I TR'd a toon down last week, a Drow chucker.
Going for a rng/rog/bard thrower for giggles.
The real focus of the build is to make it a full leveling experience, meaning something effective and fun level to level that changes as he goes. For instance I won't be back to chucking until 20 and beyond, in the meantime I don't rush it just hit every quest for max favor, as he will be parked at end game when I get him back up in a month or so.
So to my point, one of my drives was to take full advantage of fletching's recycle property once I hit lev 8 and could use slayer ammo at level almost exclusively. My early levels focused on Harper Int dam and ranged power, adding GxB mech buffs as the levels went.
Then when I hit 8 (4 ranger, 4 rogue) I reset points and put most everything (23 of 28 points) into Mech to get full levels of fletching, so no Int damage etc... as I would be using slayer ammo and looking for one-shots as opposed to DPS.
First quest I hit was ToEE on Hard, I hotbarred human, orc, giant, vermin ammo and set off, funny thing happened along the way. Even running at level hard=8, the mobs were saving pretty often, don't get me wrong, it still worked great and I didn't even go through a full stack of human ammo in completing Part I, still had 34 left after 532 kills, so fletching definitely was doing the trick. But often it would take two or three shots to get the fail/kill shot.
So, in some cases where I was breaking shit I had switched back to my GxB and base ammo and occasionally I would run into Mobs while doing it. And just like the slayers, It would take 2 or 3 shots to drop them with a GxB running base ammo, pretty funny.
Now it was a different story with the Ogres, they dropped way more often with one shoot from the giant-slaying ammo, Orcs did a little better but still worse than humans. I ended up using/losing 24 orc slayer arrows, and only 11 giant slayers, and I did run into three of the Ogre parties.
I will keep using the slayers for a level or two, but now I realize that if I put all those points back into harp and dam, and some ranger as opposed to spending all just to get Fletching, I would still be killing at the same rate.
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