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Top End builds for R5+ raids
Mar 7th, 2019 at 2:51pm
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As the other thread going discusses if any servers have high end raiding guilds.  I pose the question, which builds are good for reaper raids?

Basic catagories:
Melee tempest ranger 20, melee rogue, wolf 18/1/1, Ein/frog monks, pure fighter
Ranged: Thrower
Caster warlock 20
Healer FvS 20 beacon build,

There might be many sub catagories, but let's here it.
« Last Edit: Mar 7th, 2019 at 4:47pm by »  
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Re: Top End builds for R5+ raids
Reply #1 - Mar 7th, 2019 at 2:59pm
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Quote:
As the other thread going discusses if any servers have high end raiding guilds.  I pose the question, which builds are good for reaper raids?

Basic catagories:
Melee
Ranged
Caster
Healer

There might be many sub catagories, but let's here it.

Tempest Ranger
  
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Re: Top End builds for R5+ raids
Reply #2 - Mar 7th, 2019 at 2:59pm
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you need people with brain, main problem is people gets divided and does not organize and play in sinergy (exception for few guilds i guess, but the numbers are low and anyway restricted)

it's not like you have 1 build that is good for everything. You get a target, figure what is needed for that achievement and go for it.

The higher the skulls the higher pre-oganization is needed.

On cannith people wipes KT on normal, what are we talking about??? xD
  
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Re: Top End builds for R5+ raids
Reply #3 - Mar 7th, 2019 at 3:03pm
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Orange Flash wrote on Mar 7th, 2019 at 2:59pm:
you need people with brain, main problem is people gets divided and does not organize and play in sinergy (exception for few guilds i guess, but the numbers are low and anyway restricted)

it's not like you have 1 build that is good for everything. You get a target, figure what is needed for that achievement and go for it.

The higher the skulls the higher pre-oganization is needed.

On cannith people wipes KT on normal, what are we talking about??? xD

So by your statement, if the player is good at organization and communication, he could shoot a crossbow and be up to your high standards for reaper raids.  fuck off with that bullshit.  Sorry for you and cannith.
  
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Re: Top End builds for R5+ raids
Reply #4 - Mar 7th, 2019 at 3:03pm
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yardarm_ wrote on Mar 7th, 2019 at 2:59pm:
Tempest Ranger

Added to the list.  I'll add a few too.
  
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Re: Top End builds for R5+ raids
Reply #5 - Mar 7th, 2019 at 3:14pm
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It does vary a little for each raid, in terms of what you want.   I think Baba is the most different.   Wait for the forums to come up and watch Omni or LD complete the raids in question on the videos.  You can see the party makeup and tactics there. 
  
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Re: Top End builds for R5+ raids
Reply #6 - Mar 7th, 2019 at 3:15pm
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organization is the key of the game for endgame

You organize the build before doing it, otherwise you suck.
Ofc to do that you need knowledge of the game, and yours is a good starting point, but is also needed a knowledge of the raid.

For example for baba you need 2 tanks, for other raid 2 tanks might be useful but not mandatory.

you want a A-star team?

there you go

2 fvs healer beacon
1 bard buffer
1 tank
(1 caster cc, can't recall a endgame raid where is needed tho, fvs frog is far enough)
rest dps, melee better than ranged, but of course the more different builds the more sinergy
(20 ranger, uba druid, 20 rogue, etc)

but build is not everything, you need gear, so you need to organize and farm it!

organization is the key Tongue

most people are lazy and plays this game like a shooter game. it's true you need skills to use at best a build, but without the brain to create it and set (and get) good gear there is no such thing like high skull raids.
  
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Re: Top End builds for R5+ raids
Reply #7 - Mar 7th, 2019 at 3:28pm
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  • Melee
    Pure Tempest - dex/str/wis all viable. Extra frogs are nice in Baba/Strahd.
    Assassin - top notch DPS with built in threat reduction and short cooldown instakill for Baba/Strahd.
    Dogs - pure and splits viable, wis or str viable also. Probably less DPS than Tempest or Assassin but more durable. Pure wisdom based makes a fantastic backup healer/frogger.
    Monks - wisdom based with frog. Can offtank reliably. GMoF and LD are both suitable.
    Fighter - mostly pure, stay out of the fucking threat stances
    Others - EK is shit. Bard with solid dps/heal dot/back up trapping skills is a good utility slot. Barbarians are on the fence as they're basically just wannabe furries that haven't realized their true potential as dogs.
    2k hp is pretty much minimum and one or more toons should be fast stacking vulnerable/dust. -threat, do your part even if it means putting your inner jew in the closet to use a sentience tool kit to swap a filigree for it.


