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R.I.P. Arcane Archers
Oct 16th, 2015 at 1:20pm
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Proposed Change to Manyshot: from 4 arrows per shot to a formula that distributes EITHER 2 or 3 for an average of 2.41

Dev Calculations.

Now:
MS = 20 sec * 4 arrows/sec = 80
10k = 60 sec * 2.75 arrows/sec = 165
Nothing = 25 sec * 1 arrow/sec + 15 sec * 1.29 arrows/sec = 44
Total 289

Proposed (using Tensors for full bab, which is annoying so kindly change that to char level):
MS = 20 * 2.41 = 48
10k = 60 * 1.89 = 113
Nothing = 40 * 1.29 = 52
Total 213

you nigger faggots have no idea how bad this is for ranged builds.  if they implement this gay, jew, cuckolding, the adrenaline charged slayer arrows, whose damage gets applied to 4 arrows on every burst when manyshoting, will now only get applied to 2.41 arrows: that's an immediate DPS decrease of 44%.  If they nerf slayer arrow on top of this (they already said they would), that's going to tip the scales to well over a 50% drop in DPS (assuming they take only 6% damage off of slaying arrows, which they won't; it'll be more than that) and represent the single biggest nerfing, not just in ddo, but in video game history! 

no one, in any game, ever, has taken so many quality builds and just chucked them in the trash heap in a hearbeat.  this is the most authoritarian, heavy handed, "we just don't like that some people are uber" approach to video game management that I have ever seen: it reeks of incompetence (or they wouldn't be forced into a series of such drastic changes, endless patches, multiple hotfixes, etc.) and a lack of long-term planning (they literally have their heads completely up their asses.)  the funny thing is, those mathmetically illiterate assholes think they're dropping ranged DPS by "only 26.3%" because they have absolutely no command of basic arithmetic.  we're not talking equations here, were talking basic addition, subtraction, multiplication, and division.  the developers are obviously products of a public education system that has failed to teach even minimal competence in math, and now ddo players are paying the price.

this "balancing" act is full of aids and fail; i really with the devs would drink bleach instead of fucking with the game evey 5 mins. "just because."
« Last Edit: Oct 16th, 2015 at 1:20pm by [] »  
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Asheras
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Re: R.I.P. Arcane Archers
Reply #1 - Oct 16th, 2015 at 1:48pm
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[] wrote on Oct 16th, 2015 at 1:20pm:
Proposed Change to Manyshot: from 4 arrows per shot to a formula that distributes EITHER 2 or 3 for an average of 2.41

Dev Calculations.

Now:
MS = 20 sec * 4 arrows/sec = 80
10k = 60 sec * 2.75 arrows/sec = 165
Nothing = 25 sec * 1 arrow/sec + 15 sec * 1.29 arrows/sec = 44
Total 289

Proposed (using Tensors for full bab, which is annoying so kindly change that to char level):
MS = 20 * 2.41 = 48
10k = 60 * 1.89 = 113
Nothing = 40 * 1.29 = 52
Total 213

you nigger faggots have no idea how bad this is for ranged builds.  if they implement this gay, jew, cuckolding, the adrenaline charged slayer arrows, whose damage gets applied to 4 arrows on every burst when manyshoting, will now only get applied to 2.41 arrows: that's an immediate DPS decrease of 44%.  If they nerf slayer arrow on top of this (they already said they would), that's going to tip the scales to well over a 50% drop in DPS (assuming they take only 6% damage off of slaying arrows, which they won't; it'll be more than that) and represent the single biggest nerfing, not just in ddo, but in video game history! 

no one, in any game, ever, has taken so many quality builds and just chucked them in the trash heap in a hearbeat.  this is the most authoritarian, heavy handed, "we just don't like that some people are uber" approach to video game management that I have ever seen: it reeks of incompetence (or they wouldn't be forced into a series of such drastic changes, endless patches, multiple hotfixes, etc.) and a lack of long-term planning (they literally have their heads completely up their asses.)  the funny thing is, those mathmetically illiterate assholes think they're dropping ranged DPS by "only 26.3%" because they have absolutely no command of basic arithmetic.  we're not talking equations here, were talking basic addition, subtraction, multiplication, and division.  the developers are obviously products of a public education system that has failed to teach even minimal competence in math, and now ddo players are paying the price.

this "balancing" act is full of aids and fail; i really with the devs would drink bleach instead of fucking with the game evey 5 mins. "just because."


The resulting arrows will be significantly less, no doubt.  Although that math shown is pretty weak.  Doubleshot can easily be 47%  (10% epic feat, 20% DWS or AA or Kensai, 9% 3 E-PL's, 8% quiver) and as high as 70-75%

Now:
MS = 20 sec * 4 arrows/sec = 80
10k = 60 sec * 2.75 arrows/sec = 165
Nothing = 25 sec * 1 arrow/sec + 15 sec * 1.47 arrows/sec = 47
Total 292

Proposed (using Tensors for full bab, which is annoying so kindly change that to char level):
MS = 20 * 2.59 = 52
10k = 60 * 2.17 = 130
Nothing = 40 * 1.47 = 59
Total 241

17.5% reduction.

