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Skoodge
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Decent 1st timer Monk build?
Feb 5th, 2018 at 3:01pm
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Yeah, I know there are some hardcore, topnotch, dps heavy builds already listed.  Are they good for someone getting their feet wet with the class?  I don't need to go all out my first life while learning the ropes, I'd rather have something easier while I get used to it (but still need to be able to solo pussy reaper with the lower levels, but I suspect that's not going to be an issue).

No kung-fu bears or wolves though.  Don't care how powerful they might be...I've always found them a little too silly Tongue
  

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Re: Decent 1st timer Monk build?
Reply #1 - Feb 6th, 2018 at 12:48am
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20 Monk Human.
Need enough Dex (17) to get ITWF by level 15, enough Int (13) to get Combat Expertise by level 3, otherwise focus on Con and Int.

Grab:
Dodge/Mobility/Combat Expertise/Spring Attack/Whirlwind Attack (Try to prioritize these and get WWA by level 6).
TWF/ITWF/GTWF
IC: Bludgeoning
Stunning Fist
Precision

Enhancements:
Prioritize Cores 1/2 in Ninja Spy, then into Shintao until you start generating enough Ki to keep Core 3 of Ninja Spy up. In Shintao, prioritize the Smite Tainted Creatures to Kukan-Do line.

Best lowbie weapons are Weeping Wraps (level 2, from the f2p The Captives quest), Scorching Wraps (level 4, from 3bc rare encounter).
At your own leisure, grab Vampiric Stonedust Handwraps, HE Adamantine Knuckles, and Scraps of Enlightenment.

Best lowbie Armor is ML 4 Cannith Challenge Robe of Ice.
Grab higher level/tiers of it or Garments of Equilibrium at your leisure.

Also try to grab ml 3 Bracers of Wind from Cannith Challenges. Permablur.

Max out wisdom and spam stunning fist and Shintao abilities. Use Fists of Light/Healing Finisher/etc. to heal, supplementing with Vampiric Stonedust.

The other finishers are generally not worth it. Don't bother with Quivering Palm. Wholeness of Body and Meditation are very situational. Slow Fall is nice but you still might want Feather Fall, especially on lower levels. Grab a strength item or you'll get encumbered easily. Run in Fire Stance at lower levels and grab Crane from Henshin. Later run in Ocean Stance.
  
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5 Foot Step
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Re: Decent 1st timer Monk build?
Reply #2 - Feb 7th, 2018 at 9:26am
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Quote:
Decent 1st timer Monk build?


Wraps or shuri? Heroics only, or beyond?

Need...More...Input.
« Last Edit: Feb 7th, 2018 at 9:27am by 5 Foot Step »  

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Re: Decent 1st timer Monk build?
Reply #3 - Feb 7th, 2018 at 2:54pm
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5 Foot Step wrote on Feb 7th, 2018 at 9:26am:
Wraps or shuri?


I don't know, I'm a first timer Tongue  Probably wraps, I'll be doing arti soon after then (after RL is in the DDO store) probably mostly casters, so this will most likely be my last melee life for awhile.  Just did a stick rogue, so wraps will be a nice change of pace.

5 Foot Step wrote on Feb 7th, 2018 at 9:26am:
Heroics only, or beyond?


Most likely just heroics, unless the class just knocks my socks off and is easier to play in epics than an arti (present plan is to do at least two lives worth of monk followed by two epic arti lives to knock out the arti PL's at the same time as the PDK PLs).
  

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Re: Decent 1st timer Monk build?
Reply #4 - Feb 8th, 2018 at 11:44am
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http://www.ddovault.com/cgi-bin/yabb2/YaBB.pl?num=1513382444/12#12

Quote:
17 Monk/2 Fighter/1 FvS
Aasimar

Stats:..........Level 1 (36 pt build)

Strength............8
Dexterity...........16
Constitution.......16
Intelligence........8
Wisdom.............20 (+ level ups)
Charisma............8

