12/8 Cleric/Fighter Human
Level Order
Fighter . . . . 6. Cleric. . . . .11. Cleric. . . . .16. Cleric
Cleric . . . . .7. Fighter . . . .12. Cleric. . . . .17. Cleric
Fighter . . . . 8. Cleric. . . . .13. Cleric. . . . .18. Cleric
Cleric . . . . .9. Fighter . . . .14. Cleric. . . . .19. Fighter
Fighter . . . .10. Fighter. . . . 15. Cleric . . . . 20. Fighter
Stats . . . . . . . . 28pt . . Tome . . Level Up . . . . . . . .- --- . . ----. . .-------- Strength. . . . 16. . . .+4. . . . 4: STR Dexterity . . . .8. . . .+4. . . . 8: STR Constitution. . 15. . . .+4. . . 12: STR Intelligence. . 10. . . .+4. . . 16: STR Wisdom. . . . . 10. . . .+4. . . 20: STR Charisma. . . . 14. . . .+4. . . 24: STR . . . . . . . . . . . . . . . . . 28: STR
Skills . . . . . F .C .F. C. F .C .F. C. F .F. C. C. C. C. C. C. C. C. F .F . . . . . 1 .2 .3. 4. 5 .6 .7. 8. 9 10 11 12 13 14 15 16 17 18 19 20 . . . . .------------------------------------------------------------ Heal. . . 2 .2 .1. 1. 1 .1 .1. 1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1½ 1½ 23 Concent . 1 .2 . . 2. . .2 . . 2. . . . 2. 2. 2. 2. 1. 1. 1. 1. . .1. 22 UMD . . . 2 . . 1 . . 1 . . 1 . . 1 . . 1. . .1 . . 1. . .1 . . 1 . . 11 Tumble. . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1 . . . . .------------------------------------------------------------ . . . . .12 .4 .4. 3. 4 .3 .4. 3. 4 .2. 5. 3. 5. 3. 4. 2. 4. 2. 5 .5 . . . . .12 .4 .4. 4. 4 .4 .5. 5. 5 .5. 5. 5. 5. 5. 5. 5. 5. 5. 5 .5
Feats
.1. . . . : Power Attack .1 Human. : Two Handed Fighting .1 Fighter: Cleave .3. . . . : Weapon Focus: Slashing .3 Fighter: Heavy Armor Training .6. . . . : Great Cleave .7 Fighter: Weapon Specialization: Slashing .9. . . . : Improved Critical: Slashing 10 Fighter: Improved Two Handed Fighting 12. . . . : Empower Healing Spell 15. . . . : Greater Two Handed Fighting 18. . . . : Quick Draw 20 Fighter: Greater Weapon Focus: Slashing 21 Epic . : Overwhelming Critical 24 Epic . : Stunning Blow 26 Destiny: Perfect Two Weapon Fighting 27 Epic . : Blinding Speed 28 Destiny: Perfect Two Handed Fighting 29 Destiny: Dire Charge 30 Epic . : Epic Damage Reduction 30 Legend : Scion of: Arborea
.4 Cleric : Animal Domain
.2 Deity. : Follower of: Olladra 12 Deity. : Luck of Olladra
Spells
Cleric
Cure Light Wounds, Protection from Evil, Nightshield, Divine Favor, Shield of Faith, Obscuring Mist
Cure Moderate Wounds, Aid, Close Wounds, Seek Eternal Rest, Lesser Restoration, Resist Energy
Cure Serious Wounds, Magic Circle Against Evil, Mass Aid, Prayer, Protection from Energy, Remove Curse
Cure Critical Wounds, Death Ward, Freedom of Movement, Restoration, <Any>
Mass Cure Light Wounds, Raise Dead, Spell Resistance, True Seeing, Protection from Elements
Mass Cure Moderate Wounds, Heal, Heroes' Feast, Blade Barrier
Enhancements (80 AP)
Kensei (33 AP)
Kensei Focus: Heavy Blades, Spiritual Bond, Strike with No Thought
Extra Action Boost II, Weapon Group Specialization, Haste Boost III
Weapon Group Specialization
Critical Mastery III, Weapon Group Specialization, Strength
Opportunity Attack, Weapon Group Specialization, Liquid Courage, Strike at the Heart, Strength
Weapon Master, One with the Blade, Keen Edge
Stalwart Defender (24 AP)
Toughness, Stalwart Defense
Durable Defense III, Stalwart Defensive Mastery III
Resilient Defense III, Armor Expertise I, Instinctive Defense III
Tenacious Defense III, Strength
Swift Defense, Strong Defense III
Warpriest (23 AP)
Smite Foe, Resilience of Battle, Sanctuary, Blur
Divine Might III, Toughness I
Smite Weakness, Wall of Steel III, Inflame II, Inflame: Saving Throws II
Inflame: Energy Absorption II, Strength
Ameliorating Strike
Destiny (24 AP)
Legendary Dreadnought
Legendary Tactics II, Extra Action Boost III, Strength
Imp. Power Attack, Strength
Critical Damage III, Strength
Strength
Advancing Blows, Devastating Critical
Master's Blitz
Take Olladra because it is an emergency heal and +1d6 to all stats after cleric 6
Go Animal Domain because it is 120 bonus hit points at level 12.
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