Page Index Toggle Pages: [1] 2 3 4 Send TopicPrint
Very Hot Topic (More than 75 Replies) Lamannia's Reaper Difficulty Setting (Read 28356 times)
Rubbinns
The Undeserving Fuckwit
*
Offline


I Love Drama!

Posts: 10460
Joined: Sep 4th, 2013
Lamannia's Reaper Difficulty Setting
Jul 11th, 2015 at 10:55pm
Print Post  
« Last Edit: Jul 11th, 2015 at 10:55pm by Rubbinns »  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
Back to top
 
IP Logged
 
Ginger_Walri
Titan Demolisher
****
Offline


Fire. Die In It.

Posts: 325
Joined: Apr 11th, 2014
Re: Lamannia's Reaper Difficulty Setting
Reply #1 - Jul 12th, 2015 at 12:03am
Print Post  
Tell me this is real.
  
Back to top
 
IP Logged
 
harharharhar
Epic Poster
*****
Offline


Girthless Trolllicker

Posts: 3421
Joined: Aug 31st, 2012
Gender: Male
Re: Lamannia's Reaper Difficulty Setting
Reply #2 - Jul 12th, 2015 at 12:06am
Print Post  
palms sweaty heavy breathing
  
Back to top
 
IP Logged
 
DropBear
Dropbear Awareness Society
*
Offline


Don't forget to look up....

Posts: 4380
Location: Landdownunder
Joined: Oct 11th, 2013
Re: Lamannia's Reaper Difficulty Setting
Reply #3 - Jul 12th, 2015 at 12:37am
Print Post  
To avoid any confusion and bleating, why don't they call it "Suicidal" difficulty.  Reaper is too obtuse.

Then when people complain about dying in suicidal, the automatic and justified response is "what did you expect?"

As someone in the original thread alluded to, knowing these devs, all they will have done is double the CR, HP and saves so only Barbs will be effective.

I have little to no desire to play "Reaper" difficulty, but I don't begrudge others who do want the challenge.  So long as it is done well and people play it in the right spirit, good luck to Turdbine.  Now, how are they going to incentivise players to play it is the interesting aspect.



  
Back to top
 
IP Logged
 
Illetirated
Stormreaver Piker
*
Offline


I Love Drama!

Posts: 568
Joined: Nov 19th, 2013
Re: Lamannia's Reaper Difficulty Setting
Reply #4 - Jul 12th, 2015 at 1:15am
Print Post  
Turbine = the whores for elitists
  
Back to top
 
IP Logged
 
WonderfulFoppyBint
Completionist (i.t.p.)
******
Offline


Poooop

Posts: 5986
Location: stockholm victim of hag master
Joined: Oct 23rd, 2013
Re: Lamannia's Reaper Difficulty Setting
Reply #5 - Jul 12th, 2015 at 1:32am
Print Post  
Illetirated wrote on Jul 12th, 2015 at 1:15am:
Turbine = the whores for elitists


lol
  

OUR GOD: https://www.youtube.com/watch?v=j1l7N-WLa3Q
Right of Self-determination: https://www.youtube.com/watch?v=-8bqQ-C1PSE

volt_ wrote on Mar 23rd, 2017 at 4:43pm:
Be a container for your genes to control your behavior in order to reproduce
Back to top
 
IP Logged
 
Barkabout
Shroud Slacker
***
Offline


I Love Drama!

Posts: 1032
Joined: Aug 15th, 2013
Re: Lamannia's Reaper Difficulty Setting
Reply #6 - Jul 12th, 2015 at 1:56am
Print Post  
DropBear wrote on Jul 12th, 2015 at 12:37am:
To avoid any confusion and bleating, why don't they call it "Suicidal" difficulty.


Like a PC things.

Hurt feelings when saying something is gay or retarded.

Queer got co-opted years ago, so you better not say it in its original context of something being odd. It can lead to suicide attempts!



And god forbid anyone says niggardly in the proper context.

'Suicide' might hurt someone's feelings because they attempted it once or knew someone who was successful at it. Redux of Charlotte the Scarlet might happen. Or all those great threads by the chinese kid going apeshit on the mobo for months about Purge the Heretics.
  

Back to top
 
IP Logged
 
DropBear
Dropbear Awareness Society
*
Offline


Don't forget to look up....

