GooFY
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 Just one of those days...
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Location: Washington State
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Re: U20, already
Reply #2 - Oct 8th, 2013 at 4:40pm
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Quest XP Changes for Update 20
Since the XP Ransack and Saga features came out in Update 19, we’ve continued to examine ways to improve our XP systems.
We took a hard look at DDO’s epic dungeons – why were some dungeons giving out less XP than we want, and others more? We’ve discovered an unintended constant in the XP formula that prevented longer quest XP from scaling up as much as desired over shorter quest XP. We removed this constant, and scaled up the quest length multiplier. So starting with Update 20, longer epic quests will be worth more XP and shorter quests will be worth less. For comparison, this is more in line with how heroic quests have always scaled their XP between shorter and longer quests. The next issue we’ve been working on is the ability to change the base XP reward of a live dungeon without side effects. Only recently have we been able to change base XP without altering the amount of favor that players have already earned. We’ve also crossed the hurdle of being able to do it without breaking the formulas for increasing XP with higher difficulties, or with playing in Epic mode. This issue is what had prevented us from being able to address certain dungeons that were worth too little XP, as well as too much XP in a few cases. But now we’ve solved all these problems, and the first batch of dungeon base XP changes will be released in Update 20. You’ll be able to preview this on Lamannia within the next week or two. • 4 dungeons will have their XP decreased. These might not necessarily correspond to the high XP/min dungeons that many players run. Our intent is not to punish players who have the skill to defeat a difficult dungeon in a relatively short time - as long as no exploits are involved. Rather, these dungeons were chosen because they are a very large spike of XP compared to other dungeons of the same difficulty, standard play length, and CR. o Desecrated Temple of Vol o Mining for Ancient Secrets o Reclaiming Memories o The Deadly Package: Agent of the Darguul • 16 dungeons are receiving an XP increase. They were chosen for similar reasons – that their base XP was too low compared to other dungeons of the same difficulty, standard play length, and CR. Not coincidentally, we’ve also received a lot of feedback from the players about many of these dungeons too. They cross a broad variety of content packs. Some are in the teen-levels like Cannith, Droaam & Xoriat. Others are in lower CRs like Carnival and Sentinels. This is only a first-phase list. We are considering other dungeons we’re looking at for a post-U20 second phase XP increase. o Acute Delirium o Bargain of Blood o Bastion of Power o Blown to Bits o Partycrashers o Power Play o Schemes of the Enemy o Spies in the House o Storm the Beaches o The Black Loch o The Lord of Eyes o The Lord of Stone o The Tide Turns o The Weapons Shipment o Undermine o Wrath of the Flame We are setting aside time before Update 20 releases for further tuning of XP numbers. So please take a look once this Lamannia build goes up, and give us any thoughts, concerns, or praise you may have! - PurpleFooz – Lead Designer
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