I was thinking about the difference in the DC and actually wizards can get A LOT more DC than sorcerer or warlock. To start with, on a realistic build that isn't full retart for R10 (that means doesn't skip max), only wizards have room for 2x necro focus feat, completionist, wiz pl and spellpen. The other casters have to skip the necro focus feats. Or they skip spellpen but the monsters that have it, the flameskulls, are specially deadly and you don't want to be missing them.
To start with I'll clear the difference between warlock and sorc in necro DC. Sorcs have 9 lv of spell and warlocks have 6. But warlocks get 1 DC from SE, 1 from a better capstone and possibly 1 from TS. Both are feat starved and can't buy spell focus necro. So the DC is equal or sorcs have 1 more if warlock is taking tier 5 in SE, wich is probably better.
So doing the numbers for an archmage, then let's see for a PM. Will make only for necro, as enchant you have enough even on DPS builds. This is comparing to a sorc
- From archmage tree you get 2 DC more - Get 1 DC more because you can take 4 INT from harper (dump pale master tree), not avaliable for CHA - 1 more DC from festive INT, not avaliable for CHA - 2 more DC from greater spell focus _______________________________________ 6 DC
But you loose 3 DC from EA, and about half a DC from not being in EA (that offers 8 CHA, but on magister you don't have to twist necro focus so EA offers 1 more stat than magister) _______________________________________ 2.5 more DC than sorc.
Now for pale masters:
- Get 1 DC from archmage tree - Get 2 more DC from lich INT - Get 1 more DC from lich - Get 1 DC from PM tree - 1 more DC from festive INT, not avaliable for CHA - 2 more DC from greater spell focus - 2 more DC from abbot helm popping 24/7 - loose 3.5 DC from being in magister ____________________________________ 6.5 DC more than sorc
Let's say 6. That's 30% more effectiveness, coming at the cost of basically doing no DPS, no wings, playing undead and in magister, less SP pool. You get working reflexes, imunnity to horrid wilting, enervation SLA.
Not sure if it's worth. Clearly going archmage is not. but for PM... 6 DC is a hell lot, but then you have a character that doesn't do anything but DC casting, and it's not like people are playing R10 every day. I mean ok, you do damage with spells, but it's totally garbage and costs too much for the spell point pool.
|