Staff Shenanigans
1.
Character name: shenanigans
Classes: 15 Paladin, 10 Epic, 4 Monk, 1 Rogue
Race: Aasimar · · · · · · ·Alignment: Lawful Good
· · ·Start Tome Final
Str:· · 12· · 7 · ·37 · · ·HP:· · · ·2837 · · ·AC:· ·132
Dex:· · 14· · 7 · ·59 · · ·PRR: · · · 122
Con:· · 16· · 7 · ·83 · · ·MRR: · · 104/90 · · ·+Healing Amp:· ·170
Int:· · ·8· · 7 · ·27 · · ·Dodge: · 47/37 · · ·-Healing Amp:· · ·0
Wis:· · 20· · 7 · ·92 · · ·Fort:· · ·229% · · ·Repair Amp:· · · ·0
Cha:· · ·8· · 7 · ·24 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 25
Saves:
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Fortitude:· · · · 100
Will: · · · · · · 101
Reflex: · · · · · ·90
Class and Feat Selection
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Level Class · · · · · ·Feats
1 · · Paladin(1)· · · ·Standard: Precision
· · · · · · · · · · · ·Aasimar Bond: Aasimar: Fallen Bond
· · · · · · · · · · · ·Follower of Faith: Follower of Aureon
2 · · Paladin(2)· · · ·
3 · · Monk(1) · · · · ·Standard: Completionist
· · · · · · · · · · · ·Monk Bonus: Two Handed Fighting
4 · · Paladin(3)· · · ·Wisdom: +1 Level up
5 · · Monk(2) · · · · ·Monk Bonus: Deflect Arrows
6 · · Rogue(1)· · · · ·Standard: Adept of Forms
7 · · Monk(3) · · · · ·Monk Philosophy: Path of Inevitable Dominion: Fists of Darkness
8 · · Monk(4) · · · · ·Wisdom: +1 Level up
9 · · Paladin(4)· · · ·Standard: Past Life: Sneak of Shadows
10· · Paladin(5)· · · ·
11· · Paladin(6)· · · ·Deity: Aureon's Instruction
12· · Paladin(7)· · · ·Standard: Improved Critical: Bludgeoning Weapons
· · · · · · · · · · · ·Wisdom: +1 Level up
13· · Paladin(8)· · · ·
14· · Paladin(9)· · · ·
15· · Paladin(10) · · ·Standard: Improved Two Handed Fighting
16· · Paladin(11) · · ·Wisdom: +1 Level up
17· · Paladin(12) · · ·
18· · Paladin(13) · · ·Standard: Greater Two Handed Fighting
19· · Paladin(14) · · ·
20· · Paladin(15) · · ·Wisdom: +1 Level up
21· · Epic(1) · · · · ·Epic Feat: Overwhelming Critical
22· · Epic(2) · · · · ·
23· · Epic(3) · · · · ·
24· · Epic(4) · · · · ·Epic Feat: Swords to Plowshares
· · · · · · · · · · · ·Wisdom: +1 Level up
25· · Epic(5) · · · · ·
26· · Epic(6) · · · · ·Epic Destiny Feat: Perfect Two Weapon Fighting
27· · Epic(7) · · · · ·Epic Feat: Master of Forms
28· · Epic(8) · · · · ·Epic Destiny Feat: Perfect Two Handed Fighting
· · · · · · · · · · · ·Wisdom: +1 Level up
29· · Epic(9) · · · · ·Epic Destiny Feat: Dire Charge
30· · Epic(10)· · · · ·Epic Feat: Grandmaster of Forms
· · · · · · · · · · · ·Legendary: Scion of the Ethereal Plane
Enhancements: 80 APs, Racial 8, Universal 1
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Aasimar - Points spent: 16
1 Core ·(1) Stronger Bonds I
2 Core ·(2) Ability I: +1 Wisdom
3 Core ·(1) Stronger Bonds II
4 Core ·(2) Ability II: +1 Wisdom
5 Core ·(1) Stronger Bonds III
6 Tier1 (2) Improved Recovery I
7 Tier2 (1) Divine Purpose: Divine Purpose: Fallen
8 Tier3 (1) Divine Charge
9 Tier3 (1) Divine Charge
10 Tier3 (1) Divine Charge
11 Tier3 (2) Improved Recovery II
12 Tier4 (1) Ascendant Bond: Fallen
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Thief-Acrobat - Points spent: 7