I also don't agree with the:
Quote:
is the most authoritarian, heavy handed, "we just don't like that some people are uber" approach to video game management


because ranged builds were not uber.  Far from it.  They were middling DPS, at best.  They could do some fantastic burst DPS for a few seconds but, outside of that, were really really weak. 

Now, they will say that DPS isn't being nerfed as much as Rate of Fire suggests because they are buffing RP.  And the results look like this:

Now:
MS = 20 sec * 4 arrows/sec = 80
10k = 60 sec * 2.75 arrows/sec = 165
Nothing = 25 sec * 1 arrow/sec + 15 sec * 1.47 arrows/sec = 47
Total 292

Proposed:
MS = 20 * 2.59 * 2.12 = 110
10k = 60 * 2.17 * 1.60= 208
Nothing = 40 * 1.47 = 59
Total 377

=29% dps boost. 

Now those numbers are skewed because 1) I didn't include any passive RP, and that will lower the % difference, but we are sticking with simple math here.  and 2) I'm not including any on-proc damage Things such as slayer arrows, mortal fear base damage (Not even the proc), tier 1 TF damage, tier 2 TF crit damage, or any other gear proc effects, ED's, or enhancements that might add damage outside of the base x[W] * RP damage calculation.  3) I'm not including any of the new elemental damage arrows from AA that might improve DPS as well.  I think the net result is probably within 5% of where it s now up or down ove 120 seconds.

The point is that the DPS results aren't as good as they say it is nor are they as bad as you say it is.  With the one special case.  Stacking Manyshot with Adrenaline, Slayer and Helpless and/or IPS to get massive crit numbers in the 10's of thousands.  This is a clear, massive nerf to that play style.  Which, unfortunately, was the predominate play style because, as I mentioned earlier, nothing else was really viable. 

They have clearly decided that this play style is not one they want to support.  And so, they have made a blah DPS option with 1 redeeming playstyle a blah DPS option with no redeeming playstyles.  That's not a solution.  That's a mess.
« Last Edit: Oct 16th, 2015 at 1:50pm by Asheras »  
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Re: R.I.P. Arcane Archers
Reply #2 - Oct 16th, 2015 at 1:51pm
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Another math-impaired retard: what percentage of 4 does 2.41 represent?  I'll give you a hint: 2 would be 50% of 4.

Work it out and show your math.

I got a nice, cold glass of Windex for you; faggot.
« Last Edit: Oct 16th, 2015 at 1:53pm by [] »  
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Re: R.I.P. Arcane Archers
Reply #3 - Oct 16th, 2015 at 1:55pm
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Hello Uurlock
  
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Re: R.I.P. Arcane Archers
Reply #4 - Oct 16th, 2015 at 4:06pm
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[] wrote on Oct 16th, 2015 at 1:51pm:
Another math-impaired retard: what percentage of 4 does 2.41 represent?  I'll give you a hint: 2 would be 50% of 4.

Work it out and show your math.

I got a nice, cold glass of Windex for you; faggot.


You clearly have a problem with cogitation. You're welcome to chone any time now.
  
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Re: R.I.P. Arcane Archers
Reply #5 - Oct 16th, 2015 at 4:27pm
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chone?  eat a dick...
  
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Re: R.I.P. Arcane Archers
Reply #6 - Oct 16th, 2015 at 4:47pm
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Inspiring words there from our sponsor.
  
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Re: R.I.P. Arcane Archers
Reply #7 - Oct 16th, 2015 at 4:52pm
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Hey bigot boy, you can leave now. Only a moron feels the need to use those kind of slurs because he is just so angry when one of his builds is impacted, but he isn't smart enough to express it.

Seriously, go away, you racist bullshit sucks almost as much as your math does.


The funny part of course is that there is some real problems with the Manyshot change, but you can't figure out why.

BTW I'm not joking, you should leave, the stupidity that kind of bigotry exposes? your too dumb to live.
  
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Re: R.I.P. Arcane Archers
Reply #8 - Oct 16th, 2015 at 4:53pm
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kiss the tip
  
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Re: R.I.P. Arcane Archers
Reply #9 - Oct 16th, 2015 at 4:54pm
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RemRemi wrote on Oct 16th, 2015 at 4:52pm:
BTW I'm not joking, you should leave, the stupidity that kind of bigotry exposes? your too dumb to live.


Yup. Someone else just told me in another thread: leave. Ok, I will leave those threads, but fuck you, there's a good bunch of people here talking about this game, you want to resolve your daddy issues? Go punch a wall, or post in the idiot boards designed for you. Seriously, there was a reason why DIAF became an acronym.
  
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Re: R.I.P. Arcane Archers
Reply #10 - Oct 16th, 2015 at 4:56pm
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just the tip, now; don't get carried away.
  