Posts: 4380
Location: Landdownunder
Joined: Oct 11th, 2013
Re: Lamannia's Reaper Difficulty Setting
Reply #7 - Jul 12th, 2015 at 2:03am
Print Post  
Barkabout wrote on Jul 12th, 2015 at 1:56am:
Like a PC things.

Hurt feelings when saying something is gay or retarded.

Queer got co-opted years ago, so you better not say it in its original context of something being odd. It can lead to suicide attempts!

https://upload.wikimedia.org/wikipedia/en/thumb/e/e4/Lesledge.jpg/220px-Lesledge...

And god forbid anyone says niggardly in the proper context.

'Suicide' might hurt someone's feelings because they attempted it once or knew someone who was successful at it. Redux of Charlotte the Scarlet might happen. Or all those great threads by the chinese kid going apeshit on the mobo for months about Purge the Heretics.


I hear ya on the PC stuff and it was at the back of my mind.  Reaper is kinda obtuse though.  Maybe they call it "insane" difficulty - will that offend the nutjobs?

I originally had suicide, then changed it to suicidal.
The term suicide is primarily related to the taking of one's own life.
But the term suicidal seems to be far less confronting and is part of the normal vernacular for us.  Culturally for us it simplify refers to someone who is an excessive risk taker.

I realise some will not be able to gauge the difference, but i think the term is apt.   Cool
  
Back to top
 
IP Logged
 
mystafyi
Abbot Raider
**
Offline


I Love Drama!

Posts: 836
Joined: Nov 10th, 2010
Re: Lamannia's Reaper Difficulty Setting
Reply #8 - Jul 12th, 2015 at 2:04am
Print Post  
DropBear wrote on Jul 12th, 2015 at 12:37am:
all they will have done is double the CR, HP and saves

Vegas odds are 7-2 in favor of this outcome
  
Back to top
 
IP Logged
 
DropBear
Dropbear Awareness Society
*
Offline


Don't forget to look up....

Posts: 4380
Location: Landdownunder
Joined: Oct 11th, 2013
Re: Lamannia's Reaper Difficulty Setting
Reply #9 - Jul 12th, 2015 at 2:08am
Print Post  
mystafyi wrote on Jul 12th, 2015 at 2:04am:
Vegas odds are 7-2 in favor of this outcome



Because anything else would require work and they lack time and resources.
Maybe they'll just make everything in Reaper a Champ?
At least that would be semi-random, but still unfun (for me at least).
  
Back to top
 
IP Logged
 
Flav
Vault Frog
*
Offline


One Frog to Rule them
All!

Posts: 10011
Location: Land of the Frogs
Joined: Aug 29th, 2010
Gender: Male
Re: Lamannia's Reaper Difficulty Setting
Reply #10 - Jul 12th, 2015 at 2:48am
Print Post  
hmm...

Well, it can be Normal...

After all Solo got renamed to Casual at some point in the past.... and Normal just reaps gimps a new one.   Roll Eyes

Honestly, there's no point in adding a new difficulty setting since (almost ) nobody is using Normal and Solo...
They just need to rebalance them so that Solo goes well for Solo play, Normal is not really challenging, but you have to be careful ( current hard ), Hard starts to be somewhat challenging ( current Elite ) and Elite is a real challenge.
  

Yes my avatar is an Hermine eating a Greenland Lemming for brunch.
Back to top
 
IP Logged
 
DropBear
Dropbear Awareness Society
*
Offline


Don't forget to look up....

Posts: 4380
Location: Landdownunder
Joined: Oct 11th, 2013
Re: Lamannia's Reaper Difficulty Setting
Reply #11 - Jul 12th, 2015 at 3:00am
Print Post  
Flav wrote on Jul 12th, 2015 at 2:48am:
hmm...

Well, it can be Normal...

After all Solo got renamed to Casual at some point in the past.... and Normal just reaps gimps a new one.   Roll Eyes

Honestly, there's no point in adding a new difficulty setting since (almost ) nobody is using Normal and Solo...
They just need to rebalance them so that Solo goes well for Solo play, Normal is not really challenging, but you have to be careful ( current hard ), Hard starts to be somewhat challenging ( current Elite ) and Elite is a real challenge.



Yes, but you would have to do that across all content.  Not an inconsiderable task.

If they add a new difficulty, but choose to only make it available on specific content (eg. new content), then it remains consistent with all previous content + a new difficulty.
They could then go back retrospectively and selectively add some quests and raids with a new difficulty unlock.

