Long story short: I took an extended break, came back and TRed a toon before I really looked closely at everything. I can't change the race. Elf might have been a better choice, but it is what it is now. Hoping I can get a little help to make the best of it till I get to 28 and grind a bit of gear.
Goal: Primary twf melee with a ranged option if I have to.
Here's what I have mapped out so far. Currently it's sitting at level 10. As far as ED's I had planned on running in Fury or LD.
Thank you in advance.
New Build 8/6/6 Fighter/Ranger/Monk Lawful Good Human
Level Order
1. Ranger 6. Ranger 11. Monk 16. Fighter 2. Monk 7. Ranger 12. Monk 17. Fighter 3. Monk 8. Ranger 13. Fighter 18. Fighter 4. Ranger 9. Monk 14. Fighter 19. Fighter 5. Ranger 10. Monk 15. Fighter 20. Fighter
Stats 36pt Tome Level Up ---- ---- -------- Strength 16 +4 4: STR Dexterity 16 +4 8: STR Constitution 15 +4 12: STR Intelligence 12 +4 16: STR Wisdom 12 +4 20: STR Charisma 8 +4 24: STR 28: STR
Skills R M M R R R R R M M M M F F F F F F F F 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 ------------------------------------------------------------ Intim 2 ½ 1½ ½ ½ 1 ½ ½ 2 1 1 2 1 3 3 2 22 Concent 4 1 1 1 1 1 1 1 1 1 1 1 1 ½ 1 ½ 1 ½ ½ 1 21 Heal 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ½ ½ 1 21 Spot 4 3 1 1 1 1 1 1 1 1 15 Jump 4 1 1 1 1 1 1 1 1 1 1 14 UMD 2 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ 11 Balance 2 1 1 1 2 1 8 Tumble 2 2 ------------------------------------------------------------ 32 6 6 8 8 6 8 9 7 7 7 7 5 5 6 6 6 6 6 6 32 6 6 8 8 8 9 9 7 7 7 7 5 5 6 6 6 6 6 6
Feats
1 : Dodge 1 Human : Mobility 1 Ranger : Favored Enemy: Undead 2 Monk : Deflect Arrows 3 : Past Life: Paladin 3 Monk : Power Attack 6 : Cleave 7 Ranger : Favored Enemy: Evil Outsider 9 : Improved Critical: Piercing 9 Monk : Path of Harmonious Balance 12 : Great Cleave 12 Monk : Zen Archery 13 Fighter: Greater Two Weapon Fighting 14 Fighter: Weapon Focus: Piercing 15 : Master of Forms 16 Fighter: Weapon Specialization: Piercing 18 : Grandmaster of Forms 18 Fighter: Stunning Blow 20 Fighter: Greater Weapon Focus: Piercing 21 Epic : Overwhelming Critical 24 Epic : Toughness 26 Destiny: Perfect Two Weapon Fighting 27 Epic : Blinding Speed 28 Destiny: Elusive Target
Spells
1. Ram's Might, Jump
Enhancements (80 AP)
Human (3 AP) • Damage Boost 1. Improved Recovery
Ninja Spy (11 AP) • Basic Ninja Training, Advanced Ninja Training, Shadow Veil 1. Sneak Attack Training, Acrobatic III 2. Agility III
Shintao (15 AP) • Bastion of Purity, Protection from Tainted Creatures, Iron Hand 1. Deft Strikes III 2. Iron Skin III
Tempest (7 AP) • Shield of Whirling Steel, Tempest 1. Improved Reaction III, Whirling Blades
Kensei (40 AP) • Kensei Focus: Light Blades 1. Weapon Group Specialization, Haste Boost III 2. Tactics III, Weapon Group Specialization, Improved Dodge III, Weapon Meditation III 3. Weapon Group Specialization, Shattering Strike III, Strength 4. Weapon Group Specialization, Strength 5. Keen Edge, One with the Blade, Deadly Strike
Deepwood Stalker (1 AP) • Far Shot
Arcane Archer (3 AP) • Arcane Archer 1. Conjure Arrows
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