And again, this is why I simply love discussing things with little minds. They can see only the little things and never the
retarded point one tries to make.
I love people who insist that "that third so-called tree by the rock over there is actually a shrub, so see, your wrong"
it is called observation, God gave everyone the ability, use it when I am telling them we are standing in a goddam forest.
I hope you do not give directions to anyone in the forest, otherwise, they are fuckedOr in this case "It takes more then 3 hits, it takes average 10.567 so anything you say after this is invalid"
It helps your point when you are accurate, it shows you know what you are talking about.So yes, it may take more then 3 hits oh great sages
you heard it here first folks, I am a sage! of DDO, I did not make exact calculations for each mob with a hit-to-kill ratio to provide for your consideration and approval and for this you have my most sincere apologies.
No need to be rude.Now that the nitpicking is done if we can get to the main point? regardess if it takes 3, 5, 9 or
14.1337 hits to kill a mob, unless you are using a weapon with a 50% critical chance or base 5d10, it is ever only a difference of a maximum of maybe one, possibly two swings depending on the mob and their HP.
So how come you are not dual wielding light hammers or clubs? Oh, right...Epics obviously excluded as I was specifically talking trash mobs not red named, immune to everything epic minions. Epic runs are a completely different animal then any other quest/raid.
Epic trash mobs, are still trash mobs. Different animal, yet many of them are soloed easier then a raid. Failed point for you.For those who live, eat and breathe nothing but their DPS stats this difference is probably noticible with trash mobs, but for most of us, it is not. Nor do we honestly care, 9 hits, 10, or 11, when it dies we go onto the next trash mob. That is why after Lv 16 not every char, every class, every build is using nothing but GS kopeshes.
It is noticeable by you, it is the reason why you say, "wow, look at that guys DPS, it is impressive". It is because we are free from the bounds of how great something looks and are more concerned with effectiveness.And finally yes I realise that blinded mobs run randomly, but then I prefer cornering one blinded mob while the others run in circles waiting their turn then knowing where all the mobs are because they are stacked 3 deep around me bending me over gangbanging my ass.
Then quit grabbing more mobs then you can handle, mr. sword and board tank that does not know the first rule of tanking.But thats just my personal preference in the matter. By all means if you have a dedicated healer who likes doing nothing but feeding you HP non-stop while you do your "300" style I'll-take-you-all-on-at-once, are into being on the recieving end of some masochistic toon pain, or just simply like occasionally being made by several mobs their nancy-boy toon bitch, thats of course completely up to you.
A good divine caster (see how I dont generalize them?) will throw in CC or a BB. Different playing styles for different players I suppose.
Effective VS. Retarded right? You should learn how to play.
Kit
and again, it depends on your definition of trash. shroud trash orthons have plently of hp. but of course, most use vorpals. you keep harping on the utility of trash mobs but skip over boss fights. ok since its only 1 attack difference for trash, why not even use longswords and save a feat?
and in a bad party it works. for a good party, its added time and fustration
and if you think vets play this way, you must be playing a different game
Kit