  • Ranged
    unnecessary outside of making the Rahadin fight safe in Strahd during high skull runs.


  • Caster
    Warlock with tier 5 soul eater, hurl, and sufficient HP. Okay to run in US in KT but not needed for any other raid except maybe Lshroud for the crystal but EIN monks can serve that role as well.


  • Healer
    FvS with capstone in Beacon, core 4 in AoV if running dust offhand, Ascendant Protector Bond in Aasimar. Can easily get 3k hp and 5k sp on low life toon when properly geared. Charisma based gets more sp and retains useable DC's in US while Wisdom based keeps a useable frog. Can easily touch 900+ positive spellpower with 70%+ crit chance with Empyrean stacks, and that matters. Wall+Consecration for party and Renewal for tank. 2 of these builds for KT.


  • Tanks
    14ftr/5arti/1wiz - best tank, should always be main tank.
    15arti/4pal or 4ftr/1wiz - great off tank for brides and KT interiors.
    15cleric/4pal/1wiz - Less HP than arti off tank but can get very strong aura and is better than what people think, especially when the boss being tanked has aoe hitting the party.

  
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Re: Top End builds for R5+ raids
Reply #8 - Mar 7th, 2019 at 3:52pm
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pinkpuff wrote on Mar 7th, 2019 at 3:28pm:
  • Melee
    Pure Tempest - dex/str/wis all viable. Extra frogs are nice in Baba/Strahd.
    Assassin - top notch DPS with built in threat reduction and short cooldown instakill for Baba/Strahd.
    Dogs - pure and splits viable, wis or str viable also. Probably less DPS than Tempest or Assassin but more durable. Pure wisdom based makes a fantastic backup healer/frogger.
    Monks - wisdom based with frog. Can offtank reliably. GMoF and LD are both suitable.
    Fighter - mostly pure, stay out of the fucking threat stances
    Others - EK is shit. Bard with solid dps/heal dot/back up trapping skills is a good utility slot. Barbarians are on the fence as they're basically just wannabe furries that haven't realized their true potential as dogs.
    2k hp is pretty much minimum and one or more toons should be fast stacking vulnerable/dust. -threat, do your part even if it means putting your inner jew in the closet to use a sentience tool kit to swap a filigree for it.


  • Ranged
    unnecessary outside of making the Rahadin fight safe in Strahd during high skull runs.


  • Caster
    Warlock with tier 5 soul eater, hurl, and sufficient HP. Okay to run in US in KT but not needed for any other raid except maybe Lshroud for the crystal but EIN monks can serve that role as well.


  • Healer
    FvS with capstone in Beacon, core 4 in AoV if running dust offhand, Ascendant Protector Bond in Aasimar. Can easily get 3k hp and 5k sp on low life toon when properly geared. Charisma based gets more sp and retains useable DC's in US while Wisdom based keeps a useable frog. Can easily touch 900+ positive spellpower with 70%+ crit chance with Empyrean stacks, and that matters. Wall+Consecration for party and Renewal for tank. 2 of these builds for KT.


  • Tanks
    14ftr/5arti/1wiz - best tank, should always be main tank.
    15arti/4pal or 4ftr/1wiz - great off tank for brides and KT interiors.
    15cleric/4pal/1wiz - Less HP than arti off tank but can get very strong aura and is better than what people think, especially when the boss being tanked has aoe hitting the party.



You can solo heal yourself up to r3 in kt with the cleric tank variant while group does portal phases
  

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Re: Top End builds for R5+ raids
Reply #9 - Mar 7th, 2019 at 4:00pm
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I'm a really big fan of the cleric tank. I didn't stick with the one I ran for more than about a week each time so didn't bother to make a LGS set. But with that LGS set it would have been sitting at probably 4300hp outside of reaper and well over 5k in.

240 heal amp with great defensive numbers (both prr and mrr without swaps) made tanking stupid easy in the R1 raids that I bothered to run. It performed well enough in R10 quests though to get an idea of where it would have stood in mid reaper raids.
  
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Re: Top End builds for R5+ raids
Reply #10 - Mar 7th, 2019 at 4:01pm
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Omni seems to use a wide range of builds for specific roles. Lava Divers as well. They're all up on youtube.

Some not mentioned :

Throwers in Shroud for Portals and Strahd. 14/6.

Wolves in KT. 8/6/6 11/8/1

20 Wizard in everything.


pinkpuff wrote on Mar 7th, 2019 at 3:28pm:
Probably less DPS than Tempest or Assassin but more durable


Wolves do more dps on any test than any other melees, and it translates to any hit point threshold. On all in game build tests run by various end game player from across servers to pure kobold spec'd versions. They put up great times without needing to Dust/Vac swap the kobold. And the more debuff/buffs a party can stack the more retarded the base damage and critical hits become. They are an actual problem to Fighter and Barbarian development. 

