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Hag Master
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GxB = 'of' slaying
May 7th, 2015 at 3:00pm
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I TR'd a toon down last week, a Drow chucker.

Going for a rng/rog/bard thrower for giggles.

The real focus of the build is to make it a full leveling experience, meaning something effective and fun level to level that changes as he goes. For instance I won't be back to chucking until 20 and beyond, in the meantime I don't rush it just hit every quest for max favor, as he will be parked at end game when I get him back up in a month or so.

So to my point, one of my drives was to take full advantage of fletching's recycle property once I hit lev 8 and could use slayer ammo at level almost exclusively. My early levels focused on Harper Int dam and ranged power, adding GxB mech buffs as the levels went.

Then when I hit 8 (4 ranger, 4 rogue) I reset points and put most everything (23 of 28 points) into Mech to get full levels of fletching, so no Int damage etc... as I would be using slayer ammo and looking for one-shots as opposed to DPS.

First quest I hit was ToEE on Hard, I hotbarred human, orc, giant, vermin ammo and set off, funny thing happened along the way. Even running at level hard=8, the mobs were saving pretty often, don't get me wrong, it still worked great and I didn't even go through a full stack of human ammo in completing Part I, still had 34 left after 532 kills, so fletching definitely was doing the trick.  But often it would take two or three shots to get the fail/kill shot.

So, in some cases where I was breaking shit I had switched back to my GxB and base ammo and occasionally I would run into Mobs while doing it. And just like the slayers, It would take 2 or 3 shots to drop them with a GxB running base ammo, pretty funny.

Now it was a different story with the Ogres, they dropped way more often with one shoot from the giant-slaying ammo, Orcs did a little better but still worse than humans. I ended up using/losing 24 orc slayer arrows, and only 11 giant slayers, and I did run into three of the Ogre parties.

I will keep using the slayers for a level or two, but now I realize that if I put all those points back into harp and dam, and some ranger as opposed to spending all just to get Fletching, I would still be killing at the same rate. 
« Last Edit: May 7th, 2015 at 3:01pm by Hag Master »  
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harharharhar
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Re: GxB = 'of' slaying
Reply #1 - May 7th, 2015 at 3:23pm
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I just leveled my alt 10Rogue/8Bard/2Fighter to 18. Very excited about epic levels in Divine Crusader. Bard throwers work great if you keep up your Doubleshot. If they fix Mechanic to not give 50RP instead of 20RP it's supposed to, then it will be a real challenge to decide between t% mech and T5 Swash fora thrower.
  
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Hag Master
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Re: GxB = 'of' slaying
Reply #2 - May 7th, 2015 at 3:47pm
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Sounds fun, what race? and what are you planning on chucking?
  
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harharharhar
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Re: GxB = 'of' slaying
Reply #3 - May 7th, 2015 at 4:41pm
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Hag Master wrote on May 7th, 2015 at 3:47pm:
Sounds fun, what race? and what are you planning on chucking?


Chucking Stars, Halfling always for throwing stars if centered or not 20 Monk for crit range and dex to damage.
  
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Hag Master
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Re: GxB = 'of' slaying
Reply #4 - May 7th, 2015 at 4:55pm
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I assumed so, but one can always hope that some new and untold thrown weapon option will emerge from the mists of Chucking. Needless to say my Drow will be doing the same.

Some day though.
  
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Re: GxB = 'of' slaying
Reply #5 - May 13th, 2015 at 12:28pm
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20 monk double-boosting PDK, mate. Costs a heart, but it's ever so fun with the current LD shenanigans.

Just be sure to select Dex and Wis as the stats that boost during a boost!
« Last Edit: May 13th, 2015 at 12:31pm by Bobbicus »  
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Re: GxB = 'of' slaying
Reply #6 - May 13th, 2015 at 3:16pm
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Hag Master wrote on May 7th, 2015 at 4:55pm:
untold thrown weapon option will emerge from the mists of Chucking



Until halfling is a weapon type, I am not interested.
  

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FM
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Re: GxB = 'of' slaying
Reply #7 - May 13th, 2015 at 8:57pm
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Is the +1 crit multiplier working for stars while swashbuckling yet?
  
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Hag Master
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Re: GxB = 'of' slaying
Reply #8 - May 13th, 2015 at 11:32pm
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On the UI numbers listed? yes. In action? can't say for sure as of yet.
  
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Re: GxB = 'of' slaying
Reply #9 - May 14th, 2015 at 12:55am
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FM wrote on May 13th, 2015 at 8:57pm:
Is the +1 crit multiplier working for stars while swashbuckling yet?


It is, according to Harhar.
  

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Hag Master
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Re: GxB = 'of' slaying
Reply #10 - May 14th, 2015 at 2:35am
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FM wrote on May 13th, 2015 at 8:57pm:
Is the +1 crit multiplier working for stars while swashbuckling yet?


No.

Just tested for a couple of hours, it's only a UI buff it does not change the actual multiplier, I am so bummed.

How fucking hard can it be?

