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Very Hot Topic (More than 75 Replies) Wildstar (Read 7616 times)
Strakeln
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Re: Wildstar
Reply #100 - Jun 4th, 2014 at 11:31am
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Milton wrote on Jun 3rd, 2014 at 4:59am:
I'm wondering how much of the stuff your seeing would be worth and fun during your second character's levelling up?

Doesn't that same question/problem apply to every MMO? And isn't it answered the same way every time? (Classes hopefully have enough variation to make it fun on a second/third/nth pass).

Any way you look at it, repeating once per char still beats DDO's "run through the game 36+ times per char" model.
  

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Re: Wildstar
Reply #101 - Jun 4th, 2014 at 7:02pm
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mystafyi wrote on Jun 3rd, 2014 at 5:51pm:
just remember, the majority of hacks and exploits from gw2 work in wildstar. In fact, it is much easier to exploit in wildstar then any other game other then DDO ofc. I have a mod that loads up infinite jump/dodge/speed/attack/radar/ect. Strangely enough, I was pointed to the mod from a fucking dev. I am currently trying to use a variant in GW2 since it is the same fucking game.


Video game hackers... fighting the MAN holding us all down in pretendland!
  
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Re: Wildstar
Reply #102 - Jun 5th, 2014 at 8:45pm
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Strakeln wrote on Jun 4th, 2014 at 11:27am:
Share mod name plz Smiley



This.
  

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Re: Wildstar
Reply #103 - Jun 9th, 2014 at 11:20am
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I was having fun working the commodities exchange (CX)... buy low, sell high. Went from 3gp to 1pp in a night. Then I discovered architect crafting. That's how to make money!!!,

...been stuck at level 16 for a while now. Too much economic exploitation to do!!!! Grin
  

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Re: Wildstar
Reply #104 - Jun 9th, 2014 at 11:23am
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I have a 30 Esper ive leveled almost exclusively in pvp and a 19 engi from a mix of everything.

God the housing is so bad ass.
  

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Hordo wrote on Nov 21st, 2012 at 8:07am:
EDIT: BTW I love your post.  It reads as if English is your 3rd language behind gibberish and dipshit.


majmalphunktion wrote on Mar 20th, 2014 at 6:11pm:
what the fuck guys...

Jeesus fucking shit. This shit gets me called to the principals office.

Assholes.
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Strakeln
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Re: Wildstar
Reply #105 - Jun 9th, 2014 at 2:16pm
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Cripey wrote on Jun 9th, 2014 at 11:23am:
I have a 30 Esper ive leveled almost exclusively in pvp and a 19 engi from a mix of everything.

God the housing is so bad ass.

Yes it is!!!!

Wildstar has made me realize just how ghetto DDO is. When comparing to WS, DDO's housing is nothing short of fucking pathetic.

I am absolutely blown away by this game. The emergent gameplay is mind boggling, especially when you realize it was designed that way... successfully!!! Amazing game. When it comes time to sub, I'll be buying the 1yr pkg for sure.
  

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Re: Wildstar
Reply #106 - Jun 9th, 2014 at 3:56pm
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Strakeln wrote on Jun 9th, 2014 at 2:16pm:
Yes it is!!!!

Wildstar has made me realize just how ghetto DDO is. When comparing to WS, DDO's housing is nothing short of fucking pathetic.

I am absolutely blown away by this game. The emergent gameplay is mind boggling, especially when you realize it was designed that way... successfully!!! Amazing game. When it comes time to sub, I'll be buying the 1yr pkg for sure.



Damn it... How am I supposed to stay away from this game with talk like this?

Also, when is the WS board coming to Vault?
  

A half-dozen boss Vaulties donated generously with real money to my classroom during a fundraiser in May 2015 to get poor kids books to read. I won't forget that. They know who they are, and they freaking rule.

Disavowed wrote on Apr 19th, 2016 at 1:51pm:
Once you meat your personal goal you might want to give that some consideration.

Artorias wrote on Feb 10th, 2016 at 2:15pm:
Good grief Meat, you're hopeless. You would label the simple act of taking a shit as someone obeying the divine law of nature to leave a proof of existence.
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Re: Wildstar
Reply #107 - Jun 9th, 2014 at 4:34pm
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Is this really worth playing?
  