The higher the hp test the better builds like Wolf and Assassin become due to the 90 second cooldown of 1k cuts for Tempests. Assassins also have a unique advantage against grazing and DR/PRR because sneak damage hits for full against them. And they can gib every thing.

It's a very diverse melee meta currently. A melee monk is always wanted for Jade/Knock/Tomb. THF Fighter and THF Barbarian need a huge push soon that doesn't also work for Druids. Maybe after they update Paladin.   

And outside of raids there are a few more builds not listed that do well for high skull reaper dailies.

« Last Edit: Mar 7th, 2019 at 4:02pm by Rubbinns »  

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Re: Top End builds for R5+ raids
Reply #11 - Mar 7th, 2019 at 4:08pm
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If you look at some high skull raid completions there are completions with sub 2k hp toons and the like. Different guilds are completing with different party setups. There is no need for an optimal party, just the basic roles covered (trinity) and pick good players you have. Chill with the min max bro. The harder is to get 12 intelligent people up to spend consumables and time. Specially assuming the risk of a lag wipe.
« Last Edit: Mar 7th, 2019 at 4:12pm by Vaultaccount »  
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Re: Top End builds for R5+ raids
Reply #12 - Mar 7th, 2019 at 4:16pm
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Absolutely right about Tempest! The one nice thing about them though is they're still top end DPS and can be great outside of raids as well. Assassins are too but the dogs considerably less so.

I'll take your word for it about the dogs. The one I ran for a few days put up silly numbers but I didn't do any actual comparisons and it didn't feel like much more total DPS than the tempest I ran. Regardless of where the 3 prime melee builds stand against each other they're all significantly better than the rest in terms of DPS.
  
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Re: Top End builds for R5+ raids
Reply #13 - Mar 7th, 2019 at 6:04pm
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Orange Flash wrote on Mar 7th, 2019 at 2:59pm:
it's not like you have 1 build that is good for everything.

True. Multiclass Soul 10 / Stone 10 (Backpack ED), pwns every quest in the game. Low gear/stat requirements, too (though it's markedly more effective if the player has high CHA).

But even that uber build can't do shit in solo.
  

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Re: Top End builds for R5+ raids
Reply #14 - Mar 7th, 2019 at 6:16pm
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pinkpuff wrote on Mar 7th, 2019 at 3:28pm:
Monks - wisdom based with frog.

Interesting tech but frog DC is ~6 lower than WIS casters: 3 EA core, 1 PL wiz, 2 from scion.  When I was running a WIS FvS, a 6 Frog DC delta was noticeably disappointing.
  
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Re: Top End builds for R5+ raids
Reply #15 - Mar 7th, 2019 at 6:23pm
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Non-caster Frog is intended more for constructs and undead, which I assure you is pretty much no fail R10 with 90+ wisdom and a cloak swap. It's a QoL thing for animated armors and scarecrows in raids.
  
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Re: Top End builds for R5+ raids
Reply #16 - Mar 7th, 2019 at 6:34pm
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pinkpuff wrote on Mar 7th, 2019 at 6:23pm:
constructs and undead

Gotcha, raids only. Was thinking too broadly. Carry on.
  
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Re: Top End builds for R5+ raids
Reply #17 - Mar 7th, 2019 at 7:41pm
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My Tempest has mass frog and it works okayish with around 60 dc for undeads and constructs or anything flagged as mindless even in R5. The Topaz of Trasmutation helps and the Cloak is a nice swap if you need more dc.
  
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Re: Top End builds for R5+ raids
Reply #18 - Mar 7th, 2019 at 8:18pm
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Asheras wrote on Mar 7th, 2019 at 3:14pm:
It does vary a little for each raid, in terms of what you want.   I think Baba is the most different.   Wait for the forums to come up and watch Omni or LD complete the raids in question on the videos.  You can see the party makeup and tactics there. 
   


You know our secret:
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If we do let outsiders in, it is "make sure it isn't a dumb fuck who can't follow instructions"



  
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Re: Top End builds for R5+ raids
Reply #19 - Mar 8th, 2019 at 7:39am
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Most (terrible) classes have a useful playstyle in high R raids.

Pure artificer support is very powerful with its damage mitigation clickies if the group is going to get bursted down. It would have a secondary role as tank and healer. Building them for DPS is a waste of time though unless you're doing an endless fusilade rogue/righter split.

Pure barbarian has ear smash which is very useful for inhibiting caster bosses (see Baba).

Fighter/Paladin make the strongest tanks if built correctly.