1 Core ·(1) Staff Control
2 Tier1 (1) Thief Acrobatics
3 Tier1 (1) Thief Acrobatics
4 Tier1 (1) Thief Acrobatics
5 Tier1 (1) Sly Flourish
6 Tier1 (1) Sly Flourish
7 Tier1 (1) Sly Flourish
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Henshin Mystic - Points spent: 22
1 Core ·(1) Riddle of Fire
2 Tier1 (2) Henshin Staff Training I
3 Tier1 (2) Animal Forms: Way of the Tenacious Badger
4 Tier2 (2) Elemental Ki Strikes: Unbalancing Strike
5 Tier2 (2) Henshin Staff Training II
6 Tier2 (1) Quick Strike
7 Tier2 (1) Quick Strike
8 Tier2 (1) Quick Strike
9 Core ·(1) Ki Bolt
10 Tier3 (1) Embrace the Void
11 Tier3 (1) Embrace the Void
12 Tier3 (1) Embrace the Void
13 Tier3 (2) Henshin Staff Training III
14 Tier3 (2) Ability I: +1 Wisdom
15 Tier4 (2) Focus
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Falconry - Points spent: 41
1 Core ·(1) Summon Falcon: Summon Raven
2 Tier1 (1) Hunter's Knowledge
3 Tier1 (1) Out in Nature
4 Tier1 (1) Out in Nature
5 Tier1 (1) Out in Nature
6 Core ·(2) Ability I: Wisdom
7 Tier2 (1) Diving Attack: Diving Strike
8 Tier2 (1) Watch the Center
9 Tier2 (1) Watch the Center
10 Tier2 (1) Watch the Center
11 Tier2 (2) Killer Instinct I
12 Tier3 (2) Killer Instinct II
13 Core ·(1) Well Rounded I
14 Tier3 (2) Conditioning
15 Tier3 (1) Strike for the Eyes: Shoot for the Eyes
16 Tier3 (2) Eyes of the Eagle
17 Tier4 (1) Expose Weakness
18 Tier4 (1) Coordinated Strikes: Coordinated Cleave
19 Tier4 (1) No Mercy
20 Tier4 (1) No Mercy
21 Tier4 (1) No Mercy
22 Tier4 (1) Deadly Instinct
23 Tier4 (1) Deadly Instinct
24 Tier4 (1) Deadly Instinct
25 Core ·(2) Ability II: Wisdom
26 Tier5 (2) Dangerous
27 Tier5 (1) Death From Above: Death From Above
28 Tier5 (1) Mark the Prey: Mark the Prey
29 Tier5 (1) Thrill of the Hunt: Thrill of the Hunt
30 Tier5 (1) Thrill of the Hunt: Thrill of the Hunt
31 Tier5 (1) Thrill of the Hunt: Thrill of the Hunt
32 Core ·(1) Well Rounded II
33 Tier5 (1) Death From Above: Death From Above
34 Core ·(1) Master Falconer
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Ninja Spy - Points spent: 3
1 Core ·(1) Basic Ninja Training
2 Tier1 (2) Sneak Attack Training I
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Weapon Damage
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Melee Power:· 210
Doublestrike: 103%
Fortification Bypass: 113%
Helpless Damage bonus: 130%
Sneak Attack Attack bonus: 40
Sneak Attack Damage: 2d6+103
Main Hand: Legendary Moonbeam (Centering)
On Hit· · · · ·8.75[1D6+4]+138
DR Bypass: Bludgeon, Good, Magic, Adamantine
Equipped Gear Set : nonassassinate
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Armor · · · · Legendary Turncoat
Belt· · · · · The Cornerstone Champion
· · · · · · · Nearly Finished: Wisdom
Boots · · · · Legendary Greensteel Boots
· · · · · · · Equipment Tier 1: +22 Dexterity Skills, +28 Hit Points
· · · · · · · Equipment Tier 2: +11 Dexterity Skills, +28 Hit Points
· · · · · · · Equipment Tier 3: +6 Dexterity Skills, +14 Hit Points
Bracers · · · Legendary Shackles
· · · · · · · Legendary Slavelords Prefix: Sheltering +45
· · · · · · · Legendary Slavelords Suffix: Resistance +14
