majmalphunktion wrote on Aug 21
st, 2013 at 9:37pm:
Enjoy the exploit while you can. Already fixed, not deployed.
And yes it is at an all time low. MOTU was at a 2000+ user pain, SC is under 400. Still not where I want it to be, but I'll take it. Last year we were on hotfix 36 or something by this point, I lost all my hair, sleep and gained 20 pounds. I still have no hair, but I'm sleeping just fine, and have lost 28 pounds...so I'm ahead of the game.
Oh and we did all this with half the team of last year (no fired, just moved to other projects). So troll away armchair developer, we are quite pleased where we are compared to last year.
Yes there are bugs..duh. Welcome to software. Let's watch our competitors tomorrow, and let's see who does more patches over the next 2 weeks. And that game is dead simple compared to the morass of stuff we have to deal with.
Seriously, if I find the dev that put in that 'feature' that is being abused right now...Sadly i can't shame any of the current team, that is an old old old checkin.
Want me to go pull a list frooommm..pick a game? Let's see...legacy of Romulus. 2 pages of issues on launch day, with what...16+ patches since XP launch? Right.
Give the buggy crap a rest. The game is in better shape now than it has been since 2011.
My user pain level is higher than it has ever been. Not because of bugs, but because of intentional changes.
I put a shit ton of time and effort into building my characters over the last 7.5 years. I built them the way I wanted them to be. Now they all have to change, and not because they were OP (they weren't), but because Turbine decided that in the process of giving us a bunch of new character building options, they needed to take most of the old ones away. It's not justified. It wasn't mandatory to make an enhancement UI that mimics WOW's. Killing builds that didn't deserve it means Turbine has no respect for the time players spend with their product.
But the worst of the pain is coming from P_o_S's retroactive item min level nerfs. Original Risia weapons shouldn't have been nerfed. Low level BTA twink gear shouldn't have been nerfed. Old weapons with Pure Good and [Elemental] Burst shouldn't have been retroactively nerfed (and frankly shouldn't have been nerfed in the loot tables at all). Without means in place of preventing those nerfs, the shitty new system of items auto-calculating their own min level should never have been deployed.
I have had long term plans of chasing completionist for years, and had spent untold hours and resources acquiring gear to make the past life grinding more bearable. I finally began the grind at the beginning of this summer, and got a few lives under my belt. Now most of the twink gear I was using is totally useless. It makes me not want to bother anymore. Not because I couldn't do it without that gear, but because I no longer have the will to do it. If Turbine is willing to destroy untold hours and resources I have spent in the past (including store-bought resources) just because P_o_S does some back of the envelope calculations and assures everyone I'm not in the majority, then they will do it again. There is no point in putting in effort to attain anything, because somewhere down the line they will fuck it up.
I've taken breaks from the game before, but this is the first time I've seriously felt like leaving for good. Tell P_o_S "Fuck you" for me when you see him.
If Turbine wants to turn this game around in my eyes, they need to go find Breca, re-hire him/her, and give him/her P_o_S's job. Breca was a dev who cared how his/her work actually affected players, and not only when affected players are in the "majority".
P.S. - As for actual lingering bugs that cause pain, for me Combat Archery tops that list and has since MOTU came out. So I don't have a lot of pats on the back for QA either.