Pure bard is probably in the worst spot (AFAIK) but you can still function as a healer/buff-dude or a dps. Fascinate is actually very strong if used correctly. (I'm reminded of the respawning shadows in Deathwyrm.) Their global movement speed buff is also a bit under-rated IMO.




  

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Re: Top End builds for R5+ raids
Reply #20 - Mar 8th, 2019 at 9:23am
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WonderfulFoppyBint wrote on Mar 8th, 2019 at 7:39am:
Most (terrible) classes have a useful playstyle in high R raids.

Pure artificer support is very powerful with its damage mitigation clickies if the group is going to get bursted down. It would have a secondary role as tank and healer. Building them for DPS is a waste of time though unless you're doing an endless fusilade rogue/righter split.

Pure barbarian has ear smash which is very useful for inhibiting caster bosses (see Baba).

Fighter/Paladin make the strongest tanks if built correctly.

Pure bard is probably in the worst spot (AFAIK) but you can still function as a healer/buff-dude or a dps. Fascinate is actually very strong if used correctly. (I'm reminded of the respawning shadows in Deathwyrm.) Their global movement speed buff is also a bit under-rated IMO.






Bard splitted with barb.

Better dps than pure bard, still good buffs, ear smash is tier1, ez to get
  
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Re: Top End builds for R5+ raids
Reply #21 - Mar 8th, 2019 at 12:28pm
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Not sure I'd add a barb level just for ear smash and certainly wouldn't add more than 1. An ideal utility bard is likely going to be 18/1/1 with one of the 1's being FvS for tactics and insightful damage. The other as rogue for backup trapping? Ear smash is cheap on the AP but such builds are already fully strapped.
  
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Re: Top End builds for R5+ raids
Reply #22 - Mar 8th, 2019 at 12:58pm
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pinkpuff wrote on Mar 7th, 2019 at 3:28pm:

  • Others - EK is shit.


Sounds to me like someone don't know how to make an EK... I'm currently on a 18 wiz/2 monk.... every hit is like 3 substantial hits...not including doublestrike and off hand hits.
(each hit is regular melee damage, 1000 spell power spell 6D10 spell sword, plus 1000 spell power scion 2D20 damage with 60% crit chance on that third hit...) 75% double strike, 90% off hand....never ending haste boosts with LD)

Also has near 100 DC for evocation CC... 110 reflex save/evasion, 2400 HP, 50% dodge, 30% incorp in wraith form.

Seems to me like you all have a problem in seeing any type of character that doesn't fit into the standard 4 archetypes (tank, dps, caster/healer).    And when you see the game from such a narrow perspective and then force that perspective on everyone else in voice chat.. putting eveyrone in a little tiny box.. it deflates the enjoyement  and makes people not want to play the game.
COuld be just me of course, but I think that is what is going on in the other thread as well.

  
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Re: Top End builds for R5+ raids
Reply #23 - Mar 8th, 2019 at 1:03pm
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Daggertooth wrote on Mar 8th, 2019 at 12:58pm:
Sounds to me like someone don't know how to make an EK... I'm currently on a 18 wiz/2 monk.... every hit is like 3 substantial hits...not including doublestrike and off hand hits.
(each hit is regular melee damage, 1000 spell power spell 6D10 spell sword, plus 1000 spell power scion 2D20 damage with 60% crit chance on that third hit...) 75% double strike, 90% off hand....never ending haste boosts with LD)

Also has near 100 DC for evocation CC... 110 reflex save/evasion, 2400 HP, 50% dodge, 30% incorp in wraith form.

Seems to me like you all have a problem in seeing any type of character that doesn't fit into the standard 4 archetypes (tank, dps, caster/healer).    And when you see the game from such a narrow perspective and then force that perspective on everyone else in voice chat.. putting eveyrone in a little tiny box.. it deflates the enjoyement  and makes people not want to play the game.
COuld be just me of course, but I think that is what is going on in the other thread as well.



Great for running slavers, garbage for raids.

And it is just you. Both threads are about endgame raiding which is a category you seem to have no will to build for. That's fine, you should accept that.
  
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Re: Top End builds for R5+ raids
Reply #24 - Mar 8th, 2019 at 1:24pm
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pinkpuff wrote on Mar 8th, 2019 at 1:03pm:
Great for running slavers, garbage for raids.

And it is just you. Both threads are about endgame raiding which is a category you seem to have no will to build for. That's fine, you should accept that.


Your right.. but you should also consider adjusting the type of experience your pushing if you want to attract more people to play at that level.  Its not for lack of ability that I don't play high reaper end game raids.. its because I don't like the approach that everyone is taking.
  
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