Cunningham's Law: "The best way to get the right answer on the Internet is not to ask a question, it's to post the wrong answer."
With that in mind, here's my proposed ML/Cleric PL Melee Build. Will use a falchion. Fighter levels front loaded for feats. Will use a combination of the Fighter's Vanguard and Stalwart Defender trees until I can unlock the pally lines.
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ML Melee Cleric 12/4/4 Cleric/Fighter/Paladin Lawful Good Morninglord
Level Order
1. Cleric 6. Cleric 11. Cleric 16. Fighter 2. Fighter 7. Cleric 12. Cleric 17. Paladin 3. Fighter 8. Cleric 13. Cleric 18. Paladin 4. Fighter 9. Cleric 14. Cleric 19. Paladin 5. Cleric 10. Cleric 15. Cleric 20. Paladin
Stats 36pt Tome Level Up ---- ---- -------- Strength 16 +4 4: STR Dexterity 8 +4 8: STR Constitution 16 +4 12: STR Intelligence 10 +5 16: STR Wisdom 8 +4 20: STR Charisma 16 +4 24: STR 28: STR
Skills C F F F C C C C C C C C C C C F P P P P 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 ------------------------------------------------------------ Heal 4 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 23 Concent 2 2 2 1 2 2 11 UMD 2 ฝ ฝ 1 1 1 1 1 1 1 1 11 Jump 2 2 2 4 10 ------------------------------------------------------------ 8 2 2 2 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4
Feats
1 : Empower Healing Spell 1 Deity : Follower of: Amaunator 2 Fighter: Power Attack 3 : Quicken Spell 3 Fighter: Cleave 6 : Great Cleave 9 : Maximize Spell 9 Deity : Amaunator's Brilliance 12 : Two Handed Fighting 15 : Improved Critical: Slashing 16 Fighter: Improved Two Handed Fighting 18 : Greater Two Handed Fighting 21 Epic : Overwhelming Critical 24 Epic : Weapon Focus: Slashing 26 Destiny: Perfect Two Handed Fighting 27 Epic : Epic Damage Reduction 28 Destiny: Perfect Two Weapon Fighting
Enhancements (80 AP)
Radiant Servant (32 AP) Healing Domain, Pacifism, Positive Energy Burst, Improved Empower Healing Extra Turning III, Wand Mastery I, Altruism III Improved Turning III, Efficient Empower Healing III Wisdom Endless Turning III, Wisdom Positive Energy Aura
Knight of the Chalice (31 AP) Slayer of Evil, Courage of Heaven Extra Turning III, Extra Smite I Divine Might III, Exalted Cleave III, Melee Power Boost III Divine Sacrifice III, Vigor of Life, Exalted Smite III Vigor of Life
Sacred Defender (16 AP) Holy Bastion, Sacred Defense Extra Lay On Hands I, Resilient Defense III Bulwark Aura II, Durable Defense III Resistance Aura II, Tenacious Defense III
Warpriest (1 AP) Smite Foe
Destiny (24 AP)
Legendary Dreadnought Attack Boost III, Strength Momentum Swing III, Imp. Power Attack, Damage Boost III Lay Waste, Critical Damage I, Haste Boost III <none> Advancing Blows, Devastating Critical Master's Blitz
Twists of Fate (26 fate points) Sense Weakness (Tier 4 Fury) Malicious Weapons (Tier 3 Fury) Hail of Blows (Tier 2 Flowers)
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