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Upcoming feat: Knight's Training
Jan 16th, 2019 at 6:09pm
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https://www.ddo.com/forums/showthread.php/502546-New-Feat-Knight-s-Training#post...

Hey guys, just wanted to give you a quick heads up on a new martial feat that we’re introducing in the upcoming anniversary patch. It’s called…

…………

Knight’s Training:

Description: You have undergone rigorous military training with the traditional weapons of war. These weapons receive one of the following morale bonuses in your hands.

• Longsword critical multiplier is increased by 1
• Battle Axes critical threat range is increased by 1. Increased by 2 if you have slashing improved critical
• Heavy Maces, Morning Stars & War Hammers critical threat range is increased by 1

Requires: +4 BAB
Martial Feat (Fighter bonus feats can be used to take this)

……………

A quick faq on this new feat:

1. Why make this feat? We want players to have more options for their melee DPS builds, so we are equalizing some weapons to be at least closer, if not equal to, the power of the Khopesh. Due to the way crit bonuses become rather great by epic levels, the Khopesh’s superior crit numbers can make it mathematically the only one-handed choice for many builds, and we prefer a more diverse weapon choice for players seeking top DPS

2. What about OTHER weapons? Depending on how this feat goes we will likely introduce other feats or enhancements that handle other sets of weapons. Certain weapons just might not have the itemization pool to really be viable yet, so some weapons will come slower than others.

3. Morale Bonus? Will that stack? Morale bonus has never been used with crit threat or mod before, so it will stack with everything currently in the game. This is more a consideration for effects down the road.

4. Hey Maces/Hammers/etc aren’t equal (unless I go Aasimar Maces) Because bludgeon DR is probably the most common DR due to skeletons we’ve kept maces a little lower for now.

-Torc
  

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harharharhar
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Re: Upcoming feat: Knight's Training
Reply #1 - Jan 16th, 2019 at 6:21pm
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hm, finally whip out those longswords i guess
  
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Re: Upcoming feat: Knight's Training
Reply #2 - Jan 16th, 2019 at 6:23pm
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Maces will be better, too. My Scourge will be happy. So will my Whelm-using toon.
  

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Re: Upcoming feat: Knight's Training
Reply #3 - Jan 16th, 2019 at 6:43pm
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I was a TWF longsword fighter! And they all laughed at me! Who's laughing now!!! ha ha ha ha!!

Breaking out all my disruptor and smiter longswords baby!

  

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Re: Upcoming feat: Knight's Training
Reply #4 - Jan 16th, 2019 at 6:54pm
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I has a sad.  I kept a ridiculous arsenal of long swords thru about 10 past lives and then a few months ago deconned them for crafting or sold them outright.

Angry Cry
  
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Re: Upcoming feat: Knight's Training
Reply #5 - Jan 16th, 2019 at 7:13pm
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Technomage wrote on Jan 16th, 2019 at 6:23pm:
Maces will be better, too. My Scourge will be happy. So will my Whelm-using toon.

Yep. all those got way better. Monks with longswords, or twf with dual soulrazors. They did good with this feat.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Upcoming feat: Knight's Training
Reply #6 - Jan 17th, 2019 at 12:14am
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Rubbinns wrote on Jan 16th, 2019 at 7:13pm:
or twf with dual soulrazors.

Visions of dual-wielding Soulrazors have been dancing in my head for several hours now.

Rubbinns wrote on Jan 16th, 2019 at 7:13pm:
They did good with this feat.

Indeed.
  

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Re: Upcoming feat: Knight's Training
Reply #7 - Jan 17th, 2019 at 1:50am
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They will nerf it at the end of march.
  

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Re: Upcoming feat: Knight's Training
Reply #8 - Jan 17th, 2019 at 3:10am
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Snu Snu wrote on Jan 17th, 2019 at 1:50am:
They will nerf it at the end of march.


I have a feeling it will become "Knight's Training: Slashing" and "Knight's Training: Bludgeon".
  

