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Normal Topic Cordovan announces new test servers (Read 8094 times)
AtomicMew
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Cordovan announces new test servers
Mar 21st, 2016 at 9:28pm
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We will be bringing down Argonnessen and Thelanis at 3:00 PM Eastern (-5 GMT) today, Monday, March 21st, for diagnostic testing and maintenance work. We will keep you updated. No immediate ETA to announce.

To my fellow argonites and thelanians, God speed  Tongue
  
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Re: Cordovan announces new test servers
Reply #1 - Mar 21st, 2016 at 9:38pm
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Read as: "we have no idea what the fuck is going on, had to take a big, fat crap on some people, and our data indicates the DDO consumers on these two servers spend less money on the game (both per capita and in the aggregate), so yeah; diagnostics."
« Last Edit: Mar 21st, 2016 at 9:39pm by [] »  
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Re: Cordovan announces new test servers
Reply #2 - Mar 21st, 2016 at 9:51pm
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Fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck!

Come home after a long day to this? /sad
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Re: Cordovan announces new test servers
Reply #3 - Mar 21st, 2016 at 9:53pm
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*whew* got home and world was back up!
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Re: Cordovan announces new test servers
Reply #4 - Mar 21st, 2016 at 9:56pm
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noamineo wrote on Mar 21st, 2016 at 9:53pm:
*whew* got home and world was back up!


*thinks all is well.*

  
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Re: Cordovan announces new test servers
Reply #5 - Mar 21st, 2016 at 10:01pm
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Eeeew it stinks in here, was someone eating a 'desperation sandwich" or was it Puerto Potty trying to be taking serious again?

Wonder if he figured out manyshot with all his extra spare time now.
  
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Re: Cordovan announces new test servers
Reply #6 - Mar 21st, 2016 at 10:02pm
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Reserved for P4P excuses
  
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Forest
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Re: Cordovan announces new test servers
Reply #7 - Mar 21st, 2016 at 10:02pm
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Reserved for P4P excuses
  
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Forest
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Re: Cordovan announces new test servers
Reply #8 - Mar 21st, 2016 at 10:02pm
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Reserved for P4P excuses
  
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string table error, tableDID
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Re: Cordovan announces new test servers
Reply #9 - Mar 22nd, 2016 at 4:11am
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Lag was way better after Thelanis was back up. Did a full round of legendary raids and noone was lagging much.
  

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Re: Cordovan announces new test servers
Reply #10 - Mar 22nd, 2016 at 5:27am
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string table error, tableDID wrote on Mar 22nd, 2016 at 4:11am:
Lag was way better after Thelanis was back up. Did a full round of legendary raids and noone was lagging much.

Because not as many people were playing.
  
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Re: Cordovan announces new test servers
Reply #11 - Mar 22nd, 2016 at 5:27am
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Played all day with nothing more than the normal little hitches on occasion.
  
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Re: Cordovan announces new test servers
Reply #12 - Mar 22nd, 2016 at 6:19am
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G-land also made the list before I went to bed...

*posted from a datacenter somewhere near Paris, sadly not Turbine's one*
  

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Re: Cordovan announces new test servers
Reply #13 - Mar 22nd, 2016 at 6:43am
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Started to read through the thread...

It took us a sledgehammer to get them understand that the lag is in the server... but now that they have understood it, they seem keen to actually make a decent try at trying to find and kill it.

  

Yes my avatar is an Hermine eating a Greenland Lemming for brunch.
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Re: Cordovan announces new test servers
Reply #14 - Mar 22nd, 2016 at 3:46pm
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Lag wasn't bad on Argo last night, one or two hicupps. Few people playing, though.

Maybe they reduced the drop rate to fix lag? I did 10 runs of Tavern Brawl and didn't see a single fucking item Tongue
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Re: Cordovan announces new test servers
Reply #15 - Mar 22nd, 2016 at 6:30pm
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noamineo wrote on Mar 22nd, 2016 at 3:46pm:
Lag wasn't bad on Argo last night, one or two hicupps. Few people playing, though.