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Re: Wildstar
Reply #108 - Jun 9th, 2014 at 5:40pm
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skitz wrote on Jun 9th, 2014 at 4:34pm:
Is this really worth playing?

YES. Overwhelmingly YES.
  

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Strakeln
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Re: Wildstar
Reply #109 - Jun 9th, 2014 at 5:43pm
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Meat-Head wrote on Jun 9th, 2014 at 3:56pm:
Damn it... How am I supposed to stay away from this game with talk like this?

Also, when is the WS board coming to Vault?

As soon as YaBB 2.6 comes out, there will be a WS sub-board. I will also demote the NW board to sub-board level. YaBB 2.6 was due early last month, so who knows when the change will actually happen.

Let's see if I can't make this harder for you... want a 7-day guest pass? Grin
« Last Edit: Jun 9th, 2014 at 5:43pm by Strakeln »  

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Re: Wildstar
Reply #110 - Jun 9th, 2014 at 10:02pm
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Strakeln wrote on Jun 9th, 2014 at 2:16pm:
Yes it is!!!!

Wildstar has made me realize just how ghetto DDO is. When comparing to WS, DDO's housing is nothing short of fucking pathetic.

I am absolutely blown away by this game. The emergent gameplay is mind boggling, especially when you realize it was designed that way... successfully!!! Amazing game. When it comes time to sub, I'll be buying the 1yr pkg for sure.



Agreed.  Like you said in another post the depth is amazing.
  

Nevynn wrote on Nov 18th, 2010 at 11:38pm:
Anybody coming to this board expecting anything more sophisticated than a dick joke had better get used to disappointment.


Calvet wrote on Oct 20th, 2011 at 12:18pm:
I just got that impression after you spent 13 pages calling out eladiun for being an interwebs bully when anyone who's been posting on here already knew that.  I mean, he's proud of it and hardly tries to hide that at all.


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Re: Wildstar
Reply #111 - Jun 9th, 2014 at 10:13pm
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skitz wrote on Jun 9th, 2014 at 4:34pm:
Is this really worth playing?


Strakeln wrote on Jun 9th, 2014 at 5:40pm:
YES. Overwhelmingly YES.


yep

look at the vid Eladuin linked here.



then consider the following;

mystafyi wrote on Jun 3rd, 2014 at 5:51pm:
just remember, the majority of hacks and exploits from gw2 work in wildstar. In fact, it is much easier to exploit in wildstar then any other game other then DDO ofc. I have a mod that loads up infinite jump/dodge/speed/attack/radar/ect. Strangely enough, I was pointed to the mod from a fucking dev. I am currently trying to use a variant in GW2 since it is the same fucking game.


Cale wrote on May 31st, 2014 at 4:20pm:
I've been playing for six or seven months.  The dungeons are a blast.
The 20 man raid had 3 or 4 months of testing in beta, and we never defeated the final boss.  No one did.  Four months of raid testing and not one successful completion by anyone.
The 40 man raid was only available for testing by invitation, and our guild wasn't "big name" enough to get one.
The group content is no joke, and it's where the game really fucking shines.


we all need to try this at least once
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Wildstar
Reply #112 - Jun 23rd, 2014 at 1:58pm
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Is there shuriken throwing in Wildstar? Smiley
  
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Re: Wildstar
Reply #113 - Jun 24th, 2014 at 7:54pm
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The positive raving has piqued my interest, and I've started checking out their forum, articles about the game, etc. Basically, research mode, which is me exploring/thinking about getting into a new game.

however, the monthly sub model puts me off.

On the other hand, I read about CREDD, which is interesting. I don't mind the farming for in-game gold to pay for game access.

My aversion with monthly subs in MMOs is the compulsion it creates in me. Back when I played WoW, a monthly sub made me feel like I have to play every spare minute (besides the fun factor addiction). It's like being at a buffet, I have a compulsion to eat everything, since I've paid the all-you-can-eat fee. I avoid buffets, because I stuff myself beyond being full.
  