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Re: Upcoming feat: Knight's Training
Reply #9 - Jan 17th, 2019 at 4:47am
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Yet again they identify the right issue and come up with the wrong (easy) solution
  
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Re: Upcoming feat: Knight's Training
Reply #10 - Jan 17th, 2019 at 8:47am
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Khopesh is now suboptimal.   Mainly due to itemization. Whelm, soulrazor (and fellblade might be decent) and day, night, and one other mace I’m forgetting will all be very nice.   The profiles on the bludgeoning weapons in ld will be especially interesting.   Combine with wolf, barb, etc and you can get some sick stuff going.   I think horc and scourge are still the racial choices but elf dwarf and gnome lines that link with these weapons are interesting.  And it brings the pdk charisma stat change into play for some unique builds.   These are also deity weapons.
  
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Re: Upcoming feat: Knight's Training
Reply #11 - Jan 17th, 2019 at 12:32pm
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Asheras wrote on Jan 17th, 2019 at 8:47am:
Khopesh is now suboptimal.   Mainly due to itemization. Whelm, soulrazor (and fellblade might be decent) and day, night, and one other mace I’m forgetting will all be very nice.   The profiles on the bludgeoning weapons in ld will be especially interesting.   Combine with wolf, barb, etc and you can get some sick stuff going.   I think horc and scourge are still the racial choices but elf dwarf and gnome lines that link with these weapons are interesting.  And it brings the pdk charisma stat change into play for some unique builds.   These are also deity weapons. 


Make sure to spend a lot of time farming and building out your toon, I suggest going all in, spend all your mats for crafting, everything.  There is no way they would release something like this and then a year later, completely nerf the fuck out of it.  That said, I do think this is cool, and to be honest, surprising for a Dev team so clueless about to make more than 10 or so viable build/weapon combinations work for DDO(ok, that is an exaggeration but the point is clear). And on a positive note, 12 years to figure out a way to encourage people to not only use Khopeshes, I guess that's progress.   Perhaps we can get someone to post some videos on the mobos shortly after this gets deployed so the nerfs come before any of us build for it? Cheesy
« Last Edit: Jan 17th, 2019 at 12:32pm by Tspoon »  
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Re: Upcoming feat: Knight's Training
Reply #12 - Jan 17th, 2019 at 1:13pm
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Justanotherlurker wrote on Jan 17th, 2019 at 4:47am:
Yet again they identify the right issue and come up with the wrong (easy) solution

true, but at this point I will take it! I mean, it's ssg here, so...

They very obviously did this solely for how underwhelming Whelm and Soulrazor were. At least we get a number of builds out of this.

Asheras wrote on Jan 17th, 2019 at 8:47am:
hopesh is now suboptimal. 

When soloing, Calamity still pulls ahead due to vacuum. 20% damage is just such a powerful buff that it beats the 2 dice and razor stacks by a wide margin. Don't feed those badboys to your gems just yet!

Asheras wrote on Jan 17th, 2019 at 8:47am:
I think horc and scourge are still the racial choices but elf dwarf and gnome lines that link with these weapons are interesting.  And it brings the pdk charisma stat change into play for some unique builds.   These are also deity weapons.


Quite a few builds improved or are now suddenly viable end game due to the dps increase. A max qp monk/pdk using Razors, wisdom based, cha secondary. Dwarf con based barb dual wielding Whelms. Strength based tempests with Razor and Whelm. DPS increase for swf and twf fighter and barbs. There are probably a few more I missed, though this is enough for me to consider the feat good.

Heroic weapons improved. Phosphor and Coronation, the age of rage Beacons, and the Banhammer all become much better now.
  

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I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Upcoming feat: Knight's Training
Reply #13 - Jan 17th, 2019 at 2:00pm
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Tspoon wrote on Jan 17th, 2019 at 12:32pm:
Make sure to spend a lot of time farming and building out your toon, I suggest going all in, spend all your mats for crafting, everything.  There is no way they would release something like this and then a year later, completely nerf the fuck out of it. 


I don't mind having to execute a new build, including the farming for loot and mats.

I like the variation this provides.   Sure there will still be one or two combinations that are better than everything else, but I think that this makes a lot more combinations that will be within a few percent of the optimal ones, and thus viable at end game.
  
