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Gringo
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Zuggtmoy
Apr 7th, 2015 at 7:40am
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Anyone knows how to fight this thing? Any way to avoid that destructive AoE?
  
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Sim-Sala-Bim
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Re: Zuggtmoy
Reply #1 - Apr 7th, 2015 at 10:38am
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Haven't got in the game after the update yet, so you get quotes from Turdbin forums:

https://www.ddo.com/forums/showthread.php/457576-ToEE-endfight?p=5570797&viewful...
Quote:
Not sure why people are keeping this secret (as anyone reading this thread is looking for spoilers) but for future readers:

When she is about to do the aoe look around the room and you will notice some large white mushrooms called sheltering mushrooms (make sure it's not a slightly smaller white cleansing mushroom), now position the mushroom between you and Zuggs. Wa la!

For Devs: they look way to much like cleansing mushrooms, also the mushroom stalk looks like it's only 5 inches thick, it hardly looks like it could shield us at all! Maybe make them wider for more realism?


https://www.ddo.com/forums/showthread.php/457576-ToEE-endfight?p=5573958&viewful...
Quote:
PLIS also works. Only drain 3 charges (but the stun is not blocked).

People can also use the Sentinel epic moment for 10k THP and withstand the attack. The extra THP can also be sued to prevent damage while you are stunned. The downside on this technique is that it only works once.
« Last Edit: Apr 7th, 2015 at 10:38am by Sim-Sala-Bim »  
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Re: Zuggtmoy
Reply #2 - Apr 7th, 2015 at 12:36pm
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Ran through it with some guildies on EH last night. She spawns trash at what seemed to be 75/50/25% hp. She has a shield up 'til the trash dies, but I seemed to be able to hit her regardless, on occasion. You get an MoD-style waves on the ground thingy before she casts her big attack, and that's when the sheltering mushrooms will pop up, and you can hide behind them. Currently, you have very little time (2-3 secs) between the warning and the attack, so if you're on the other side of the room, or even halfway across the room, when you see the warning, you're SOL. Will make soloing this interesting.

And yeah, PLIS and stuff blocks the attack, but not the stun.
« Last Edit: Apr 7th, 2015 at 12:37pm by WeHaveLived »  
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Re: Zuggtmoy
Reply #3 - Apr 7th, 2015 at 12:54pm
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aaah, havent noticed the shrooms - we were two at her got her to cca 50% then got killed - well nevermind:) actually only combat worth mentioning
  
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Re: Zuggtmoy
Reply #4 - Apr 7th, 2015 at 12:54pm
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thanks for info anyway:)
  
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Re: Zuggtmoy
Reply #5 - Apr 8th, 2015 at 2:23pm
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I don't think you even need to interpose the mushroom in between yourself and her… Just be in it's little "circle of power" at the base.

I figured this out the hard way when my Lvl 28 Tricked out main died like a chump in Heroic Elite.

Next run I just ran to the mushroom and waited her out. Seemed to work fine.

Good to know about Pale Lavender and such. Might try it with Jewelled Cloak
  

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Re: Zuggtmoy
Reply #6 - Apr 14th, 2015 at 1:11am
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As far as soloing her, just kite tightly around her so your always half way from the sheltering shroom. Usually if your paying attention and there isn't lag (hahaha) you can get within the safety area. Pretty sure you don't need to be behind it, just need the sheltering buff on you. Sadly was way too easy of a solo on EE Sad Would be nice to get some challenge in this game that isn't just non-soloable from cock blocking.
  
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Re: Zuggtmoy
Reply #7 - Apr 14th, 2015 at 11:35am
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AngryKobold wrote on Apr 14th, 2015 at 1:11am:
Would be nice to get some challenge in this game that isn't just non-soloable from cock blocking.


What would constitute a challenge for you?

I'm asking sincerely, not in a snarky-fanboi way.

What mechanics?  What quest style?
  

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Re: Zuggtmoy
Reply #8 - Apr 14th, 2015 at 12:51pm
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Metal-Beast wrote on Apr 8th, 2015 at 2:23pm:
I figured this out the hard way when my Lvl 28 Tricked out main died like a chump in Heroic Elite.



lol, my wife an I did this on HE first time for the favor, I had to get the one with the guest passes because of her impatience and not having the points.
Bitch becomes target-able, I cast ruin, bitch dead, but not so dead as to shut her the fuck up, I guess with her dying breath she was able to spew forth some super long monologue.
  

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Re: Zuggtmoy
Reply #9 - Apr 21st, 2015 at 5:35pm
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1.unplug your power cord
2.turn on computer
  

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Re: Zuggtmoy
Reply #10 - Apr 27th, 2015 at 3:58am
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Does GMoF knockdown "immunity" work vs the earthquake?
« Last Edit: Apr 27th, 2015 at 3:58am by 5 Foot Step »  

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Re: Zuggtmoy
Reply #11 - Apr 29th, 2015 at 8:18am
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I don't believe so, all is says is "Balance in All Things: Passive Bonus: Immunity to most knockdowns" But I do know that US Stand Your Ground makes you immune to her earthquake.
  
