NoGoodDoc wrote on Jan 20
th, 2019 at 7:25pm:
The stupidest fucking thing said in a long time.
I can't vouch for Overaan but Soverain (the new post) I know personally and even though I rarely play anymore, he's the last person to "cheat" anything or anyone. Really a good guy and long term player. So fuck off. Maybe if you cared so much about the game devs you so blindly support, you'd support the players that support the game.
Let me just say I'm sorry to have upset you, I certainly didn't want to do that, please accept my apology for doing so because this is just a game in the end and it's not worth hurting a fellow enthusiast feeling for me. Sounds like your buddy is a good guy who had bad luck, it is unfortunate that he hadn't heard about the bug and the way it occasionally gets exploited before he TR'd but then even long-time players can't be expected to know everything going on. If he and the posters had been lucky enough to know about it I'm sure they would have taken screen shots of their inventories and list-outs as before TR'ing like many of us other oldtimers do as insurance against a really really rare problem that has been exacerbated by some foolish people who sought to exploit it. What a bummer.
Asheras wrote on Jan 21
st, 2019 at 9:56am:
I have heard of players trying to exploit the TR uncertainty to get items restored that they never had. Saw one bragging about it in a channel once. (May or may not have been true. People lie in channels, too)
If that's happening, that's a special kind of stupid. Because if SSG has to try to separate the exploiters from the legit cases then it takes more time, slows resolutions for players, and muddies up the data set for finding the root cause. Also, sending devs on wild goose chases would be about as dumb as making fake fire calls to fire department. All it does is potentially put someone else's home at risk while they are out on your fake run instead of responding to real issues. What's funny to you can be devastating to someone else. It's the classic example of fucking over your community for your own self interest and a short term gain for a long term loss. At the end of the day you are hurting other players way more than SSG by your behavior.
That said, all the reported cases are not falsehoods. It is unfair and inaccurate to say that anyone who is bringing up the TR process is trolling or trying to get something for nothing. Especially without proof. I don't know anyone personally from this current set of people reporting the issue, but the TR process is a quagmire. From a pure data standpoint, I am not a fan of any implementation that does not have transnational integrity. The delete should not happen until the write is confirmed. It's a serious issue that should be taken seriously.
I think it is time to push hard for the end to the TR cache. Offer 200 more personal bank spaces for sale, monetize it and end the cache.
Yes it's really foolish and shortsided, I've posted elsewhere we have had some of younger and rather rash guildies do it and brag about the results not realizing that they were really hurting the game and content creation by siderailing the limited resources of SSG.
You have a good point about maybe ending it, I'm going to give that some proper thought.
Flav wrote on Jan 21
st, 2019 at 11:51am:
The main problem of the TR cache is how it's handled internally by the game client ( because that's where lots of things happen during the TR process ).
and if you have the really bad taste to crash the client while recreating your character ( from the time you hit "reincarnate" to the time you hit "Enter Game" at the end of the character creation ) you are basically fucked as the game client will have lost the unique number tied to your TR cache. And that unique number is not known by the server until you enter the game...
And yes every time you TR ( you hit that Reincarnate button ), even if you already have a cache, a new cache is created with an Unique Cache Number generated by the client and kept in the client memory, everything is dumped in the cache server side, your character is deleted from the server and you enter the character creation process with the relevant bonuses tied to your TR number and all... Once you have finished all your new character data are sent to the server, including the Unique Cache Number that will allows you to get it back.
I let some of us around here with imagination think about some other things possible during the TR process... There's one thing that comes to my mind that I haven't experimented that could lead to lots of Fun, Vault version of Fun.
^ Sigh. Please refer to my comments about short sighted and rash choices that damage the game for all of the people that want to play it and ongoign content. You seem pretty intelligent, at least enough so that you should know better than to float things like this that have little chance of success for those unwise enough to chase it and the more time and money it could cost SSG.