Edit: forgot to mention that it is the same for all thrown weapons, not just shuriken. No +crit multiplier for any of them.
« Last Edit: May 14th, 2015 at 2:41am by Hag Master »  
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Re: GxB = 'of' slaying
Reply #11 - May 14th, 2015 at 5:58am
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Fletching @ 80% still burns thru bolts damn fast. That whole 20% chance seems to happen quite often.... I'm wondering how it will work with House D sturdy +3 bolts......
« Last Edit: May 14th, 2015 at 6:01am by Doggydaddy »  
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Re: GxB = 'of' slaying
Reply #12 - May 14th, 2015 at 12:32pm
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It was working just fine when I tested it on an iconic in GH a couple weeks ago.

Can you post a screenshot of you inventory with the damage tab expanded and you critting something?

I was doing 21-25 on my Swash iconic test character, and 70-75 on a crit. That's x3
  
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Hag Master
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Re: GxB = 'of' slaying
Reply #13 - May 14th, 2015 at 3:13pm
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I will grab a screen shot over the weekend, I would ask that you do the same.  Also we need screen shots of non-crits as well as crits.

What I finally did was test with mundane returning throwers. I dialed back all extra abilities and went to work on the training dummy. I would get a base line damage for normal hits without swashbuckling, and a baseline of damage resulting from crits. Then run with swashbuckling on, get base damage for normal hits, and baseline damage for crits. The I would go do the same against selected Mob, which of course is much more time consuming. 

With Swashbuckling on or off, the discernible multiplier being applied to the occasional crit never changed, and remained constant to the weapon profile whether swashbuckler was active or not.  Darts doing 60-65 would produce 120-134, nightforge spike would produce crits of 180-195 with swashbuckling on/off. Shuriken same story, as was everything else.
  
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Re: GxB = 'of' slaying
Reply #14 - May 15th, 2015 at 3:12am
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I have tested Holy Sword and Assassin Knife Spec on iconic pally / rogue. I've used +2 Silver Returning Throwing Dagger. In my tests, the crit multiplier did not work.

I've used the default paths
I have used no enhancements for paladin.
I have used enhancements for rogue, did a test run before taking Knife Spec and after taking Knife Spec.
I used no gear, except starter speed V item, and the dagger.
No ship buffs.
I've tested in Kobold's New Ringleader on normal. Beware the two sleeping kobolds near gong, they are probably helpless and skew the results.
Note: Shadar-kai default path takes Power Critical, you will see slightly bigger crits than expected.

Too lazy to test swashbuckling atm.

EDIT: 200 posts, yay. If anyone wonders if there's a restricted access forum for people with 200 posts. No, there is not.
« Last Edit: May 15th, 2015 at 3:16am by crunch »  
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Re: GxB = 'of' slaying
Reply #15 - May 15th, 2015 at 6:59pm
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Yup, nothing has changed since the introduction of Swashbuckler. Just logged on to my Bard thrower for a sec to check.

Lvl 15 - base damage while Swashbuckling is 40-50. Crit damage is 100-110. Tested in and out of Swash stance with Snowstar, Shadowstar, and stacks of store bought shurikens.

There has been no record or evidence of shurikens ever being fixed in Swash, so I will not be wasting my time posting a screen shot of the testing.
« Last Edit: May 15th, 2015 at 6:59pm by FM »  
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Hag Master
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Re: GxB = 'of' slaying
Reply #16 - May 15th, 2015 at 8:19pm
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Same for all thrown weapons.
  
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Hag Master
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Re: GxB = 'of' slaying
Reply #17 - May 15th, 2015 at 8:20pm
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I haven't checked the Mechanic lv18 core on thrown weapons to see it it is.

Since I'm not a fuckwit I always use my GxB, but will have to check the thrown weapons crit mulp this weekend.
  
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Re: GxB = 'of' slaying
Reply #18 - May 15th, 2015 at 10:07pm
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Time to update the spreadsheet?
  

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Re: GxB = 'of' slaying
Reply #19 - May 19th, 2015 at 7:11am
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Hag Master wrote on May 15th, 2015 at 8:20pm:
I haven't checked the Mechanic lv18 core on thrown weapons to see it it is.

Since I'm not a fuckwit I always use my GxB, but will have to check the thrown weapons crit mulp this weekend.


What kind of class split and what ehancements did you take with that GxB?
  

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Hag Master
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Re: GxB = 'of' slaying
Reply #20 - May 19th, 2015 at 6:16pm
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Alex DeLarge wrote on May 19th, 2015 at 7:11am:
What kind of class split and what ehancements did you take with that GxB?


I have some pures, and some mixes, what I don't have is the time to scratch my ass much less to log on and play. I will get to this in the coming week hopefully.
  
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Re: GxB = 'of' slaying
Reply #21 - May 19th, 2015 at 9:56pm
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think I'll go 19 Rogue/1 Fighter, dump evasion for Full Plate and just max out the benefits for GxB with Assassin & Mechanic

use my last 2 non-Rogue Feats for Two Weapon & Improved 2 Weapon, then use the fighter bonus for Greater Two Weapon. Should let me take Archery and Overwhelming Crit in my Epics, and finally Improved Sneak Attack
« Last Edit: May 19th, 2015 at 10:02pm by ZooperDooper »  
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