· · · · · · · Legendary Slavelords Extra: Vertigo +20
· · · · · · · Legendary Slavelords Bonus: Quality Constitution +4
Cloak · · · · Legendary Cloak of the City's Champion
Gloves· · · · Legendary Hammerfist
Goggles · · · Legendary Collective Sight
· · · · · · · Nearly Finished (SDCIWC): +21 Constitution
· · · · · · · Nearly Finished (Ins SDCIWC): +10 Insightful Wisdom
Helmet· · · · Legendary Umber Brim
· · · · · · · Green: Globe of True Imperial Blood
Necklace· · · Legendary Family recruit Sigil
Ring1 · · · · Radiant Ring of Taer Valaestas
· · · · · · · Wisdom +22
· · · · · · · Yellow: Festive Wisdom +2
Ring2 · · · · Legendary Celestial Ruby Ring
· · · · · · · Nearly Finished (SDI): +21 Dexterity
Trinket · · · Storm in a Bottle
Weapon1 · · · Legendary Moonbeam
· · · · · · · Red: Deconstructor
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Could be fun with fury made placid after ED pass, hard to miss pulverizer from LD tho with staff poor crit range in first place.
An entirely different gear set would be needed for Staff of Shadows to accommodate doublestrike on the mantle of fury.
I wanted monk stance and rogue atk speed, but pally gives crit profile and TA/henshin T5 aren't worth much beyond that. Falconry t5-capstone is mostly for lulz but Ive always wanted an effective falconry toon. Falconry over henshin/TA offers more MP, a 10% vuln ability, weird selfhealing shenanigans, and my favorite instakill.
Gear swap for assassinate DC is silver tongue/slavers boots with accuracy dexterity stunning, Planar Compass.
The feat order is trash, I picked things as I remembered them.
Filigrees 5 Prowess 5 Nystul 1MP Raid combo
Twists Sense Weakness, Meld, Dance with Flowers, Stealthy
2.
Character name: shenanigans 2
Classes: 13 Rogue, 10 Epic, 6 Fighter, 1 Monk
Race: Elf · · · · · · · · ·Alignment: Lawful Neutral
· · ·Start Tome Final
Str:· · 14· · 7 · ·56 · · ·HP:· · · ·2380 · · ·AC:· · 98
Dex:· · 20· · 7 · ·94 · · ·PRR: · · · ·98
Con:· · 14· · 7 · ·72 · · ·MRR: · · · ·69 · · ·+Healing Amp:· ·115
Int:· · 12· · 7 · ·48 · · ·Dodge: · 40/37 · · ·-Healing Amp:· · ·0
Wis:· · ·8· · 7 · ·20 · · ·Fort:· · ·232% · · ·Repair Amp:· · · ·0
Cha:· · ·8· · 7 · ·20 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 25
Saves:
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Fortitude:· · · · ·78
Will: · · · · · · ·42
Reflex: · · · · · ·87
Class and Feat Selection
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Level Class · · · · · ·Feats
1 · · Rogue(1)· · · · ·Standard: Dodge
2 · · Rogue(2)· · · · ·
3 · · Fighter(1)· · · ·Standard: Two Handed Fighting
· · · · · · · · · · · ·Fighter Bonus: Precision
4 · · Rogue(3)· · · · ·Dexterity: +1 Level up
5 · · Fighter(2)· · · ·Fighter Bonus: Mobility
6 · · Monk(1) · · · · ·Standard: Adept of Forms
· · · · · · · · · · · ·Monk Bonus: Swords to Plowshares
7 · · Fighter(3)· · · ·
8 · · Fighter(4)· · · ·Fighter Bonus: Weapon Focus: Bludgeoning Weapons
· · · · · · · · · · · ·Dexterity: +1 Level up
9 · · Rogue(4)· · · · ·Standard: Past Life: Sneak of Shadows
10· · Fighter(5)· · · ·
11· · Rogue(5)· · · · ·
