2 Druid (1d6 wolf)> 5 Ranger > 13 Rogue (7d6) 10 Epic (30 MP) Human
Stats 14 Dex for Feats, Max Con, All levelups in Con
Feats
1 SWF Precision (balance 2) 3 SM 6 Sneak of Shadows 9 SWF#2 (Balance 4) 12 TWF#2 (Dex 17, tomes +3) 15 TWF#3 18 SWF#3 (Balance 7) (6 MP) 21 Epic SA (3d6) 24 LSM 26 PTWF 27 IC:B 28 Silver Bypass (bugged breaks on zone/rest/death until re-equip) 29 Chaos 30 Scion of Ethereal 30 OC
Rogue Feats, Def. Roll, Opportunist (3% DS)
ED: LD with Balanced/Consecrate/Sacred Ground/LSM (88 MP, 8% DS)
Enhancements:
Tempest 35 (DoD, 4% DS) Assassin 28 (4d6, 5 MP, Killer 20% DS, -15% threat, boost) DWS 6 (3d6) TA 8 (-40% threat, -15% threat, movement speed) 6 Tempest (Offhand) 3 Human HAMP
Heroic Ooze GS Axe/ Vaccuum swap in to prep bosses Epic Blazing Sun Orb Madstone Boots (20% AS) Fabricator's Bracers (5% DS) Celestial Avenger Armor (socketed blind immune/fear immune, 17% DS) Epic Litany (socketed Golem's Heart+Nat Armor) Epic Hide of the Fallen Cloak (str, armor pen, socketed prot) Iron Mitts Gloves (hamp 60%, vit, socked Globe) Epic Belt of Thoughtful Rememberance (con, resist, dodge, socketed spot, ) Necklace of Mystic Eidolons (ghostly, ins con, ins dex, aug summon, socketed Soul Gem) Seal of House Avithoul (imp. dec, sneak +5) Ring Dead/Archmagi (Legacy) Accuracy of Insightful Sheltering Helm LGS Dex Skills Goggles +39/HP Epic Quiver of Alacrity (ins sneak +4)
129 Avg Melee Power
18d6 sneak + 14 sneak item + 45 sneak Scion of Ethereal + 15 Sneak of Shadows = 137 x 1.5 scaling x 1.2 (vulnerable) x 2.29 (melee power) = 564 dmg/hit
100 Physical x 2.29 MP x 1.2 vulnerable x 1.4 crit = 384 dmg/hit
Chaos/Misc Ooze (60/hit)
71% Double Strike with killer stacked @ BaB 20 is 7.9 attacks/sec.
1k dmg/hit @ 7.1 hits /sec (8.5 attacks/sec) = 7k dps with heroic GS Ooze axe before action boosts. (would be 8k with LGS vacuum, 10k dual boosted)
Basically if you want to make an ooze build, make a LGS Vacuum weapon instead to swap in to prep bosses, and use the heroic version of ooze instead. You will barely notice the difference on trash, and will do the same damage with vulnerability instead on bosses.
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