Even just changing what Normal/Hard/Elite means is a problem because people are used to the existing system and it would be challenging to educate the masses who don't read the forums (or even read anything at all).

You can imagine they log in to play the content they usually do and suddenly start getting owned and thinking WTF?

I'm not 100% sure, but I think the real challenge they face is the current difficulty system is partly a global adjustment and partly content specific.  I think we've seen stats/CR etc as different settings within the content, but there is some global multiplier effect to them as well.  Spawn qtys might be a global factor.  There are certainly some dynamic elements (ie. scaling)  for party size and composition too.

Perhaps Reaper difficulty would enable them to circumvent the global adjustments and just customise the content (I'm sure its possible - whether they can do it is the question).

  
Back to top
 
IP Logged
 
knockcocker
Waterworks Kobold
**
Offline


I Love Drama!

Posts: 155
Joined: Jun 2nd, 2013
Gender: Male
Re: Lamannia's Reaper Difficulty Setting
Reply #12 - Jul 12th, 2015 at 3:07am
Print Post  
DropBear wrote on Jul 12th, 2015 at 12:37am:
...Now, how are they going to incentivise players to play it is the interesting aspect.


I've said this on the main forums so I might as well say it here.  Why do they need to 'incentivise' a
difficulty that certain players are vociferously demanding?

I don't personally care either way - this change won't encourage me to log on - but it seems to me
that some of the players asking for this are not really asking for more challenge for themselves but
for others.
  
Back to top
 
IP Logged
 
DropBear
Dropbear Awareness Society
*
Offline


Don't forget to look up....

Posts: 4380
Location: Landdownunder
Joined: Oct 11th, 2013
Re: Lamannia's Reaper Difficulty Setting
Reply #13 - Jul 12th, 2015 at 3:40am
Print Post  
knockcocker wrote on Jul 12th, 2015 at 3:07am:
I've said this on the main forums so I might as well say it here.  Why do they need to 'incentivise' a
difficulty that certain players are vociferously demanding?

I don't personally care either way - this change won't encourage me to log on - but it seems to me
that some of the players asking for this are not really asking for more challenge for themselves but
for others.


It comes down to the risk vs reward.
Initially, people might just do it for kudos.

But after awhile, that will wear off and people will notice it takes longer and consumes more resources.  If the bang for the buck isn't there, they'll migrate to the most efficient difficulty.

They will then look at rewards such as XP, favour and loot.  Does Reaper give better/unique loot, or just higher probabilities of the same old loot?  All interesting decisions.

If Power Creep isn't the goal, then Turdbine need to look at another player motivational system.  A competitive league system for example.

Most EE players are looking for challenge and some acknowledgement so they need to address this.

Make it versatile and flexible so it does not stagnate, have some decent non-power rewards (like 2000-5000TP) as well as unique cosmetics (I say that with genuine trepidation after the work on the Crown of Fire).

This is an opportunity - they need to not fuck it up.
  
Back to top
 
IP Logged
 
Wipe
VoD Slasher
*****
Offline



Posts: 1917
Joined: Mar 26th, 2012
Gender: Male
Re: Lamannia's Reaper Difficulty Setting
Reply #14 - Jul 12th, 2015 at 3:51am
Print Post  
Why is that even a question.
You run harder stuff, you get better rewards. That's true in every game in last 20 years.
You run elite, you get elite loot, you run mythic you get mythic rewards.
Why should 10 years old game with 20k remaining people be different.
And bad players, get better or run lower difficulty setting.
That's the whole point of progression.
  
Back to top
 
IP Logged
 
DropBear
Dropbear Awareness Society
*
Offline


Don't forget to look up....

Posts: 4380
Location: Landdownunder
Joined: Oct 11th, 2013
Re: Lamannia's Reaper Difficulty Setting
Reply #15 - Jul 12th, 2015 at 5:15am
Print Post  
Wipe wrote on Jul 12th, 2015 at 3:51am:
Why is that even a question.
You run harder stuff, you get better rewards. That's true in every game in last 20 years.
You run elite, you get elite loot, you run mythic you get mythic rewards.
Why should 10 years old game with 20k remaining people be different.
And bad players, get better or run lower difficulty setting.
That's the whole point of progression.



At a basic level, your logic is sound and I agree.

