PersonaNonGrata wrote on Feb 4
th, 2016 at 1:38am:
Don't forget that "Legendary Shroud won't be a copy paste of Heroic - it'll be all new!"
The only creativity there, was in the bald ass lie, not the re-pasted content.
Well, to be fair, making old stuff Epic is a lot better than them trying to actually create something new at this point.
Legendary Shroud is still shit, but it could have been so much worse. Imagine long empty pathways with an occasional large clusterfuck of monsters in the way. Maybe a floor tile puzzle tossed in between somewhere. That's what the Raid would have looked like, if they didn't copy&paste.
Afterall, how did they change up the end fight?...
Clusterfuck of monsters™I hate
The Archons' Trial, because of the Linear layout, with a constant
Clusterfuck of monsters™I hate
Demon Assault, because of the Linear layout, with a constant
Clusterfuck of monsters™I hate
The Devil's Details, because of the Linear layout, with a constant
Clusterfuck of monsters™I hate
Tavern Brawl, because of the Linear layout, with a constant
Clusterfuck of monsters™I hate
Grim and Barret, because of the Linear layout, with a constant
Clusterfuck of monsters™I hate
Subversion, because of the Linear layout, with a constant
Clusterfuck of monsters™I hate
Maltitude of Menace, because of the Linear layout, with a constant
Clusterfuck of monsters™Ok, I'll be fair. They did legitimately try,
just a little tiny bit, with
Subversion, but that's about it.