Epoch wrote on May 6
th, 2011 at 7:12am:
2. Neutralize poison should not be on any spell list to my concern. It comes in pots. If someone even thinks of suggesting it, get off your ass, spend some plat, buy some pots or get an immunity item. I can, so can you.
Here we go....
Level 13 (Favored Soul)
Spell (4): Neutralize Poison
Err, for items I have full faith in what I have, which is everything except the torc. Literally, all 5 bank slots full and a few inv bags when I empty out the tr cache for the one doing the tr.
Also I will be doing the one with the longsword at first for a few levels then using the free feat exchange later and the extra dragonblood spell pot thingy to rework spells. Hence the starting 15 str. This character will probably only run a few raids inguild at cap just to see how it works, then probably tr again.
So, hammer away.
Well, I think I see one problem with the build. Not sure what it is, though. Maybe if I look carefully, I'll figure it out.

Divine Power might be worth holding instead, just in case you want to hop into the fray sometime.
Of course, if you are just wanting to be cheap and save the platinum or two on potions, that's fine as well.

If you have a Conc Opp, then the melee idea might hold some more merit, even without a torc.