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Binkey
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Revival of the 2 rogue splash?
Nov 9th, 2022 at 4:03pm
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As well as the traps/evasion you now get three imbue dice for 8AP which means that you don't lose any melee effectiveness on an EK and it looks at first glance like it could give more EB damage on a warlock than going pure.
  
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Rubbinns
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Re: Revival of the 2 rogue splash?
Reply #1 - Nov 9th, 2022 at 4:07pm
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easy splash on all ranged builds. 3 dice for 8ap is the best imbue deal in the game
  

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Binkey
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Re: Revival of the 2 rogue splash?
Reply #2 - Nov 9th, 2022 at 4:47pm
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Incidentally if anyone was looking at the Warlock dilly imbue on a half elf I wouldn't bother. Yes you can get an extra six minimum d4 on a spellcast, but it has a 2 sec cooldown still and only affects a single target. Hardly worth the bother.
  
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Re: Revival of the 2 rogue splash?
Reply #3 - Nov 9th, 2022 at 5:21pm
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Binkey wrote on Nov 9th, 2022 at 4:47pm:
Incidentally if anyone was looking at the Warlock dilly imbue on a half elf I wouldn't bother. Yes you can get an extra six minimum d4 on a spellcast, but it has a 2 sec cooldown still and only affects a single target. Hardly worth the bother.



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Re: Revival of the 2 rogue splash?
Reply #4 - Nov 9th, 2022 at 5:53pm
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Binkey wrote on Nov 9th, 2022 at 4:03pm:
it looks at first glance like it could give more EB damage on a warlock than going pure.


If you're investing 18 levels worth of AP in Enlightened Spirit for purely imbue dice; you'd be retarded not to go pure for the 20% HP from capstone just saying.
  
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Binkey
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Re: Revival of the 2 rogue splash?
Reply #5 - Nov 9th, 2022 at 6:53pm
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If you're investing 18 levels worth of AP in Enlightened Spirit for purely imbue dice; you'd be retarded not to go pure for the 20% HP from capstone just saying.


At least 22 in ES seems worthwhile given how many imbue dice you can pick up in various ways and this is essentially a new stacking damage source for any warlock.

I quite liked the look of T5 ES, cone from SE, 3 Imbue from Rogue and the rest in TS. - for a simple cone blaster it should be a lot of stacking dice overall.

For the content I run (racial life, epic life, TR) if my hp's go low enough to need that 20% I'm probably in over my head and fucked anyway, whereas if I can trap and have evasion instead, maybe I can run a few skulls higher than I could pure. I don't know, just weighing up what might be a fun next life.
  
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Re: Revival of the 2 rogue splash?
Reply #6 - Nov 9th, 2022 at 7:33pm
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Imbue change is definitely offering some options. Anyone found any unintended or overseen synergies?
« Last Edit: Nov 9th, 2022 at 7:39pm by SpaceGoat »  
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Re: Revival of the 2 rogue splash?
Reply #7 - Nov 10th, 2022 at 2:50am
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Binkey wrote on Nov 9th, 2022 at 6:53pm:
At least 22 in ES seems worthwhile given how many imbue dice you can pick up in various ways and this is essentially a new stacking damage source for any warlock.

I quite liked the look of T5 ES, cone from SE, 3 Imbue from Rogue and the rest in TS. - for a simple cone blaster it should be a lot of stacking dice overall.

For the content I run (racial life, epic life, TR) if my hp's go low enough to need that 20% I'm probably in over my head and fucked anyway, whereas if I can trap and have evasion instead, maybe I can run a few skulls higher than I could pure. I don't know, just weighing up what might be a fun next life.


The main thing you're going to have to keep in mind if you actually go for min-maxing imbue as a warlock cone or aura is:

Getting the +2 from either Embodiment forces you to take an alignment, which also means you're forcing your pact choice to shift as well. If you're going Great Old One you're instantly locked to Chaos. Every other warlock can take Law. 

You also need to consider min-maxing the dice: Are you going Shiradi? If not you're automatically playing with Primal Mantle then.

Which primal mantle is going to synergize best with your alignment?

If you're taking the +3 die from Draconic as well, does your pact have a synergistic damage type to double dip on the free spellpower?

  
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Binkey
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Re: Revival of the 2 rogue splash?
Reply #8 - Nov 10th, 2022 at 2:23pm
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The main thing you're going to have to keep in mind if you actually go for min-maxing imbue as a warlock cone or aura is:

Getting the +2 from either Embodiment forces you to take an alignment, which also means you're forcing your pact choice to shift as well. If you're going Great Old One you're instantly locked to Chaos. Every other warlock can take Law.

You also need to consider min-maxing the dice: Are you going Shiradi? If not you're automatically playing with Primal Mantle then.

Which primal mantle is going to synergize best with your alignment?

If you're taking the +3 die from Draconic as well, does your pact have a synergistic damage type to double dip on the free spellpower?


Thank you - all good stuff I hadn't even thought of yet.

I've decided against warlock for now, I've got another drow life to do so I'm going 18/2 wiz/rogue for the low hanging +5 dice. Throwing in orb bash and I think it should be pretty good.
« Last Edit: Nov 10th, 2022 at 2:35pm by Binkey »  
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