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Re: Wildstar
Reply #114 - Jun 24th, 2014 at 9:37pm
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I bought it. Lets see how it is.
  
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Re: Wildstar
Reply #115 - Jun 25th, 2014 at 10:10am
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I hated it for the first hour or two. Now omg this game is amazing. Loving it.
  
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Strakeln
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Re: Wildstar
Reply #116 - Jun 25th, 2014 at 10:27am
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FakeStrake wrote on Jun 24th, 2014 at 7:54pm:
The positive raving has piqued my interest, and I've started checking out their forum, articles about the game, etc. Basically, research mode, which is me exploring/thinking about getting into a new game.

however, the monthly sub model puts me off.

On the other hand, I read about CREDD, which is interesting. I don't mind the farming for in-game gold to pay for game access.

My aversion with monthly subs in MMOs is the compulsion it creates in me. Back when I played WoW, a monthly sub made me feel like I have to play every spare minute (besides the fun factor addiction). It's like being at a buffet, I have a compulsion to eat everything, since I've paid the all-you-can-eat fee. I avoid buffets, because I stuff myself beyond being full.

I'm totally with you on the monthly sub thing... ever since DDO went F2P (and they did it best, IMO, though I don't doubt they've found a way to fuck it up by now), I've been very leery of the monthly payment model. For one thing, I'm not really sure what that monthly fee is buying, especially when I paid for the game up front. Server access? Pfft... at the MMO scale, the per-person cost is miniscule and can be absorbed by the up front cost. As evidence, I point you towards battle.net and the many years I spent there playing Starcraft I and II.

So that leaves content. $15/month is 1/4 of the standard $60/game price. So I'd better be seeing a quarter of a game's worth of content, every month, to justify monthly fee...

...or, you had better provide a reasonable alternative.

I did not think CREDD would be a reasonable alternative, at least for me - I don't play games enough to keep up with inflation, so I figured I'd never be able to afford CREDD... but the game was enjoyable enough that I got over my monthly sub hangup.

Then something strange happened. This game is very different from other MMOs in that they appear to be fine with the idea that there are multiple ways to make in-game money. In Wildstar, you can make money the traditional ways - killing mobs, selling rare drops on the auction, cornering markets, etc. But you can also make money in a way that has traditionally been made impossible: by crafting.

There are many recipes in game that result in prices where the completed product is worth more (vendor price) than the combined prices of the ingredients. And since there is a vibrant mats market (the commodities exchange, CX for short), this enables one to take a small profit margin and scale it up to sizable earnings.

Then there's the open interface, which is simply mind boggling. This open interface allows for addons to do things that would be considered hacks in any other game. In relation to this discussion, one of my favorite addons is Hephestus (spelling probably wrong), which allows me to batch craft... and parallel craft (10x faster).

As a result, I now have 4 CREDD to my name. The way I figure, another month of devoting 1/5th of my playtime to making money through crafting and CX market cornerning and I should have my full first year paid for. Shocked
  

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Re: Wildstar
Reply #117 - Jun 25th, 2014 at 10:28am
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Sergod wrote on Jun 25th, 2014 at 10:10am:
I hated it for the first hour or two.

Go over here, press 'F'. Now go over here, press 'F'. Now over here, press 'F'... lol

Sergod wrote on Jun 25th, 2014 at 10:10am:
Now omg this game is amazing. Loving it.

And the more you get into it, the deeper it gets. Mind boggling.
  

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Re: Wildstar
Reply #118 - Jun 25th, 2014 at 12:06pm
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Strakeln wrote on Jun 25th, 2014 at 10:28am:
Go over here, press 'F'. Now go over here, press 'F'. Now over here, press 'F'... lol

And the more you get into it, the deeper it gets. Mind boggling.

Yep. Playing a Chua Esper. I havent slept in like 18 hours. Can't put it down. Been PvPing for the past probably 8 hours. PM me to add me on friends if you want btw.
  