MMMFvM MMFiFiM MMMMM MMMMM

Feat Progression:
Level 1   : Two Weapon Fighting
Level 1   : M1: Stunning Fist
Level 2   : M2: Dodge
Level 3   : Completionist
Level 6   : Mobility
Level 7   : M6: Combat Expertise
Level 8   : F1: Spring Attack
Level 9   : F2: Whirlwind Attack
Level 9   : Improved Two Weapon Fighting
Level 12 : Improved Crit Blunt
Level 15 : Greater Two Weapon Fighting
Level 18 : Weapon Focus Blunt
Level 21 : Overwhelming Critical
Level 24 : Improved Martial Arts
Level 26 : Perfect Two Weapon Fighting
Level 27 : Vorpal Strikes
Level 28 : Elusive Target
Level 29 : Dire Charge
Level 30 : Sneak of Shadows
Level 30 : Scion of the Ethereal Plane



Skills: Concentration, Heal, Jump, Spot, 1 in Tumble, UMD

Enhancements:
39 in Shintao
11 in Henshin
13 in NS
12 in Kensei
4 in Warsoul
racial AP in racial

Code
Select All
Enhancement: Kensei (Ftr) - Kensei Focus: Martial Arts (Rank 1)
Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
Enhancement: Kensei (Ftr) - Tactics (Rank 1)
Enhancement: Kensei (Ftr) - Tactics (Rank 2)
Enhancement: Kensei (Ftr) - Tactics (Rank 3)
Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Action Boost (Rank 1)
Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
Enhancement: Shintao (Mnk) - Argent Fist (Rank 1)
Enhancement: Shintao (Mnk) - Difficulty at the Beginning (Rank 1)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
Enhancement: Shintao (Mnk) - Lifting the Veil (Rank 1)
Enhancement: Shintao (Mnk) - Smite Tainted Creature (Rank 1)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
Enhancement: Shintao (Mnk) - Conditioning (Rank 1)
Enhancement: Shintao (Mnk) - Conditioning (Rank 2)
Enhancement: Shintao (Mnk) - Conditioning (Rank 3)
Enhancement: Shintao (Mnk) - Restoring the Balance (Rank 1)
Enhancement: Shintao (Mnk) - Jade Strike (Rank 1)
Enhancement: Shintao (Mnk) - Dismissing Strike (Rank 1)
Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
Enhancement: Shintao (Mnk) - The Receptive Earth (Rank 1)
Enhancement: Shintao (Mnk) - Tomb of Jade (Rank 1)
Enhancement: Shintao (Mnk) - Instinctive Defense (Rank 1)
Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
Enhancement: Shintao (Mnk) - Empty Hand Mastery (Rank 1)
Enhancement: Shintao (Mnk) - Kukan-Do (Rank 1)
Enhancement: Shintao (Mnk) - Violence Begets Violence (Rank 1)
Enhancement: Shintao (Mnk) - Meditation of War (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Ki Bolt (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Sounding Staff (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Mystic Training (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Mystic Training (Rank 2)
Enhancement: Henshin Mystic (Mnk) - Mystic Training (Rank 3)
Enhancement: Henshin Mystic (Mnk) - Way of the Patient Tortoise (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 2)
Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 3)
Enhancement: Warpriest (Fvs) - Smite Foe (Rank 1)
Enhancement: Warpriest (Fvs) - Divine Might (Rank 1)
Enhancement: Warpriest (Fvs) - Divine Might (Rank 2)
Enhancement: Warpriest (Fvs) - Divine Might (Rank 3)  

  

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Re: Decent 1st timer Monk build?
Reply #5 - Feb 9th, 2018 at 10:42am
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5 Foot Step wrote on Feb 8th, 2018 at 11:44am:
17 Monk/2 Fighter/1 FvS
Aasimar

Stats:..........Level 1 (36 pt build)

Strength............8
Dexterity...........16
Constitution.......16
Intelligence........8
Wisdom.............20 (+ level ups)
Charisma............8

MMMFvM MMFiFiM MMMMM MMMMM


Ended up grabbing a build from the mob while waiting, but with the exception of the placement of two points, it's pretty much the same (base wise at least - except I went human, since - as mentioned - I don't have RL nor the new races).

First question - is multi-classing going to make it harder or easier for a 1st timer?  I'm sure you've been playing them for years and ran dozens of lives, but (as I'm finding out) there is a bit of a learning curve.  Monks play very differently than the other melee toons.  If the multi-classing gives adds a ton of power, cool.  I'm in.  But if it requires a slew of combat sequences to get that power, I'm thinking I might be better off with a basic build while learning the class.