The problem that has arisen for Turdbine is the power void.
TR'ing was an excellent idea to maximise the utilisation of content - incentivising replayability took the pressure off endless content releases and racing towards having 100 levels.

The reality with a declining population in an MMO is keeping people playing together.  Not everyone will play together, but the basic premise is that of a social one otherwise the game will lose its "feel".
The declining qty of LFM's should be a significant concern for any MMO Producer and is probably why the latest group dynamic changes have been implemented.

So the power void is a two fold one.  The first is common to many MMO's - gear.  The second is innate power such TR and ED's.
Combined, the effect is amplified and when player experience is included in the equation - there is almost nothing a new player can contribute to experienced groups except to slow them down or lose XP.

Edit:  There is another dimension - vertical level dispersion and horizontal level power separation.  With 28 levels and lower pops, the outcome is that there are less people around each level range.  The horizontal level difference is the relative power of two toons in the same range.

If new players can't contribute to groups (or worse are perceived as a liability), they will find less grouping options available and they will find it hard to progress their skills to become the next generation of Elite players.
Whilst some can learn to solo content and raids, I would venture that most cannot.  I think the majority of players like myself learned the "tricks of the trade" from other veteran players.  Some players will have the skills and desire to go onto play Elite content, others will not.
So the pyramid becomes smaller and smaller at the top.

So I believe that by adding more uber rewards for uber content will only exacerbate the current problem.
I do agree with the fundamental premise that Elite players and raiders should get the better gear, but when adding in a new difficulty I'm not sure making Reaper level gear is prudent.
That's my argument in a nutshell.      Roll Eyes
« Last Edit: Jul 12th, 2015 at 6:37am by DropBear »  
Back to top
 
IP Logged
 
Flav
Vault Frog
*
Offline


One Frog to Rule them
All!

Posts: 10011
Location: Land of the Frogs
Joined: Aug 29th, 2010
Gender: Male
Re: Lamannia's Reaper Difficulty Setting
Reply #16 - Jul 12th, 2015 at 5:29am
Print Post  
DropBear wrote on Jul 12th, 2015 at 3:00am:
I'm not 100% sure, but I think the real challenge they face is the current difficulty system is partly a global adjustment and partly content specific.  I think we've seen stats/CR etc as different settings within the content, but there is some global multiplier effect to them as well.  Spawn qtys might be a global factor.  There are certainly some dynamic elements (ie. scaling)  for party size and composition too.

Perhaps Reaper difficulty would enable them to circumvent the global adjustments and just customise the content (I'm sure its possible - whether they can do it is the question).



CR is quest tied, as we all know thank to Rodrak. Spawn quantity is also quest tied... well it's Dungeon Scaling tied : 1 Person the least mob, 6 Persons = the most mob.
Scaling doesn't change mob CR, just how many are spawned and if a spawn spot spawn something.

So there is no global adjustments, everything is quest tied.

  

Yes my avatar is an Hermine eating a Greenland Lemming for brunch.
Back to top
 
IP Logged
 
Yobai
Epic Poster
*****
Offline



Posts: 4126
Joined: Jul 26th, 2012
Re: Lamannia's Reaper Difficulty Setting
Reply #17 - Jul 12th, 2015 at 5:38am
Print Post  
DropBear wrote on Jul 12th, 2015 at 12:37am:
T

As someone in the original thread alluded to, knowing these devs, all they will have done is double the CR, HP and saves so only Barbs will be effective.



I hope they crank the difficulty so high players come out with bloody assholes from the championasspounding they will get.

then the mobo bitches cry about how hard it is and Turban will nerf it.  just like they do every time.  then the mobitches can go back to bitching about how everything is too easy.

fucking forums make me hate this game sometimes.

« Last Edit: Jul 12th, 2015 at 5:40am by Yobai »  

Revaulting wrote on Jul 7th, 2015 at 8:16pm:
Have you tried a lower difficulty, such as the official forums?
Back to top
 
IP Logged
 
Lelouch
Shroud Slacker
***
Offline


What is a moron? A person
playing ddo

Posts: 1073
Joined: Apr 19th, 2014
Re: Lamannia's Reaper Difficulty Setting
Reply #18 - Jul 12th, 2015 at 5:53am
Print Post  
Wild guess, it will be the same thing like when champs were first introduced and were extraordinary ammount of fun, every pack most are champs if not all.
/that seems easiest to be done by turbine



I expect to rage alot on mobos, few infractions short from perma ban, and i bet il get it during time when people want it nerfed...