12· · Fighter(6)· · · ·Standard: Master of Forms
· · · · · · · · · · · ·Fighter Bonus: Weapon Specialization: Bludgeoning Weapons
· · · · · · · · · · · ·Dexterity: +1 Level up
13· · Rogue(6)· · · · ·
14· · Rogue(7)· · · · ·
15· · Rogue(8)· · · · ·Standard: Improved Critical: Bludgeoning Weapons
16· · Rogue(9)· · · · ·Dexterity: +1 Level up
17· · Rogue(10) · · · ·Rogue Special Ability: Opportunist
18· · Rogue(11) · · · ·Standard: Grandmaster of Forms
19· · Rogue(12) · · · ·
20· · Rogue(13) · · · ·Rogue Special Ability: Improved Evasion
· · · · · · · · · · · ·Dexterity: +1 Level up
21· · Epic(1) · · · · ·Epic Feat: Overwhelming Critical
22· · Epic(2) · · · · ·
23· · Epic(3) · · · · ·
24· · Epic(4) · · · · ·Epic Feat: Improved Two Handed Fighting
· · · · · · · · · · · ·Dexterity: +1 Level up
25· · Epic(5) · · · · ·
26· · Epic(6) · · · · ·Epic Destiny Feat: Perfect Two Weapon Fighting
27· · Epic(7) · · · · ·Epic Feat: Improved Sneak Attack
28· · Epic(8) · · · · ·Epic Destiny Feat: Perfect Two Handed Fighting
· · · · · · · · · · · ·Dexterity: +1 Level up
29· · Epic(9) · · · · ·Epic Destiny Feat: Dire Charge
30· · Epic(10)· · · · ·Epic Feat: Greater Two Handed Fighting
· · · · · · · · · · · ·Legendary: Scion of the Ethereal Plane
Enhancements: 80 APs, Racial 7, Universal 1
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Elf - Points spent: 7
1 Core ·(1) Accuracy I
2 Core ·(2) Dexterity I
3 Core ·(1) Accuracy II
4 Core ·(2) Dexterity II
5 Core ·(1) Accuracy III
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Thief-Acrobat - Points spent: 24
1 Core ·(1) Staff Control
2 Tier1 (1) Thief Acrobatics
3 Tier1 (1) Thief Acrobatics
4 Tier1 (1) Thief Acrobatics
5 Tier1 (2) Fast Movement
6 Tier2 (2) Quick Strike
7 Tier2 (2) Quick Strike
8 Tier2 (2) Quick Strike
9 Core ·(1) Stick Fighting
10 Tier3 (2) Shadow Dodge
11 Tier3 (2) Shadow Dodge
12 Tier3 (2) Shadow Dodge
13 Core ·(1) Tumbler
14 Tier4 (1) No Mercy
15 Tier4 (1) No Mercy
16 Tier4 (1) No Mercy
17 Core ·(1) Kip Up
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Kensei - Points spent: 36
1 Core ·(1) Kensei Focus: Kensei Focus: Martial Arts
2 Tier1 (2) Extra Action Boost
3 Tier1 (2) Extra Action Boost
4 Tier1 (2) Extra Action Boost
5 Core ·(1) Spiritual Bond
6 Tier1 (2) Weapon Group Specialization I: Kensei Focus: Martial Arts
7 Core ·(1) Strike With No Thought
8 Tier3 (1) Shattering Strike: Shattering Strike
9 Tier2 (1) Ascetic Training: Agility
10 Tier2 (1) Ascetic Training: Agility
11 Tier2 (1) Ascetic Training: Agility
12 Tier2 (1) Improved Dodge
13 Tier2 (1) Improved Dodge
14 Tier2 (1) Improved Dodge
15 Tier3 (1) Athletic Mastery
16 Tier3 (1) Athletic Mastery
17 Tier4 (2) Opportunity Attack
18 Tier3 (1) Athletic Mastery
19 Tier2 (2) Weapon Group Specialization II: Kensei Focus: Martial Arts
20 Tier3 (2) Weapon Group Specialization III: Kensei Focus: Martial Arts
21 Tier3 (2) Ability I: +1 Dexterity
22 Tier4 (1) Liquid Courage
23 Tier5 (1) A Good Death: A Good Death (Melee)
24 Tier5 (1) One With The Blade
25 Tier5 (1) Deadly Strike: Deadly Strike
26 Tier5 (1) Keen Edge
27 Tier4 (2) Ability II: +1 Dexterity