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Re: Zuggtmoy
Reply #12 - Apr 29th, 2015 at 10:50am
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Uncanny Balance in Ravager makes u immune to her earthquake as well.
  
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Re: Zuggtmoy
Reply #13 - Apr 29th, 2015 at 4:45pm
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Starkjade wrote on Apr 14th, 2015 at 11:35am:
What would constitute a challenge for you?

I'm asking sincerely, not in a snarky-fanboi way.

What mechanics?  What quest style?


Well first - more random. This end fight has a few tricks, once you know it, it becomes dumb easy. But something simple like her aoe being more random in effect so you had to do more than just look for the shelter shroom that would be neat. If mobs spawned at different percents and they the composition of the mobs were random that would be neat. If  Zugg occasionally on some encounters unrooted herself and chased you around like a bad ass, that would be different. If she occasionally had a high DC snare or chain effect that would be neat. Adding some randomness to encounters to make them less predictable would increase playability quite a bit and we could avoid stuff like just cock blocking, dps racing, more mario crap, or exponential hps.

I almost like champions, the variation on epic elite is just a little too low still however.
  
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Re: Zuggtmoy
Reply #14 - Apr 29th, 2015 at 4:49pm
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Also I am just butthurt over U25. Loot really does mostly suck. I was super excited about Anauroch this year and not getting that has been a thorn in my side since it was announced in that Producer's Letter.
  
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Re: Zuggtmoy
Reply #15 - May 1st, 2015 at 2:37am
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AngryKobold wrote on Apr 29th, 2015 at 4:45pm:
I almost like champions, the variation on epic elite is just a little too low still however.

Champions were the only additions to the game in years that combined challenging + interesting. Of course that only lasted a week....
  

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Re: Zuggtmoy
Reply #16 - Nov 20th, 2015 at 3:52pm
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Champions are a good idea ruined by Turdbin as always.
  

Dear players,

The D&D rules you were familiar with were too simple to understand, so we're continuing our move away from them to needlessly confusing subsystems that will make your play experience less fun and invalidate old builds and loot. We hope you have fun working out what the fuck MRR, PRR, MP, SP, RP, CL, MCL and all the other bullshit we made up whilst drunk means.

Love,

People who don't know how to fix their own mistakes cleanly
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Re: Zuggtmoy
Reply #17 - Nov 23rd, 2015 at 2:08pm
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5 Foot Step wrote on Apr 27th, 2015 at 3:58am:
Does GMoF knockdown "immunity" work vs the earthquake?


yes
  

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Re: Zuggtmoy
Reply #18 - Nov 23rd, 2015 at 2:11pm
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how to beat the knockdown

either:
a. knockdown immunity (4 legs good, acrobat cores, barbarian t5 ravager, Unyielding sentinel stance, GMoF)
or, b. 69 reflex, and evasion. epic reflexes can help (good for ee doj as well)

if you get knocked down:
haper pin and hit abundant step or mistle toe
other stuff may work idk

This same set-up will  help you in ee doj endfight.

how to beat the hezrou

a. ranged attacks: otto's / pin
b. balanced attacks
c. ear smash
d. cleric blinding
e.tc
« Last Edit: Nov 23rd, 2015 at 2:13pm by WonderfulFoppyBint »  

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Re: Zuggtmoy
Reply #19 - Nov 23rd, 2015 at 2:15pm
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ILoveExploits wrote on Nov 20th, 2015 at 3:52pm:
Champions are a good idea ruined by Turdbin as always.


and now I see the date on these posts.
not gonna bother deleting mine, lol
  

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volt_ wrote on Mar 23rd, 2017 at 4:43pm:
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Re: Zuggtmoy
Reply #20 - Nov 23rd, 2015 at 8:56pm
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Roll Eyes
  

Dear players,

The D&D rules you were familiar with were too simple to understand, so we're continuing our move away from them to needlessly confusing subsystems that will make your play experience less fun and invalidate old builds and loot. We hope you have fun working out what the fuck MRR, PRR, MP, SP, RP, CL, MCL and all the other bullshit we made up whilst drunk means.

Love,

People who don't know how to fix their own mistakes cleanly
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Re: Zuggtmoy
Reply #21 - Nov 23rd, 2015 at 9:09pm
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Re: Zuggtmoy
Reply #22 - Nov 24th, 2015 at 8:05am
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Chone
  

Dear players,

The D&D rules you were familiar with were too simple to understand, so we're continuing our move away from them to needlessly confusing subsystems that will make your play experience less fun and invalidate old builds and loot. We hope you have fun working out what the fuck MRR, PRR, MP, SP, RP, CL, MCL and all the other bullshit we made up whilst drunk means.

Love,

People who don't know how to fix their own mistakes cleanly
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Re: Zuggtmoy
Reply #23 - Jan 6th, 2016 at 5:25pm
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Liek Ah Baws!
  
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