Digimonk wrote on Aug 17
th, 2017 at 1:29pm:
Telling the truth != elitism. He's right. A large percentage of the players (not just melee) that join LFMs are mediocre players, running mediocre builds, or often both.
That's not what he said though, his statement was an unqualified:
"Most melee are way too retarded. Always have."I won't get into the grammar issues here, but that's about as dismissive as a blanket statement gets, no matter how you choose to interpret the connotation.
Quote:The top of the bell curve for DDO player skill in general is extremely wide.
Agreed.
Quote:Then obviously he wasn't talking about you.
Yes he was. See above.
Quote:At least at end-game and especially in reaper, any melee build that doesn't have options for some sort of crowd control and utility is a stupid build.
In a perfect world, this is correct.
But we live in a world where Cordovan has a full-time job and an intern is the brightest point of light in the dev team.
Quote:Ditto for any glass cannon melee builds that can't take more than 1 or 2 hits without dying.
Isn't that kind of the definition of "Glass Cannon"? Also, this would fall under the umbrella of "stupid builds". See above.
Quote:If they don't have proper defenses, Dire Charge, LGS Radiance and Salt weapons, etc., they deserve to wait around while people who know what they're about handle things.
Back to the Elitism.
Awesome.
You may be surprised to learn that not everyone in the game gets on board with features early and has the BiS gear for their build.
You may also be surprised to learn that even if they did, they can still get killed like helpless lambs through no fault of their own. See "Top of the Bell Curve" above.
Quote:Maybe they'll actually learn something from watching.
They'll quickly learn they're better off playing a caster or ranged toon. This was the case with non-Evasion melee builds before the "Armor Up" PRR/MRR pass in times of yore.
Quote:This is complete horseshit. I've done many 10-skull runs in a fairly static group with several melee DPS players. They bring the pain constantly and don't die any more than the ranged or casters.
Pictures or it didn't happen.
To be fair: Even if there were pictures, it's the internet, so I'd still not believe you. Because Photoshop happens.
Quote:There's a guy on G-Land running a melee build who pseudo-soloed 5-6 skull at-level missions on a regular basis. He used a divine hireling as needed to top off his health after killing the mobs as a work around for the self-healing penalty.
So... Melee requires more assistance. Roger that.
Quote:tl; dr. I'm sure it's great.
Quote:10-skull Black and Blue run with a tank, a healer, a wizard, and 3 melee DPS. Feel free to watch and see if you think those melee were carried. Regardless of what KC does or doesn't mean, the melee players didn't get a total of 151 of the 250 kills by not doing physical damage and being carried...
So... A well balanced party with Tank, CC and Hjeals? Sounds like a recipe for anyone to enjoy success.
My 28 pt. first life gimps lead kill counts in parties like that back in the day. That's the "Promised Land" of party support, which is not what we're discussing.
The Quarterback shines because the line is great at blocking.
Quote:Maybe you should try a lower difficulty?
It's all I ever do. Anyone trying to grind Reapers at higher skulls is "Pants on Head Reatrded", IMHO.
There's no ROI after the first 120% XP bonus, and the game is set for TR, not to hang around at level 30 running... How many quests at level cap are there again?
This could quickly deteriorate into a squabble over DDO's lack of end-game, but like you said earlier, we're just telling the truth here.
You may feel differently. That's your prerogative.
But Reaper effectively split the player base in a game with a dying population and now they need to fix their mess, because practically nobody runs outside Reaper anymore, whether they want to or not.
Quote:The effective range of an excuse is zero meters.
The grade on a poorly reasoned argument without citation and quantified evidence is an F.