So this is pretty cool, but probably garbage in practice, typical Turbine:
Quote: Tier 4:
Destroyer of the Dead: Clubs, Light Maces, Heavy Maces, and Morningstars you wield gain a +1 Sacred Bonus to Critical Multiplier.
Divine Form: Toggle: Must have your Bond Feat active to use. Mutually exclusive with other form-like feats (PM, Druid, etc).
Scourge: 30sp, toggles off on rest. All bonuses from this skill are removed if this or your Bond Feat are toggled off. 3 Minute Cooldown.
Stage 1: When this stance is enabled, you gain +1 to Hit and Damage, 1% Doubleshot, and 1% Doublestrike.
Stage 2: After 20 seconds of this stance being active, these bonuses double.
Stage 3: After 40 seconds of this stance being active, you also gain a 10% Action Boost Bonus to Attack Speed, 10% Action Boost bonus to Melee Power, and 5% Action Boost bonus to Ranged Power, but you take your Character Level in Light damage every second until the stance is toggled off.
Stage 4: After 60 seconds of this stance being active, all of your bonuses from this stance double once more, but you take one stack of Vulnerability every second.
Stage 5: After 70 seconds of this stance being active, your movement speed will drop dramatically.
Stage 6: After 75 seconds of this stance being active, you can no longer contain the radiance within, and it will consume you.
It's cool they're finally buffing shit weapons to be decent (+1 sacred stacking crit to shitty x2 base bludgeoners) especially on a dual wield focused tree and class (ranger). It is odd they didn't throw in any favored enemy bonuses in the tree, considering.