Asheras wrote on Sep 21
st, 2015 at 10:21am:
For those with no forum access:
Epic Captain's Set - +2 Quality Strength when both equipped
Bracers - +4 Insight Strength, +10 Attack Bonus, Greater Heroism, Blue, Green.
Boots - +4 Insight Dex, Riposte X , Balance +20, Yellow, Green.
Epic Griffon's Set - +2 Quality Constitution when both equipped
Trinket - Spot +20, Search +20, Seeker +14, Colorless, Green
Neck - +4 Insight Con, +20 Insight False Life, +5 Insight Natural Armor, +3 Insight Fort Save, Green.
Epic Double Helix Set - +4 Insight Sheltering when both equipped
Ring - Shelter +24, Fort 120%, Protection +10, Green.
Ring - Enchant Save +6, Illusion Save +6, Insight Spell Save +6, Green
Epic Slice and Dice Set - +2 Quality Seeker, +2 Quality Sneak attack when both equipped
Dagger - +12 Enhancement, 5.50[1d4] (BDR 28.05), Greater Maiming, Armor Piercing 20%, Insight Sneak Attack +6, Sov Vorpal, Purple
Dagger - +12 Enhancement, 5[1d4] (BDR 26.95), Greater Bleeding, Heartseeker VI, Insight Seeker +6, Improved Destruction, Purple
Devil's Handiwork Set: When 6 of 8 above items equipped, +1 Quality bonus to all stats.
Non-set items
Tower Shield - +24 AC, 20 DR, Cold Resist 50, Armor Piercing 20%, Vitality 40, Impact V, Purple
Wraps- +12 Enhancement, Spell Implement +36, Fire Lore 18%, Kinetic Lore 18%, Sonic Lore 18%, Insight Potency +10, Orange
Docent - +12 Enh, Insight Int +4, Quality Armor Bonus +4, Quality Wizardry +65 spell points, +10 Insight Potency, Green.
Quiver - 8% Doubleshot, Ranged Power +4.
Repeating Heavy XBow - 6.5[1d10] (BRD 57.00), Keen III, Armor Piercing 20%, Sov Vorpal, Shrieking V, Orange.
Orb - +12 Enh, Wizardry +275 spell points, Insight Spell Pen +2, Quality Spell Focus +2, Orange
Throwing Dagger - 5[1d4] (BDR 26.95) Solar VI, Greater Bleeding, Improved Paralyzing, Orange.
Robe - +12 Enh, Insight Charisma +4, Insight Potency +10, Quality Wizardry +65 points, Quality Armor +4, Green.
Thanks Ash.
That is mostly a boatload of meh at ML 28. Most would be desirable at ML 20-24 or so.
The quiver will be a clear best in slot for any ranged character that can't afford -50 to concentration. (10k stars shuriken chuckers and monkchers) I would still probably want it on others though since speed, insightful sneak attack, and stealth strike are potentially available elsewhere.
The boots aren't special in and of themselves, but they free up bracer options without giving up that save bonus. (Considering my typical bracer progression on almost every character/build is Guardian at 15, Sun Soul at 20, Ethereal at 27)
The trinket fails to compete with e Litany, but 14 seeker is nice so I could see a pally or other good-aligned character wearing it or maybe a trapper that wants to have the seeker and search and spot slotted all the time.
The necklace looks like junk, but is helped out by the fact that there isn't an
abundance of amazing necklaces right now.
The sheltering/fort ring is worth a slot if you don't already have those effects slotted, but the other ring is a complete joke.
The daggers are decent I guess. I like how they compliment each other, several of those abilities will apply to both hands.