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Re: Upcoming feat: Knight's Training
Reply #14 - Jan 17th, 2019 at 4:54pm
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So, if I take whirling steel strike on a monk to stay centered with long swords, what monk stuff won't work anymore?

Stunning fist - obviously not
Quivering palm?
Healing curse?
Other light monk and dark monk finishers?

I've only one monk life and it was handwraps all the way, so I'm not as up on monk stuff as you guys.
  
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Re: Upcoming feat: Knight's Training
Reply #15 - Jan 17th, 2019 at 5:00pm
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So the soulrazor is basically like a Legendary Vorpal for under 5k HP right? Seems like the DC is high enough it will land all the time. You'll wanna charge up on trash before DPS barfing on red/purple names which is kind of cool. It's like an old school Blitz stack without the cooldown if you lose it.

  
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Re: Upcoming feat: Knight's Training
Reply #16 - Jan 17th, 2019 at 5:35pm
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you can check it in the altar in hall of heroes, the wiki doesn't have picture:

Quote:
Soulrazor Longsword Damage Dice: 7[1d8+3] (+2W from Keen)

Soul Devouring: On hit, applies a stack of Soul Scar - Reduces AC, Fortification, and Will Saves by 1, stacks 10 times. On hit, Blackrazor can attempt to devour the Soul of a non-boss monster (DC 100 Phantasmal Killer vs Will negates, no effect vs mobs at 10,000 or more HP). When you kill a target, this adds a stack of Devoured Soul to you, max 20, which provides a profane bonus of 1 to Damage and Melee power per stack. On Block or unequip, consumed souls are released. Souls last for 20 seconds.
Keen V
Entropic (9d6 Bane damage on hit)
Vampirism 4d2
Mind Control Immunity
Empty Red Augment Slot
Empty Orange Augment Slot


soulrazor tempests are going to be everywhere. On the other hand, the weapon is not the best DPS for raid, but nothing is preventing to use something else, specially considering it already comes with keen. The AC debuff is nice for raid too

as for monks, I'm not sure if using longsword will be better than wrap, or ranger.

and remember to never block lol
« Last Edit: Jan 17th, 2019 at 5:38pm by Vaultaccount »  
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Re: Upcoming feat: Knight's Training
Reply #17 - Jan 17th, 2019 at 5:40pm
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It's also a LOT of incoming healing if you build for the HAMP

*though I suppose in higher reapers that will be irrelevant
« Last Edit: Jan 17th, 2019 at 5:40pm by harharharhar »  
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Re: Upcoming feat: Knight's Training
Reply #18 - Jan 17th, 2019 at 6:49pm
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harharharhar wrote on Jan 17th, 2019 at 5:40pm:
It's also a LOT of incoming healing if you build for the HAMP

*though I suppose in higher reapers that will be irrelevant

Depends on how much healing amp you have, I'd think. 300 or higher Healing Amp might make Soulrazor's Vampirism useful in mid to high skulls content?
« Last Edit: Jan 17th, 2019 at 6:50pm by Technomage »  

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Re: Upcoming feat: Knight's Training
Reply #19 - Jan 17th, 2019 at 7:20pm
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Technomage wrote on Jan 17th, 2019 at 6:49pm:
Depends on how much healing amp you have, I'd think. 300 or higher Healing Amp might make Soulrazor's Vampirism useful in mid to high skulls content?

If you mean 7 skull+ for high skulls, healing for 1s and 2s doesn't help much since any melee build running 7+ should be rolling around with 2k+ HPs.

4d2 is approximately 6 HP per hit.  And if this is the new and *improved* version of vampirism, it will have a 1s internal cooldown.

Self-healing gets an 84% reduction at 7 skull.

So with 300 HA, you'd get 24 hp per hit normally.

Apply the reaper healing penalty to that gives you 24*0.16 = 3.84 hp per proc.  Since DDO rounds down, that's 3hp per proc at 7 skull.   2hp per proc on average at 8 skull.  1 hp at 9 skull and 0 10 skull.

