Asheras wrote on Mar 22
nd, 2019 at 2:48pm:
I feel the same way about to-hit. And a few other DPS metrics on the rangerl. I am trying to assemble a respectable Ranger melee DPS, but I also find the To Hit is a bit light compared to my 18/2 Kensai/Monk. The ranger is light on the strength by about 20 or so, lower on MP by a good bit (even with 1k Cuts active), and only getting to (and actually past) 100 doublestrike with 1k Cuts active, the to-hit is off, in large part due to the lower strength I think. The ranger is better on the offhand attacks and offhand doublestrikes and full offhand damage, but with the misses it feels like a bit of fools gold. Granted the ranger character is a different toon with different (fewer) PL's, but even accounting for those differences, it feels weaker. I think I'm missing something, because I keep hearing that the ranger is superior to the kensai/monk in testing/on paper.
It is definitely an actual build difference, and should separate Kensei, and Divine Might builds from other classes. Sneak attacks add a good number of to+hit bonuses from Deception and Insightful Deception items. Rogues should get another advantage there with higher up-time of sneak attacks enabling less grazing and miss rolls. As well as getting their already high full sneak attack damage on grazing hits. Nerf assassin pls
Grazing is an advantage to thf and swf builds because there is never an offhand to miss with, and will always only ever graze main hand. I do not know if monks can miss offhand?
The formula for player to-hit is fucking crazy. It brings all sorts of values close together. That is why when Cetus in his thread has a tremendous to-hit bonus and ac debuff going and yet still manages grazes on Dragon boss in Black and Blue. He explains it in detail why it is dumb and makes getting a 1 die increase almost impossible outside of Precision and Elf race.
Cetus has a thread on the mobos here :
https://www.ddo.com/forums/showthread.php/496516-The-big-melee-DPS-issue-Grazing...That formula means a 125 to-hit tempest vs a 190 AC Black Dragon is hitting only 45% of the time :
(125 + 10.5) / (190 * 2) + 25% = 0.44572368421
Precision on : (125 + 10.5) / (190 * 2) + 30% = 0.46355263157
Elf and Precision feat : (125 + 10.5) / (190 * 2) + 36% = 0.48494736842
I move up one die vs the dragon and Graze/Miss on 10 instead of 11.