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Re: Wildstar
Reply #119 - Jun 25th, 2014 at 12:09pm
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Strakeln wrote on Jun 25th, 2014 at 10:27am:
I'm totally with you on the monthly sub thing... ever since DDO went F2P (and they did it best, IMO, though I don't doubt they've found a way to fuck it up by now), I've been very leery of the monthly payment model. For one thing, I'm not really sure what that monthly fee is buying, especially when I paid for the game up front. Server access? Pfft... at the MMO scale, the per-person cost is miniscule and can be absorbed by the up front cost. As evidence, I point you towards battle.net and the many years I spent there playing Starcraft I and II.

So that leaves content. $15/month is 1/4 of the standard $60/game price. So I'd better be seeing a quarter of a game's worth of content, every month, to justify monthly fee...

...or, you had better provide a reasonable alternative.

I did not think CREDD would be a reasonable alternative, at least for me - I don't play games enough to keep up with inflation, so I figured I'd never be able to afford CREDD... but the game was enjoyable enough that I got over my monthly sub hangup.

Then something strange happened. This game is very different from other MMOs in that they appear to be fine with the idea that there are multiple ways to make in-game money. In Wildstar, you can make money the traditional ways - killing mobs, selling rare drops on the auction, cornering markets, etc. But you can also make money in a way that has traditionally been made impossible: by crafting.

There are many recipes in game that result in prices where the completed product is worth more (vendor price) than the combined prices of the ingredients. And since there is a vibrant mats market (the commodities exchange, CX for short), this enables one to take a small profit margin and scale it up to sizable earnings.

Then there's the open interface, which is simply mind boggling. This open interface allows for addons to do things that would be considered hacks in any other game. In relation to this discussion, one of my favorite addons is Hephestus (spelling probably wrong), which allows me to batch craft... and parallel craft (10x faster).

As a result, I now have 4 CREDD to my name. The way I figure, another month of devoting 1/5th of my playtime to making money through crafting and CX market cornerning and I should have my full first year paid for. Shocked

Reading this post makes me shit bricks. This is the first MMO launch I've been a part of where I feel like the delivered product is what they wanted to be, and not a rushed version of it. Like you said so much depth. I really hope this game doesn't disappoint me....
  
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Re: Wildstar
Reply #120 - Jun 25th, 2014 at 7:21pm
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Yes but have you guys found out about the Wildstar DDO link? The _e_ge_....

You thought the DDO dev link was coincidental?

How can Bazinga be ahead of you guys? Truly?
  

majmalphunktion wrote on Apr 26th, 2014 at 11:06pm:
Wow, you love me. There has been two big lag fixes in the past week. No, those are not going out with a hotfix. They are more wide ranging and take more time to test.
Of course every time you get like this, I keep wondering where your MMO is so I can play it. Obviously you know excatly how to piece one of these together. I can't keep apologizing a gazillion times for the back end tech and things people did on this game before I was even an employee. So one last time, yes some of the stuff from the before times sucks. Sorry about that. Yes we know, stop building new systems. Yes we know, finish the ones out there. Yes we know you hate bards.

And screw you for bringing up the laid off folks. That sucks every time. I made sure all my people landed in other jobs real quick. None of my 'casualties' are unemployed, just sadly not employed by Turbine. Every business goes through this.Even Valve has layoffs. It sucks every time. If you haven't had to do it then you just don't know. Picking people and knowing you are about to turn their life upside down is terrible, every time.
Not giving a bleep. No, I stop listening when the bile starts. Not worth my sanity. You know my rule, treat me like a human and I'll do the same back. When the rage train starts...cya.
So here is my peace out of the vault for a while. Thanks for the list Ranger, that was actually clear and helpful.
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Re: Wildstar
Reply #121 - Jun 25th, 2014 at 7:35pm
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Strakeln wrote on Jun 25th, 2014 at 10:27am:
I'm totally with you on the monthly sub thing... ever since DDO went F2P (and they did it best, IMO, though I don't doubt they've found a way to fuck it up by now), I've been very leery of the monthly payment model. For one thing, I'm not really sure what that monthly fee is buying, especially when I paid for the game up front. Server access? Pfft... at the MMO scale, the per-person cost is miniscule and can be absorbed by the up front cost. As evidence, I point you towards battle.net and the many years I spent there playing Starcraft I and II.

