Feklar wrote on Feb 12
th, 2013 at 8:22pm:
99.9%??? You just lost all credibility. Go play any other MMO and tell me that it's 99.9% common to find yourself frozen for a minute, 5 minutes, 10, daily, in the same instances, along with all of your party, and others in general chat. DDO has a problem, whether the lag/latency are actually internal or a result of poorly anticipating today's internet's rtt's, it's still THEIR problem. My end's good. My end's configured correctly, my ISP is fine, I can play other games just fine.
Again, if you'd read the thread in question, you'd see that my response is in there. Now fuck off and stop wasting my time.
It can be at Turbine, but it can also be any where in the backbone of the carriers... ( read: Cogent, Pnap, Level3, Equant, ... )
You have no idea how easy it's to generate a 'hiccup' in those. One node goes down in there, it takes between 10 second and 10 minutes for the routing tables to update [ depending on network complexity ] and during that update you're going to stay frozen, because packets are still going to come, eventually.... and if that node is used by you and your friends you're all going to be frozen.
Enve if your PC is fine, your ISP is fine and the fucking Turbine servers are fine.
I work all day fixing those fucking hiccups, or trying to find the root cause of those fucking hiccups.
I'm one of the guys that gets called up when a 10Gb link flaps and all the LDP peers stay in INIT stage ( meaning that no traffic witll go through and the routing tables are not updated... meaning Freeze time and Red Link for a lot of people in DDO ).