So, someone help me with the learning curve here, because so far I'm finding the DPS unimpressive at best.  I'm not sure if it's just weaker starting out (it really was with 'locks, but since it was ranged, it didn't matter that much) or if I'm doing something wrong.

I dipped into Nija spy right away to get the dex bonus to hit and for damage.  Not sure if that was the right choice, but it made sense to me.  I also put a starting point into Henshin for the Melee power and PRR, but everything else has been going into Shintao.

Level 4 and have taken the recommended feats (well, you know, except Completionist.  Someone asking for a 1st time ever Monk build very literally can't have the Completionist feat...unless they bought an account from someone else Wink ).

I'm running wind stance and using the recommended gear (as I requested a few months ago - it gave me time to stock up - thanks for that).

So, does the DPS come later or is there something I need to be doing now (just hit level 4)?  So far I'm pretty sure I'm sucking at finishing moves and need to practice them more.  They seem to mostly kind of blink up and disappear before I can use them and when I do try and use them, I'm not even sure if anything is actually happening.  I kind of squat for a second but don't see anything noticeable happening.  Am I supposed to wait before attacking again?  Or does it happen with my next attack after clicking the finishing move?

Do I need to use less stunning fists to conserve Ki and concentrate more on the finishing attack sequences?

Some tips or a quick overview of a decent attack sequence would be appreciated.  Thanks Cheesy
  

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Re: Decent 1st timer Monk build?
Reply #6 - Feb 9th, 2018 at 2:44pm
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Use stunning fist and the special tree moves. fVs is for wisdom kta. Have tactics up. Fists of light healing is solid too. Ocean stance for wisdom and dodge when doing higher reapers. Get s frozen tunic.
  
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Re: Decent 1st timer Monk build?
Reply #7 - Feb 12th, 2018 at 11:54am
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I think the piece you are missing is the 4 points in War Soul for the Wis version of Divine Might.

A lot of the finishers are G&R. I mainly just use Earth-Earth-Earth for straight DPS, or Light-Light-Light for undead DPS and/or healing. I should do Water-Light-Water more often when I'm running with casters, but usually I can't be bothered unless we're buffing. Note that you can still use the lower tier elemental strikes at higher level. They have separate cooldowns so you can cycle faster.
  

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Re: Decent 1st timer Monk build?
Reply #8 - Feb 25th, 2018 at 7:10am
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OMG I'm hating this class so bad right now.  The only thing keeping me from just LRing is the alignment.

A big part of the problem is the reaper groups have really just dried up on my server.  Without groups to pike off of while I'm learning the curve, it's just a horrible, slow fucking slog fighting through r1 with my 6 crappy reaper points.

Someone help me with my attack sequence, because I have to be fucking it up.  There's no way it can be as simple (and fucking boring as hell) as I have it right now.

Right now I'm mostly just hitting reed in the wind while gathering Ki.  What other clickies are safe to use and aren't a drain on my Ki that won't screw up the sequence I need to get my finishing move? 

I'm level 5 and so totally not use to such a simple attack sequence, so I'm hoping I'm overlooking something that I haven't taken from the like million fucking clickies to choose from in the enhancements. 

There has to be more to it than just building up Ki for a few moves then slowly building up Ki again.  Is trip safe to use or will it screw me up getting to my finishing move? 

This holding one button down while waiting to build up Ki is seriously boring as hell.
  

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Re: Decent 1st timer Monk build?
Reply #9 - Feb 25th, 2018 at 10:20am
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Skoodge wrote on Feb 25th, 2018 at 7:10am:
Someone help me with my attack sequence, because I have to be fucking it up.  There's no way it can be as simple (and fucking boring as hell) as I have it right now.

The problem is (and I'm sure I'll catch a lot of flack for this) is that if you used the build 5fs listed, your first life as a Monk will be a nightmare. Especially on a 1st or even 2nd life toon. Every stat but CHA matters.

That's a build for people who already know what they're doing with the class.

Metal Beast's "Baby's First Fischer-Price-Special-Olympics Monk with training Wheels Build"

Pure 20 MONK:

STR-based Horc with enough INT for Skills, enough DEX for gTWF, and enough WIS (maybe 14) for the abilities to work. Everything left into CON (min 14, dump STR slowly to make this number).

