Here's his announcement for those who cannot see the DDO Forums at work:
Quote:Level up!
Yes, I've crossed over to Live Producer on DDO. I'm now Vyvyanne's right hand. Most of my day is spent in making law out of chaos, be it the live servers, back end stuff, those kobolds in QA complaining about something, and design meetings. I'm totally psyched about this new role!
For the new folks, here is a bit about me:
It all started in the summer of 1979. I played an elf, with 4 hit points and was killed by a poison spider. The life long obsession with games began. Thank you Gary Gygax and mom my first Dungeon Master. I spent many an afternoon and evening at the amazing Science Fiction Bookstore playing DnD, Starfleet Battles, Star Frontiers, Gamma World, Traveller and Car Wars.
But I had another love, film and television. I was a Star Trek fan practically from birth - my first memory is being electrocuted by the vacuum cleaner, my second is TOS 'Let this be your last battlefield',and then in 1977 Star Wars made me an obsessive movie nut.
Both of these loves formed my strange path to my new job.
I studied psychology and philosophy in College, but spent more time taking film appreciation classes. I switched majors to Film and TV. After 2 very intense years I started my career in TV as a cameraman/editor. I specialized in long form stories with no narration..ie no reporter to screw it up. After a few months I became the station director. Yep, 24 years old, directing a newscast, setting the on air look, rigging the studio, doing live events and NCAA sports and well, running the whole thing. Won a few awards, nominated for a few others, but it paid poorly. Learned a ton.
I moved on to WB56, yes this my second time on the WB train. The home of Creature Double Feature, but I was losing the passion for News. OJ happened. I became disillusioned where news was going. I was still kicking but, I was nominated for two Emmy awards in editing but my heart was no longer in it. Around this time I discovered Doom. The First game that made me fall out of my chair. I was obsessed. You know how people complain about 14.99 monthly to play an MMO? I was paying over $200 a month to death match. Yes calling in long distance to play a game. I saw in Doom and later in Quake the future. Passive entertainment was about to become a dinosaur. I need to be a part of this revolution.
I quit TV to be "freelance" but really I was spending most of my time building Quake levels, maps for Warcraft...and dreaming. A fortuitous meeting with a developer in McDonald's got me a job at Looking Glass Studios. I worked in QA for Thief-the real one, Thief gold, Thief II and System Shock 2. I was QA lead on Flight Unlimited III, and did a bunch of guerrilla design to finish the game after the producers and lead designer quit. No patch on that game thank you very much.
I became a designer on Jane's Flight Combat, I needed to design a full campaign for D-Day and the Invasion of France. 10 missions in 6 weeks. Needless to say I didn't sleep much. Sadly LGS went out of business and I was starting a family so...
My journey took me back to QA. I worked on a 'digital non linear editor for television broadcast' (like Final Cut Pro or Avid) and a streaming video system that allowed people to work with HD video in real time. My product was running CNN, NBC News, The BBC world news a ton of local stations..sadly that integrated system did a fair job of destroying newsrooms across the world. Sorry about that.
It was miserable. They hated me. I didn't like them very much either. I became a Kung fu artist during this time so I could hit things and center my soul. I still practice, but only Tai-Chi at this point.
6 years ago I got a call from Turbine to lead the international QA team. It was interesting to say the least. I moved to lead of DDO QA, then promoted to manager. In that time I've shipped 8 major updates and 2 expansion packs. It has been really fun, and at times really challenging.
So here we go, Phase III of my Turbine career. Let's see what tomorrow brings!