Maybe they reduced the drop rate to fix lag? I did 10 runs of Tavern Brawl and didn't see a single fucking item Tongue


IF they fixed lag by nerfing mob AI as suggested in another thread, then it is pretty pointless.
So people can play now in raids and quests where the mobs offer as much threat as the training dummy?  That'll be satisfying!  (Not)

  
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Re: Cordovan announces new test servers
Reply #16 - Mar 22nd, 2016 at 7:07pm
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Yeah I don't think they nerfed the AI. If my experiences last night were any indication, the AI has gotten slightly better.

Hires are still shit, though. I think if a hire lets you die you should get a refund Tongue
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Re: Cordovan announces new test servers
Reply #17 - Mar 22nd, 2016 at 8:27pm
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What quest would this AI change best be represented in? For ease of testing and documenting.
  
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Re: Cordovan announces new test servers
Reply #18 - Mar 22nd, 2016 at 9:00pm
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platfarmchink wrote on Mar 22nd, 2016 at 8:27pm:
What quest would this AI change best be represented in? For ease of testing and documenting.


Just run a quest that you know inside and out from farming the crap out of it for some item.

They definitely behave differently. Search patterns while players are invisible are the most obvious.
  
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Re: Cordovan announces new test servers
Reply #19 - Mar 22nd, 2016 at 9:08pm
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Was running VON 1, there'd be a mob from each mob group in each wave that somehow couldn't make its way out the door with the others. Had to stand in front of each gate 'til I got their attention, then back a bit away so they'd open the door themselves.
Maybe they just didn't want to die as much. Their preachers must be slacking off.
  
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Re: Cordovan announces new test servers
Reply #20 - Mar 22nd, 2016 at 9:58pm
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WeHaveLived wrote on Mar 22nd, 2016 at 9:08pm:
Was running VON 1, there'd be a mob from each mob group in each wave that somehow couldn't make its way out the door with the others. Had to stand in front of each gate 'til I got their attention, then back a bit away so they'd open the door themselves.
Maybe they just didn't want to die as much. Their preachers must be slacking off.


It's been like that for the last couple weeks at least.
  
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Re: Cordovan announces new test servers
Reply #21 - Mar 23rd, 2016 at 6:10am
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It's been like that since the datacenter move.

I also had mob dropping in water in Don't Drink the Water, mob getting stuck in weird places in VON3...

The AI is partially fubared since the datacenter move.

But I don't think it's the lag source... Unless the player detection script is part of the AI. ( I really think it's the NPC/Mob awareness script that generates the lag )
  

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Re: Cordovan announces new test servers
Reply #22 - Mar 23rd, 2016 at 9:20am
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Let us know when cordovan announces he has changed his shit stained underwear.  That'll be news.
  
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Re: Cordovan announces new test servers
Reply #23 - Mar 23rd, 2016 at 9:22am
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Flav wrote on Mar 22nd, 2016 at 6:43am:
Started to read through the thread...

It took us a sledgehammer to get them understand that the lag is in the server... but now that they have understood it, they seem keen to actually make a decent try at trying to find and kill it.


I doubt it was any one thing.  It was probably a combination of issues manifesting at the same time.  Thus, also delaying root cause identification.  That's the problem with data center moves.  You have altered so many factors simultaneously, that isolating which changes are causing the problem is much more complex.
  
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Re: Cordovan announces new test servers
Reply #24 - Mar 23rd, 2016 at 12:50pm
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Asheras wrote on Mar 23rd, 2016 at 9:22am:
I doubt it was any one thing.  It was probably a combination of issues manifesting at the same time.  Thus, also delaying root cause identification.  That's the problem with data center moves.  You have altered so many factors simultaneously, that isolating which changes are causing the problem is much more complex. 

Yeah, and further complicated by the fact that they weren't starting from a clean baseline.

But now lag isn't as bad as it was last week so they can leave the rest for the next producer, right?  Roll Eyes
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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