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Normal Topic PDK stalwart-buckler (+trapper) (Read 2092 times)
fork
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PDK stalwart-buckler (+trapper)
Feb 15th, 2016 at 8:15pm
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Howdy.
My take on this split, criticism, GDIAF, donuts and boobies welcome.  (mostly looking for criticism, don't need a new thread for the rest, and I want to TR into this soon)

Goals:
-PDK and fighter PL, without playing an actual fighter.
-hope no one realizes I'm a gimp.


Int based to max skills for trapping. I fear I might have trouble trapping the high EE's (not skill boost, & no arti past lives)
Also maxing perform for facinating on EE and some SP for swash sonic stuff. Rest into mandatory balance and intim because no one likes running after kiters.

4 rogue is originally for killer, but there's so much good stuff to spend I'm not sure which the best option- giving up on killer, frozen fury, or some stalwart AP. (Sprint boost is there to stay, I can't play without it.). can also take the unallocated 5 AP to second skin+whatever. It's the easiest thing to respec so not a big deal.

A couple of feats are left open ATM. Heroic I was thinking about force of personality, but it won't be a huge difference since I'm not maxing CHA. Stunning blow is also an option- low STR, but KTA helps, and if taking frozen fury you should be investing in stun DC gear anyway. Not really expecting this to land in EE's, so IDK.
Epic feats I don't plan for as much, just take what I need the most at that point (more DPS/defence).

Thanks for reading, looking forward to suggestions.


stalwart buckler
9/7/4 Fighter/Bard/Rogue
True Neutral Purple Dragon Knight


Level Order

1. Fighter         6. Fighter        11. Fighter        16. Bard
2. Rogue           7. Fighter        12. Bard           17. Bard
3. Bard            8. Fighter        13. Bard           18. Rogue
4. Fighter         9. Fighter        14. Bard           19. Rogue
5. Fighter        10. Fighter        15. Bard           20. Rogue



Stats
               36pt     Tome     Level Up
               ----     ----     --------
Strength         8       +4       4: INT
Dexterity       12       +5       8: INT
Constitution    14       +3      12: INT
Intelligence    17       +4      16: INT
Wisdom           8       +3      20: INT
Charisma        17       +4      24: INT
                                 28: INT


Skills
          F  R  B  F  F  F  F  F  F  F  F  B  B  B  B  B  B  R  R  R
          1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20
         ------------------------------------------------------------
Perform   2     1                          3  3  3  3  3  2  1  1  1  23
Disable      1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  2  3  2  23
Open Lo      1  1                          1½ 1½ 1½ 1½ 1½ 1½ 4  4  4  23
Search    2  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  2  2  23
Spot      2  1  1           1  1  1  1  1  1  1  1  1  1  1  2  3  3  23
UMD       2  3  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
Intim     4  1           1              1           ½  ½  1  4  1  3  17
Balance   2  3  1  ½  ½                                                7
Tumble       1                                                         1
         ------------------------------------------------------------
         24 12 11  7  7  7  8  8  8  8  9 13 13 13 14 14 14 16 16 17



Feats

1        : Single Weapon Fighting
1 PDK    : Insightful Reflexes
1 Fighter: Improved Shield Bash
3        : Extend Spell
4 Fighter: Precision
6        : Shield Mastery
6 Fighter:
8 Fighter: Improved Single Weapon Fighting
9        : Quicken Spell
10 Fighter: Improved Critical: Piercing
12        : Improved Shield Mastery
15        : Greater Single Weapon Fighting
18        :
21 Epic   : Overwhelming Critical
24 Epic   :
26 Destiny: Perfect Single Weapon Fighting
27 Epic   :
28 Destiny:
29 Destiny:
30 Epic   :
30 Legend :



Enhancements (75 of 80 AP)

Swashbuckler (37 AP)
  • Confidence, Swashbuckling, Uncanny Dodge
    [list=1]
  • On Your Toes I, Blow By Blow: Melee III
  • En Pointe III, Deflect Arrows, Sword Dance I
  • Elegant Footwork, Skirmisher, Resonant Arms III, Two Steps Ahead
  • Low Blow, Battering Barrage II
  • Thread the Needle, Second Skin I, Exploit Weakness, Coup de Grace: Melee

Warchanter (14 AP)
  • Skaldic: Constitution
    [list=1]
  • Poetic Edda I, Rough and Ready III
  • Iced Edges III, Sprint Boost III
  • Frozen Fury III

Stalwart Defender (13 AP)
  • Toughness, Stalwart Defense
    [list=1]
  • Durable Defense III, Stalwart Defensive Mastery II
  • Resilient Defense III
  • Tenacious Defense III

Harper Agent (8 AP)
  • Agent of Good I
    [list=1]
  • Strategic Combat, Awareness II
  • Know the Angles III

Purple Dragon Knight (3 AP)
  • Damage Boost
    [list=1]
  • Improved Recovery




  
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palmer01
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Re: PDK stalwart-buckler (+trapper)
Reply #1 - Feb 15th, 2016 at 8:49pm
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im old school - id go rogue first to obtain more skillpoints off the bat. but I know I know iconic......
« Last Edit: Feb 15th, 2016 at 8:51pm by palmer01 »  
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Re: PDK stalwart-buckler (+trapper)
Reply #2 - Feb 16th, 2016 at 5:38am
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I'd ditch 1 rogue level for more bard. Perhaps 10 / 8 / 2.