So that leaves content. $15/month is 1/4 of the standard $60/game price. So I'd better be seeing a quarter of a game's worth of content, every month, to justify monthly fee...

...or, you had better provide a reasonable alternative.

I did not think CREDD would be a reasonable alternative, at least for me - I don't play games enough to keep up with inflation, so I figured I'd never be able to afford CREDD... but the game was enjoyable enough that I got over my monthly sub hangup.

Then something strange happened. This game is very different from other MMOs in that they appear to be fine with the idea that there are multiple ways to make in-game money. In Wildstar, you can make money the traditional ways - killing mobs, selling rare drops on the auction, cornering markets, etc. But you can also make money in a way that has traditionally been made impossible: by crafting.

There are many recipes in game that result in prices where the completed product is worth more (vendor price) than the combined prices of the ingredients. And since there is a vibrant mats market (the commodities exchange, CX for short), this enables one to take a small profit margin and scale it up to sizable earnings.

Then there's the open interface, which is simply mind boggling. This open interface allows for addons to do things that would be considered hacks in any other game. In relation to this discussion, one of my favorite addons is Hephestus (spelling probably wrong), which allows me to batch craft... and parallel craft (10x faster).

As a result, I now have 4 CREDD to my name. The way I figure, another month of devoting 1/5th of my playtime to making money through crafting and CX market cornerning and I should have my full first year paid for. Shocked


Helo Litle Girl Mwa ha ha ha ha
  

majmalphunktion wrote on Apr 26th, 2014 at 11:06pm:
Wow, you love me. There has been two big lag fixes in the past week. No, those are not going out with a hotfix. They are more wide ranging and take more time to test.
Of course every time you get like this, I keep wondering where your MMO is so I can play it. Obviously you know excatly how to piece one of these together. I can't keep apologizing a gazillion times for the back end tech and things people did on this game before I was even an employee. So one last time, yes some of the stuff from the before times sucks. Sorry about that. Yes we know, stop building new systems. Yes we know, finish the ones out there. Yes we know you hate bards.

And screw you for bringing up the laid off folks. That sucks every time. I made sure all my people landed in other jobs real quick. None of my 'casualties' are unemployed, just sadly not employed by Turbine. Every business goes through this.Even Valve has layoffs. It sucks every time. If you haven't had to do it then you just don't know. Picking people and knowing you are about to turn their life upside down is terrible, every time.
Not giving a bleep. No, I stop listening when the bile starts. Not worth my sanity. You know my rule, treat me like a human and I'll do the same back. When the rage train starts...cya.
So here is my peace out of the vault for a while. Thanks for the list Ranger, that was actually clear and helpful.
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Re: Wildstar
Reply #122 - Jun 25th, 2014 at 7:44pm
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1/5th of playtime set aside to making money.

Considering its a new game and has that shine, and new addiction high, what's a good estimate of playtime or hours you are putting in daily/weekly?

Trying to get an idea on 20%
  
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Re: Wildstar
Reply #123 - Jun 25th, 2014 at 9:55pm
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alright i'll try it. i have way less time for games lately (barely logged into DDO in the last 3 months).

How should I start? I read up a little bit, I know there's factions and that limits race/class choices. I like crafting, I don't really care about PvP, and I really like dungeons and raids. DDO was my only MMO since 2006 when I started, and the vast majority of my favorite characters were ranged.

I'm also a pro exploiter.
« Last Edit: Jun 25th, 2014 at 9:55pm by harharharhar »  
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Re: Wildstar
Reply #124 - Jun 26th, 2014 at 12:38am
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FakeStrake wrote on Jun 25th, 2014 at 7:44pm:
1/5th of playtime set aside to making money.

Considering its a new game and has that shine, and new addiction high, what's a good estimate of playtime or hours you are putting in daily/weekly?

Trying to get an idea on 20%

I play about 3-4 hours a night, 5-6 nights a week. So, what's that, 3-5 hours a week for moneymaking?

By the time the first month is out, I'll be about 6 CREDD in. I didn't figure out this economic stuff until week 2, so that'll be 4 weeks one month after launch. So 12-20 hours of auto-crafting while alt-tabbed out to pay for the game for six months.
  

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