Water stance, enchantment specced caster, terror DC build w/ backup shuriken DPS.
Race: Helf Alignment: Lawful Neutral Class: 12 Cleric/6 Monk/2 Fighter
Stats:......... (36 pt build)
Strength............8 Dexterity...........18 Constitution........8 Intelligence........12 Wisdom.............18 (+ level ups) Charisma............8 (+7 tomes recommended for all stats)
CMMM CMMM CCCC CCCC FCFC
Feat Progression:
Level 1 : Rogue Dillentante Level 1 : Point Blank Shot Level 2(M1) Shuriken Expertise Level 3(M2) Precision Level 3 : Rapid Shot Level 6 : Quick Draw Level 8(M6) 10K Stars Level 9 : Completionist (Past Life Bard if not Completionist) Level 12 : Improved Critical Thrown Level 12 : Luck of Olladra Level 15 : Master of Forms Level 17(F1) Precise Shot Level 18 : Grandmaster of Forms Level 19(F2)Improved Precise Shot Level 21 : Spell Focus Enchantment (This can be taken later if you already have Magister set up from a previous life.) Level 24 : Overwhelming Critical Level 26 : Epic Spellpower Level 27 : Past Life Wizard Level 28 : Doubleshot Level 29 : Harbinger of Chaos Level 30 : Great Wisdom (if this does not even out Wis, take Greater Spell Focus Enchantment instead) Level 30 : Scion of the Feywild
Enhancements
Kensei: 8 AP
Core 1/6 Extra Action Boost 2/3 (4 pts) Ascetic Training (Contemplation) 3/3
Ninja: 32 AP
Core 3/6 Ninjutsu 4/4 Sneak Attack Training 4/4 (8 pts) RP boost 3/3 Acrobatic 3/3 Agility 3/3 Sting of the Ninja (2 pts) Wis+1 (2 pts) Wis+1 (2 pts) Deadly Striker (2 pts)
Arcane Archer: 26 AP
Core 1/6 Awareness 2/3 Elemental Arrows 3/4 (6 pts) Inferno Shot 3/3 Dispelling Shot 1/3 (2 pts) Terror Arrows (2 AP) +1 Wis Shattermantle Shot 2/3 Banishing Arrows Paralyzing Arrows (2 pts) Smiting Arrows +1 Wis
Racial: 14 AP
Human Damage Boost Human Wis +1 Elven Accuracy Elven Dex +1 Improved Recovery (2 pts) Arcanum 1/3 Arcane Archer (4 AP)
Epic Destiny: Exalted Angel
Healing Power 3/3 Wis +1
Embrace the Light 1/3 Wis +1
Purity of Essence 3/3 Piercing Spellcraft 1/3 Wis +1
Blood and Radiance 1/3 Wis +1
Leap of Faith Wis +1
Reborn in Light Wis +1
Twists: 3/2/2/1
Whirling Wrists Enchantment Specialist Acute Instincts Enlightenment
Gear:
Celestial Robe (Fort 159, Dodge 15, Q Potency 27, Sheltering 38, Parrying +7, Blurry, Deathblock 9, I Spell Focus 3, 2 slots, +4 Mythic) CC Goggles (Concentration 22 of I concentration 11, Insightful Wis 7, 2 slots) L Pansophic (Potency 131, I Potency 65, q potency, Magic efficiency 10%, green slot, mythic 3 E Golden Guile (Imp deception, Ghostly) 1 slot E Litany (+2 profane stats, 2 slots) L Earthen Mantle (Evo Focus 7, Q Wis 4, Impulse 185, Q Balance +5, Green Augment Slot, Mythic +3) Slavecraft belt (Wis 17/Resistance 14/Spell Focus Mastery 6/Q PRR, slot, mythic +3, set bonus) CC Gloves(DS 9 of Hamp 61 Ins Dex 7) Slavecraft boot (Con 17/Seeker/tendon slice 14/Q Con 4, slot, Mythic +3, set bonus) L Ring of Prowess (Deadly 14, Accuracy 28, RP 8, Mythic +3) 1 slot L Spinneret (Spell Lore 15, Q Potency 32, Q Spell Focus 2, Spell Pen 7, green slot, Mythic +3, Slaver set) Slavecraft bracer (Dex 17/ Devotion lore/ Heal 22/Q Dex 4, slot, mythic +3, set bonus) EE Quiver of Poison T3 TF Shuri/Rebellion (-25% threat, Sneak Attack +5, Improved Deception, Armor Piercing 20%, red slot w/ any spell power slotted, adds implement bonus +24)
Set bonus: +2 Artifact bonus to Int/Wis/Cha +10 Artifact bonus to Spell Power +4 Artifact bonus to Spell Focus Mastery
+2 Spell focus Augments Spooky Wis Augment Globe
Spells:
6th: Mass Cure Moderate Heal Symbol of Persuasion Blade Barrier
5th: Mass Cure Light Greater Command True Seeing Divine Punishment Raise Dead
4th: Cure Critical Death Ward Freedom of Movement Restoration Divine Power
3rd: Cure Serious Mass Aid Protection from Energy Remove Curse Magic Circle against Evil Bestow Curse
2nd: Cure Moderate Hold Person Resist Energy Sound Burst Remove Paralysis Lesser Restoration
1st: Cure Light Divine Favor Shield of Faith Nightshield Obscuring Mist Remove Fear
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