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Harper Agent - Points spent: 7
1 Core ·(1) Agent of Good I
2 Tier1 (2) Harper Enchantment
3 Tier1 (1) Traveller's Toughness
4 Tier1 (1) Traveller's Toughness
5 Tier2 (1) Know the Angles
6 Tier2 (1) Know the Angles
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Assassin - Points spent: 11
1 Core ·(1) Knife in the Darkness
2 Tier1 (2) Sneak Attack Training I
3 Tier1 (1) Stealthy
4 Tier1 (1) Stealthy
5 Tier2 (2) Sneak Attack Training II
6 Core ·(1) Dagger in the Back
7 Tier2 (1) Venomed Blades
8 Tier2 (1) Venomed Blades
9 Core ·(1) Assassin's Trick
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Stalwart Defender - Points spent: 3
1 Core ·(1) Toughness
2 Tier1 (1) Item Defense
3 Tier1 (1) Item Defense
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Weapon Damage
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Melee Power:· 228
Doublestrike: 103%
Fortification Bypass: 73%
Helpless Damage bonus: 100%
Sneak Attack Attack bonus: 41
Sneak Attack Damage: 12d6+103
Main Hand: Legendary Moonbeam (Centering)
On Hit· · · · ·8.75[1D6+4]+134
DR Bypass: Bludgeon, Good, Magic, Adamantine
Equipped Gear Set : Standard
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Armor · · · · Legendary Turncoat
Belt· · · · · The Cornerstone Champion
· · · · · · · Nearly Finished: Dexterity
Boots · · · · Legendary Shackles
· · · · · · · Legendary Slavelords Prefix: Sheltering +45
· · · · · · · Legendary Slavelords Suffix: Resistance +14
· · · · · · · Legendary Slavelords Extra: Hide +22
· · · · · · · Legendary Slavelords Bonus: Quality Constitution +4
Bracers · · · Brand of Kalok Shash
Cloak · · · · Legendary Mantle of Fury
Gloves· · · · Legendary Hammerfist
Goggles · · · Legendary Collective Sight
· · · · · · · Nearly Finished (SDCIWC): +21 Dexterity
· · · · · · · Nearly Finished (Ins SDCIWC): +10 Insightful Dexterity
Helmet· · · · Legendary Umber Brim
Necklace· · · Legendary Family recruit Sigil
Ring1 · · · · Legendary Ring of Prowess
Ring2 · · · · Legendary Celestial Ruby Ring
· · · · · · · Nearly Finished (SDI): +21 Intelligence
Trinket · · · Legendary Symbol of the Slave Lords
Weapon1 · · · Legendary Moonbeam
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V2 Kensei t5 bc TA sucks and more MP. Not as sturdy as 1 in saves/hp but dodge should be a bit better in water stance. This is a closer example of gear to what I would do accommodating Mantle of fury.
Twists and Filis mostly identical.
I have one more split I am curious about but have not fleshed out- 9 rogue 6 fighter 5 barbarian. T5 Ravager for +2 crit range/knockdown immunity/15% helpless damage, Core 3 kensei for +1 crit mult, t4 acrobat for 30% helpless damage, rest KTA/Racial (orc for MORE HELPLESS).
With the coming Swords to Plowshares and Staff of Shadows this split could have a critprofile of 15-20x4. Not bad for a staff, and itll be higher if any bonuses double with IC for some reason. This split does not need to center so it also gets to use Bloodrage Chrism, which should make up for the lack of monk stance/core5 TA.
INC TA TOP DPS FOTM