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WonderfulFoppyBint
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Review of Falcon Punch
Aug 8th, 2018 at 11:56am
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If anyone else is playing one, please chime in.

41 ap shintao
24 ap falcon
16 ap asamir
1 ap ninja spy (for celestias for using disimissing strike and qp on DR earth eles in tethyamar)

86 standing QP seems to be working pretty well on archer and mage targets.
118 dc dismissing strike is nice. For some reason it doesn't work on orthons in the Devil's Gambit chain. They are immune.

Not having to gear int / dex is nice. No more KTA swaps. You do need 2 bird attacks (the cleave and 10s cooldown one) to sustain the wisdom-KTA (deadly instincts). You have slightly less dodge, but you get 5% more hp. Sprint boost on a monk is fucking super fun... ...maybe too fast lol.

Am at about 1800 hp and 15k dps atm. (No sneak of shadows for me since I was pushing prr and dodge. I don't use wind except on single targets.)

TLDR

Falcon punch is not more DPS or survivability but it gives you better DCs and has good QOL in no gear swaps and sprint boost. I won't be going back to dex-based.

« Last Edit: Aug 8th, 2018 at 11:58am by WonderfulFoppyBint »  

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Mogambo Guru
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Re: Review of Falcon Punch
Reply #1 - Aug 8th, 2018 at 12:13pm
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Is everyone suddenly a gay, jewish, nigger, midget fluffer or something?!
  

Bigjunk wrote on Aug 4th, 2018 at 1:18pm:
BTW . . . I'm president of the KNN fanclub, troll a different post please.   
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Metal-Beast
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Re: Review of Falcon Punch
Reply #2 - Aug 12th, 2018 at 9:54pm
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I'm rolling a Falcon Punch through heroics right now.

I have more points in Ninja (for dodge and Incorporeality core) and less in Aasimar (maybe 3rd core for the Fallen Tactics bonus at the end).

Not finished levelling but I will likely end up somewhere nearby to your build. Maybe fewer in Falconer overall (likely nothing past core 3/ 14 AP)

Like you said, DPS isn't top tier but DCs work well and it's very tough to kill, even with minimal Reaper points, BiS gear, or past life investment.

I chose the White Falcon. I felt it was important to qualify this point.  Grin
  

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Deltabravo
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Re: Review of Falcon Punch
Reply #3 - Aug 16th, 2018 at 4:11pm
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WonderfulFoppyBint wrote on Aug 8th, 2018 at 11:56am:
If anyone else is playing one, please chime in.

41 ap shintao
24 ap falcon
16 ap asamir
1 ap ninja spy (for celestias for using disimissing strike and qp on DR earth eles in tethyamar)

86 standing QP seems to be working pretty well on archer and mage targets.
118 dc dismissing strike is nice. For some reason it doesn't work on orthons in the Devil's Gambit chain. They are immune.

Not having to gear int / dex is nice. No more KTA swaps. You do need 2 bird attacks (the cleave and 10s cooldown one) to sustain the wisdom-KTA (deadly instincts). You have slightly less dodge, but you get 5% more hp. Sprint boost on a monk is fucking super fun... ...maybe too fast lol.

Am at about 1800 hp and 15k dps atm. (No sneak of shadows for me since I was pushing prr and dodge. I don't use wind except on single targets.)

TLDR

Falcon punch is not more DPS or survivability but it gives you better DCs and has good QOL in no gear swaps and sprint boost. I won't be going back to dex-based.



I think where you might be able to actully get te more DPS. is becourse you dont need to focus on haveing all  the items for both wis/dex/str or whatever you use.  But haveing one main focus stat is a huge thing and might save item slots. wich can potencilly give more DPS in the end.


  
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iGouger
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Re: Review of Falcon Punch
Reply #4 - Aug 21st, 2018 at 10:19pm
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Cool, there are Falcon Punch builds. Are there Wombo Combo builds yet?
  
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