Sigh, im a fuckin seer
« Last Edit: Jul 12th, 2015 at 5:58am by Lelouch »  
Back to top
 
IP Logged
 
Rubbinns
The Undeserving Fuckwit
*
Offline


I Love Drama!

Posts: 10460
Joined: Sep 4th, 2013
Re: Lamannia's Reaper Difficulty Setting
Reply #19 - Jul 12th, 2015 at 5:53am
Print Post  
Yobai wrote on Jul 12th, 2015 at 5:38am:
fucking forums make me hate this game sometimes

The forums make me hate the forums.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
Back to top
 
IP Logged
 
Shuy
Stormreaver Piker
*
Offline


I Love Drama!

Posts: 613
Joined: Jun 29th, 2013
Re: Lamannia's Reaper Difficulty Setting
Reply #20 - Jul 12th, 2015 at 5:57am
Print Post  
Yobai wrote on Jul 12th, 2015 at 5:38am:
I hope they crank the difficulty so high players come out with bloody assholes from the championasspounding they will get.

then the mobo bitches cry about how hard it is and Turban will nerf it.  just like they do every time.  then the mobitches can go back to bitching about how everything is too easy.

fucking forums make me hate this game sometimes.



Champions have never been fun nor interesting nor challenging.
  
Back to top
 
IP Logged
 
DDONoob
Dragon Raider
***
Offline


I Love Drama!

Posts: 247
Joined: May 7th, 2012
Gender: Male
Re: Lamannia's Reaper Difficulty Setting
Reply #21 - Jul 12th, 2015 at 6:53am
Print Post  
Yobai wrote on Jul 12th, 2015 at 5:38am:
fucking forums make me hate this game sometimes.


This might actually be the most stupid line ever posted on the vault.

If what your read on a forum makes any kind of difference on wether you enjoy playing or not you need to get your head straight.

That is like not enjoying your holliday on Tenerife, because rich people go to the Maldives.
  
Back to top
IP Logged
 
Yobai
Epic Poster
*****
Offline



Posts: 4126
Joined: Jul 26th, 2012
Re: Lamannia's Reaper Difficulty Setting
Reply #22 - Jul 12th, 2015 at 7:01am
Print Post  
DDONoob wrote on Jul 12th, 2015 at 6:53am:
This might actually be the most stupid line ever posted on the vault.

If what your read on a forum makes any kind of difference on wether you enjoy playing or not you need to get your head straight.

That is like not enjoying your holliday on Tenerife, because rich people go to the Maldives.



ever since huehuehue and Cletus have been on hiatus it's been a few weeks since some staggeringly stupid dipshit has posted something so dumb it actually slows down the internet.

thank you for filling that void.
« Last Edit: Jul 12th, 2015 at 7:11am by Yobai »  

Revaulting wrote on Jul 7th, 2015 at 8:16pm:
Have you tried a lower difficulty, such as the official forums?
Back to top
 
IP Logged
 
Yobai
Epic Poster
*****
Offline



Posts: 4126
Joined: Jul 26th, 2012
Re: Lamannia's Reaper Difficulty Setting
Reply #23 - Jul 12th, 2015 at 7:02am
Print Post  
Rubbinns wrote on Jul 12th, 2015 at 5:53am:
The forums make me hate the forums.


but your masochism keeps you here.
« Last Edit: Jul 12th, 2015 at 7:14am by Yobai »  

Revaulting wrote on Jul 7th, 2015 at 8:16pm:
Have you tried a lower difficulty, such as the official forums?
Back to top
 
IP Logged
 
DDONoob
Dragon Raider
***
Offline


I Love Drama!

Posts: 247
Joined: May 7th, 2012
Gender: Male
Re: Lamannia's Reaper Difficulty Setting
Reply #24 - Jul 12th, 2015 at 7:28am
Print Post  
Yobai wrote on Jul 12th, 2015 at 7:01am:
ever since huehuehue and Cletus have been on hiatus it's been a few weeks since some staggeringly stupid dipshit has posted something so dumb it actually slows down the internet.

thank you for filling that void.


Come on. You can do better than that.  Kiss
  
Back to top
IP Logged
 
Page Index Toggle Pages: [1] 2 3 4
Send TopicPrint