« Last Edit: Jan 17th, 2019 at 7:29pm by Digimonk »  
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Re: Upcoming feat: Knight's Training
Reply #20 - Jan 17th, 2019 at 8:28pm
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Digimonk wrote on Jan 17th, 2019 at 7:20pm:
If you mean 7 skull+ for high skulls, healing for 1s and 2s doesn't help much since any melee build running 7+ should be rolling around with 2k+ HPs.

4d2 is approximately 6 HP per hit.  And if this is the new and *improved* version of vampirism, it will have a 1s internal cooldown.

Self-healing gets an 84% reduction at 7 skull.

So with 300 HA, you'd get 24 hp per hit normally.

Apply the reaper healing penalty to that gives you 24*0.16 = 3.84 hp per proc.  Since DDO rounds down, that's 3hp per proc at 7 skull.   2hp per proc on average at 8 skull.  1 hp at 9 skull and 0 10 skull.




Good thing you can get over 700 hamp.


Cheesy
  


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Re: Upcoming feat: Knight's Training
Reply #21 - Jan 18th, 2019 at 12:07am
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Head-Meat wrote on Jan 17th, 2019 at 8:28pm:
Good thing you can get over 700 hamp.


Cheesy

Definitely.  That 7 hp per hit is really going to help on a 2k+ HP toon getting hit for 1k+ per shot.  Chug some CSW pots in between hits and you're golden.
  
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Re: Upcoming feat: Knight's Training
Reply #22 - Jan 18th, 2019 at 12:31am
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Vaultaccount wrote on Jan 17th, 2019 at 5:35pm:
soulrazor tempests are going to be everywhere.

The cc that flow and nightshard provide are superior allowing more aggressive engagement with trash mobs, and for that alone the dps increase isn't something that is even needed. But weapon swapping just got even more annoying. This will most likely be the catalyst that drives dex based tempests out in favor of str. The gearing allows str based to still maintain a high dex score resulting in around only 9 less reflex and dodge while under parry.

Vacuum is still a big deal and flow offers both vacuum and dazing.

Vaultaccount wrote on Jan 17th, 2019 at 5:35pm:
as for monks, I'm not sure if using longsword will be better than wrap, or ranger.

IDK, but soulrazor alone makes the max qp build viable. Before this feat their best weapons were sunswords? This is a major dps boost, and razor stacks should proc off of qp kills. We need lama up to see how these builds do on dps. Every twf and swf build that isn't a rogue or bard, now has to get these weapons.

Con based twf dwarf barbs are a real build now. Huge hp pool, hamp/prr/dodge clicky/heal on kill. I would recommend these to all new or low life characters, second to tempests.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Upcoming feat: Knight's Training
Reply #23 - Jan 18th, 2019 at 7:56am
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Rubbinns wrote on Jan 18th, 2019 at 12:31am:
Con based twf dwarf barbs are a real build now. Huge hp pool, hamp/prr/dodge clicky/heal on kill. I would recommend these to all new or low life characters, second to tempests.


The con (pun?) is that it’s like 16 AP to get Throw your weight. That locks out investing heavily in two Barb trees. I was reading someone on reddit talking about this. Can’t get the best out of FB and Ravager unless you have lots of racial APs.

That being said, I’m sure it’s still pretty good for a newb build.
  


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Re: Upcoming feat: Knight's Training
Reply #24 - Jan 18th, 2019 at 2:02pm
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Head-Meat wrote on Jan 18th, 2019 at 7:56am:
The con (pun?) is that it’s like 16 AP to get Throw your weight. That locks out investing heavily in two Barb trees. I was reading someone on reddit talking about this. Can’t get the best out of FB and Ravager unless you have lots of racial APs.

That being said, I’m sure it’s still pretty good for a newb build.

Yeah, you will get way more out if from Racial ap. It's still really good for low lifers because it meets all the defensive parameters for reaper, self heals, and the hp pool covers up for play mistakes. I'm pretty sure a brand new toon can roll around with 4k hps while maxxed out characters can hit 6k.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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