So my conversation about yellow dopants got me thinking, and since I'm already on a flower-sniffing life anyway, I'm trying to put together a list of every greensteel item a character should have for the long road to completionist.
I have, so-far:
Weapons -
-Mineral II Greataxe
-Lightning II Greatsword
Lightning II Longbow
-Triple Positive Bastard Sword
-Triple Positive Khopesh
-Lightning II Khopesh
-Mineral II Repeating Heavy Crossbow
-Radiance II Repeating Heavy Crossbow
Gear -
-Mineral II Helm
-"Resistance-Salad" necklace
-Concordant Opposition Belt
-Concordant Opposition Cloak
(I have a belt and a cloak not because they stack but because I need to slot the same thing in multiple places, never where them both at the same time)
There are one or two other bits and pieces(my first greensteel was a Steam II repeater... I also made a triple pos light repeater for... I don't know why, but its in the cache).
Anyway, I am trying to put together a list of must-haves to cover most use-case scenarios(since a finished green steel consumes less inventory space than 4 shards

)
I'm not talking about highly specific build-style bits, here, but more general "this is something you should just have"-type equipment. Like the MinII greataxe: just a generally really great, general-purpose axe.