Bard 8 gives +1 Inspire Courage, another third level spell, 12 seconds to extended displace. Also +1 freeze DC and +1 second duration.

Two more warchanter cores are additional +2 damage, that would probably make Inspire Courage worth singing.

17/17 Int/Cha vs 18/16: few more skill points, potential minor freeze DC loss.

  
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Re: PDK stalwart-buckler (+trapper)
Reply #3 - Feb 16th, 2016 at 10:07am
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Good advice, ty.
  
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Re: PDK stalwart-buckler (+trapper)
Reply #4 - Feb 16th, 2016 at 10:59am
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Few things, I would go CHA based, it's simply better synergy. Then you won't need KtA to freeze in non-endgame EE (which you aren't doing on a past life build), and you shouldn't need the extra Int to trap anyway if you have made any investment in gear and buffs (if it becomes an issue you can twist technician.)

Your leveling order frontloads fighter for some reason. I would frontload bard and rogue since that is where most of your power comes from.

Also, Killer is too good to not take.
  

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Re: PDK stalwart-buckler (+trapper)
Reply #5 - Feb 16th, 2016 at 11:47am
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Stats: 18 Con, 12 Int, 18 Cha

Level order: The exact order of the first 15 aren't a big deal on iconics, but I would want my B & R levels in by 15. You're probably worried about maxing out skills, but you'll still get 6 points per level on those fighter levels. Just leave a R level to take last if it's a big deal to you on a PL build.

FRB FRB FRB FBB BBR FFF FF

Feats:
1: Single Weapon Fighting
1H: Precision
1F: Improved Shield Bash
3: Shield Mastery
4F: Weapon Focus Pierce
6: Extend
9: Improved Single Weapon Fighting
10F: Improved Critical: Piercing
12: Improved Shield Mastery
15: Greater Single Weapon Fighting
17F: Weapon Focus Blunt
18: Quicken
19F: Weapon Focus Slash
21 Epic   : Overwhelming Critical
24 Epic   : Bulwark of Defense
26 Destiny: Perfect Single Weapon Fighting
27 Epic   : Watchful Eye
28 Destiny: Perfect Two Weapon Fighting
29 Destiny: Dire Charge
30 Epic   : Epic DR
30 Legend : Feywild



Swashbuckler: 35 AP
Core 3/6
On Your Toes 3/3
Tavern Shanties 1/3
En Pointe 3/3
Double Strike AB 3/3 (6 pts)
Resonant Arms 3/3 (6 pts)
Skirmisher
Smooth Flourishes (2 pts)
Low BLow
+1 Cha
+1 Cha
Coup De Grace
Exploit Weaknesses (2 pts)
Thread the Needle (2 pts)

Warchanter (13 AP)
Skaldic: Constitution
Poetic Edda I
Rough and Ready III
Iced Edges II
Sprint Boost III
Frozen Fury III

Stalwart Defender (6 AP)
Toughness, Stalwart Defense
Durable Defense III,
Stalwart Defensive Mastery II (can swap this out for item defense if your armor is not capping your dodge)
Resilient Defense III
Tenacious Defense III

Harper Agent (8 AP)
Agent of Good I
Strategic Combat
Awareness II
Know the Angles III


Purple Dragon Knight (1 AP)
Damage Boost
Improved Recovery

Assassin: 25 AP
Core 1/6
Sneak Attack Training 4/4 (8 pts)
Shiv 3/3
Venomed Blades 3/3
Damage AB 3/3
Bleed them out 1/3
Critical Mastery 3/3
Killer 3/3
« Last Edit: Feb 16th, 2016 at 11:51am by 5 Foot Step »  

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Re: PDK stalwart-buckler (+trapper)
Reply #6 - Feb 16th, 2016 at 7:26pm
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Yes, fighter lvls first to maximize int bonus from tome and lvlups.
I considered going cha based, but that means I need to take pdk cha-to-attack, limiting weapon selection to shortsword-only.
I see you skipped that for bard's cha to dmg, but won't to-hit be a problem if you are dumping str? Or is an accuracy item enough for (non end game, as you said) EE's?
« Last Edit: Feb 16th, 2016 at 7:28pm by fork »  
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Re: PDK stalwart-buckler (+trapper)
Reply #7 - Feb 19th, 2016 at 12:27pm
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fork wrote on Feb 16th, 2016 at 7:26pm:
Yes, fighter lvls first to maximize int bonus from tome and lvlups.


Huh?

fork wrote on Feb 16th, 2016 at 7:26pm:
I see you skipped that for bard's cha to dmg, but won't to-hit be a problem if you are dumping str? Or is an accuracy item enough for (non end game, as you said) EE's?


Total non-issue outside of endgame.
  

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