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procs (Read 4212 times)
spambot3000
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procs
Mar 28
th
, 2015 at 2:42am
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first of all what the fuck does PROC even mean ?
secondly, what will cause an off-hand weapon to proc ? for example would dual wielding Tiefling Assassin Blades provide more chances for crits ? change the idea to on crit effects - would i get more chances to proc an effect ? is there seperate rolls for main and off hand weapons ?
this is something about ddo i just never understood - <begin name calling>
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Last Edit: Mar 28
th
, 2015 at 2:42am by spambot3000
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Munkenmo
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Re: procs
Reply #1 -
Mar 28
th
, 2015 at 2:45am
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spambot3000 wrote
on Mar 28
th
, 2015 at 2:42am:
first of all what the fuck does PROC even mean ?
Procedure
So you want to know about an exploit?
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. Lastly, if you're truly desperate,
Vendui Tells Everyone
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taco
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Re: procs
Reply #2 -
Mar 28
th
, 2015 at 4:17am
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Process, it's from old MUDs that'd spawn a new process for each damage effect.
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5 Foot Step
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Re: procs
Reply #3 -
Mar 28
th
, 2015 at 4:24am
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Funny, I always thought it was procreate.
TWF: each mainhand attack has a 20-100% chance of proccing an offhand attack.
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CosmicCharlie
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Re: procs
Reply #4 -
Mar 28
th
, 2015 at 5:07am
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Proc is an abbreviation that refers to a weapon, item or ability activating with the "Chance on Hit" or "Chance on Use" effect (an ability or a spell).
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crunch
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Re: procs
Reply #5 -
Mar 28
th
, 2015 at 8:51am
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http://netforbeginners.about.com/od/p/f/what_is_proc.htm
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Starkjade
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Re: procs
Reply #6 -
Mar 28
th
, 2015 at 9:20am
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spambot3000 wrote
on Mar 28
th
, 2015 at 2:42am:
econdly, what will cause an off-hand weapon to proc ?
In DDO, there is a 20% base chance for an off hand attack when two-weapon fighting for every main hand attack. Everything that can proc on your off hand-weapon procs normally, but you only get half your strength bonus to the base damage.
The TWF feats increase the chance to 40, 60 and 80% respectively, and you can get an additional 10% each from two ranger Tempest enhancement core abilities, and 10% from monk Shintao enhancements. There is no benefit to having over 100% offhand strike.
Basically, the swinging animations when TWF are not what the actual hits are. Every swing is a main hand attack with whatever chance for an off-hand.
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that_arrow_guy
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Re: procs
Reply #7 -
Mar 29
th
, 2015 at 3:32am
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CosmicCharlie wrote
on Mar 28
th
, 2015 at 5:07am:
Proc is an abbreviation that refers to a weapon, item or ability activating with the "Chance on Hit" or "Chance on Use" effect (an ability or a spell).
this
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Yobai
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Re: procs
Reply #8 -
Mar 29
th
, 2015 at 4:33pm
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spambot3000 wrote
on Mar 28
th
, 2015 at 2:42am:
first of all what the fuck does PROC even mean ?
People's Republic of California?
Revaulting wrote
on Jul 7
th
, 2015 at 8:16pm:
Have you tried a lower difficulty, such as the official forums?
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Sim-Sala-Bim
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Re: procs
Reply #9 -
Mar 30
th
, 2015 at 2:34am
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Proctologic Operation
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Convert
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Re: procs
Reply #10 -
Mar 30
th
, 2015 at 3:07am
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Sim-Sala-Bim wrote
on Mar 30
th
, 2015 at 2:34am:
Proctologic Operation
This is correct and the only non-troll post in the thread.
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fuckFoS
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Re: procs
Reply #11 -
Apr 3
rd
, 2015 at 1:43pm
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taco wrote
on Mar 28
th
, 2015 at 4:17am:
Process, it's from old MUDs that'd spawn a new process for each damage effect.
This, but the word comes from special
proc
edure, and it involved many things besides just weapon procs. Basically, it was something performed differently when a condition (random hit, crit, on a spell, on room entry, on being hit, on a periodic timer, when sleeping, etc) was met.
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Fail
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Re: procs
Reply #12 -
Apr 3
rd
, 2015 at 5:47pm
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taco wrote
on Mar 28
th
, 2015 at 4:17am:
Process, it's from old MUDs that'd spawn a new process for each damage effect.
Discworld mudd ftw! (just had to say that).
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