Level ups in STR. Alternate: 2 Level ups in WIS and the rest in STR.

Skill Points in: Concentration, Heal, Jump. At lvl 1 grab Tumble (it won't matter after that). Your CHA will suck, so UMD isn't a thing. Skip Intimidate since Ki Shout replaces it.

Feats: Power Attack (synergizes with Horc racials), Cleave, Great Cleave, Stunning Fist, TWF feats, and IC: Bludgeon. Maybe 10k stars for shits and giggles. Dealer's choice for what's left.

Attack Sequence is: Stunning Fist -> Fists- of Iron -> Cleave -> Great Cleave -> Whatever Finisher. Insert Healing Ki as needed for Stunning Fist. Basically, you don't want shit fighting back. Keep them stunned for helpless and mitigation of incoming damage. Monk isn't an "Auto Attack" class... You have to pay attention while you fight.

AP is full-retard Shintao + Capstone with a few in Henshin for Patient Tortoise, which gives HP and Concentration. This increases as you level at 3, 9 and 15 (+5 HP and +1 Conc per increase)

Enough points in Ninja Spy to get the first 3 cores and Shadow Veil. Sneak Attack Training, Acrobatic (for Dodge) and Fists of Iron. 11 AP or so.

Dump the rest in Horc racial weapon damage and enjoy steam-rolling shit since handwraps count as two-handed weapons.

Wind Stance for DPS, Ocean stance for saves. Fire stance if you need to generate Ki quickly. Get the best Sheltering and resistance items you can find.

Weeping Wraps, Scorching Wraps, and Fanged Wraps are good. Eternal Rest from Catacombs end rewards, and Devotion from Delera's. The Devout Handwraps drop in Shadow Crypt, and are Metalline + Pure Good, but they have a very low drop rate in the "big chest" which makes them a rare boon to find. ToEE wraps are sick if you have the patience to farm them.

Bonus funsies if you get a set of Jidz-Tet'ka bracers from Sentinels. (It was a thing once). Otherwise, Slaver's crafted or Cannith Bracers of Wind.

Vampiric Stonedust Wraps for most "everyday use" and Dwarven Brawler's Wraps from Tethyamar for situational use. Scraps of Enlightenment from the Archons chain are sweet kit.

Then grab the Slave Rags from Slaver's, the Quicksilver Cassock from Sorrowdusk, and the Emissary's Vestments from The Newcomer's. Garments of Equilibrium are OK, but they're outdated now (no slots).

White Dragonscale Robe, ftw at Lvl 14. Even without a slot, it's LULZ. However, if you have an Elite Ancient Band or a Laurel Helix, you can stick with Emissary/Slaver's robes. Frozen Tunic is a very rare find but it occasionally shows up on the AH.

Note: Level 10 is normally where you'd start to equip the Ravenloft stuff, but between slavers gear and Dragonblood stuff, it's a lateral move at best.

Adamantine Knuckles can eat a dick sine their only advantage is the 3 augment slots, which are useless if you don't have the sexy augments (Meteoric Star Ruby, Endless Night, Ghostbane, X-DR breaking) to stick in them, and all monks get Adamatine DR bypass around the time you can equip them anyway.

Disclaimer: Now is the time when I mention that this build falls off pretty sharply in Epics, where WIS-based and DEX-based builds rule supreme.

But it should ROFLstomp Heroics and give you enough experience with the class to go back and use 5fs' build or something similar.
« Last Edit: Feb 25th, 2018 at 10:50am by Metal-Beast »  

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Re: Decent 1st timer Monk build?
Reply #10 - Feb 26th, 2018 at 3:10pm
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Feel free to swap into fire stance once in a while to build up reserve ki. Also, the passive ki regen from Henshin is kind of a big deal.

Oh, and don't do the strikes one at a time. Save up enough ki to do the whole sequence and then do them all in a row. Then you can do whatever in between sequences (while you're saving up ki) without worrying about your finisher.

Though at that level (especially if you're not generating extra ki) you should probably just ignore finishers and spam stunning fist. Use the finisher sequence on stuff that is immune to stunning.
  

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