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Re: R.I.P. Arcane Archers
Reply #11 - Oct 16th, 2015 at 6:43pm
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[] wrote on Oct 16th, 2015 at 4:56pm:
Me scared of other people, me yell stuff.  Jewish people, brown people make me feel dumdum, me sad, sad bigot. Cry



We know.
  
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Re: R.I.P. Arcane Archers
Reply #12 - Oct 16th, 2015 at 6:58pm
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RemRemi wrote on Oct 16th, 2015 at 4:52pm:
BTW I'm not joking, you should leave, the stupidity that kind of bigotry exposes? your too dumb to live.

On the contrary, The Vault is saving every other comment site he'd visit from his ignorant bullshit as long as he's here.

We're a bunch of fucktards, but we provide a valuable public service.
  

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Re: R.I.P. Arcane Archers
Reply #13 - Oct 16th, 2015 at 10:11pm
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that's it; munch it.
  
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Re: R.I.P. Arcane Archers
Reply #14 - Oct 17th, 2015 at 1:52am
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totally wrote on Oct 16th, 2015 at 4:06pm:
You're welcome to chone any time now.


well technically he managed to get Vault Banned once... http://www.ddovault.com/cgi-bin/yabb2/YaBB.pl?num=1433804935/65#65

With the level he showed in that old thread ( and a few other ones during his meltdown this summer ), he probably can't find the chone button on his forum profile with a pointed procedure, a big blinking light on top of it and a wide angle proctoscope.
  

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Re: R.I.P. Arcane Archers
Reply #15 - Oct 17th, 2015 at 11:18am
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I'm new here.  I'm this, and what's 12?
  
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Re: R.I.P. Arcane Archers
Reply #16 - Oct 18th, 2015 at 6:05pm
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[] wrote on Oct 17th, 2015 at 11:18am:
I'm new here.  I'm this, and what's 12?


Your IQ?
  
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Re: R.I.P. Arcane Archers
Reply #17 - Oct 18th, 2015 at 6:27pm
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8 posts, lol, look at the new guy.
  
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Re: R.I.P. Arcane Archers
Reply #18 - Oct 18th, 2015 at 6:33pm
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Seriously, if you need Adrenaline + Manyshot + whatever the fuck to feed your epeen or low and behold to actually complete the content in this game then you need to reevaluate.

"ohh look at my big numbers, my big numbers, ohh my big numbers aren't so big, ohhh my big numbers are getting smaller, ohh shit I'm getting small, ohh fuck, ohhh fuck, fuuuckkkk!"

Cry more, get a fucking girlfriend, go outside, chill out!
  
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Re: R.I.P. Arcane Archers
Reply #19 - Oct 18th, 2015 at 6:36pm
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[] wrote on Oct 18th, 2015 at 6:27pm:
8 posts, lol, look at the new guy.


You might want to check join date before making assumptions.

and... Hi Welcome
  
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Re: R.I.P. Arcane Archers
Reply #20 - Oct 18th, 2015 at 6:37pm
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you remind me of one of my highscool girlfriends.  out school offered some AP psychology course that counted for college credit, she got an A in it, and was never the same again; always analyzing everything.  her name was sally, but i used to call her buttercup (from Princess Bride.) and she used to call me...gargantuan.
  
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Re: R.I.P. Arcane Archers
Reply #21 - Oct 18th, 2015 at 7:22pm
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Coasterhops wrote on Oct 18th, 2015 at 6:33pm:
go outside

it's dangerous out there
  

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Re: R.I.P. Arcane Archers
Reply #22 - Oct 18th, 2015 at 9:03pm
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[] wrote on Oct 18th, 2015 at 6:37pm:
you remind me of one of my highscool girlfriends.

Grin  Grin  Grin. Of all your copious crap spewing this one is the most obvious lie.
  
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Re: R.I.P. Arcane Archers
Reply #23 - Oct 18th, 2015 at 9:22pm
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It seems that ranged DPS requires more fucks than I have to give.

Truly, these are the times that I'm grateful none of my builds ever get free of the gimp corral.

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Also this. ^^
  

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Re: R.I.P. Arcane Archers
Reply #24 - Oct 18th, 2015 at 9:30pm
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[] wrote on Oct 16th, 2015 at 1:51pm:
Another math-impaired retard: what percentage of 4 does 2.41 represent?  I'll give you a hint: 2 would be 50% of 4.

Work it out and show your math.

I got a nice, cold glass of Windex for you; faggot.



OMG! hes actually right for once Shocked


you are correct, it is a straight up 2.41 divided by 4 = 0.6025, this gives us a 39.75% decrease in projectiles on every click of the mouse.

HOWEVER

Manyshot now also gives ranged power, which significantly increases the damage dealt per arrow, which it did not do previously.


Ive already done the math for you in multiple threads, it is ~4.5% dmg loss, IF and ONLY IF you are not using tensors. Should you use tensors however, your damage is INCREASED by 12%, even with less arrows shot.
  
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