Edited: The Blender v4.1
Race: Human
Alignment: Lawful Neutral
Class: 10 Monk/6 Fighter/4 Ranger RMFM RMFM RMFM FRFM FMMM
Stats:......... (36 pt build)
Strength............8
Dexterity...........18 (+ level ups)
Constitution........8
Intelligence........12
Wisdom.............18
Charisma............8
(+7 tomes recommended for all stats)
Feat Progression:
RMFM RMFM RMFM FRFM FMMM
Level 1 : Point Blank Shot
Level 1(H) Quick Draw
Level 2(M1) Shuriken Expertise
Level 3 : Completionist
Level 3(F1) Weapon Focus Thrown
Level 4(M2) Precision
Level 5(R2) Rapid Shot
Level 6 : Dodge
Level 7(F2) Weapon Focus Ranged
Level 9 : Improved Critical Thrown
Level 12 : Master of Forms
Level 12(M6) 10K Stars
Level 13(F4) Weapon Specialization Thrown
Level 14(R4) Precise Shot
Level 15 : Improved Precise Shot
Level 17(F6) Weapon Specialization Ranged
Level 18 : Grandmaster of Forms
Level 21 : Overwhelming Critical
Level 24 : Great Dexterity (Swap for Combat Archery if you are not dodge capped)
Level 26 : Epic Spellpower
Level 27 : Great Dexterity
Level 28 : Doubleshot
Level 29 : Harbinger of Chaos
Level 30 : Sneak of Shadows
Level 30 : Scion of the Ethereal Plane
EnhancementsKensei: 32 AP
Core 3/6
Extra Action Boost 3/3 (6 pts)
Weapon Group Specialization 1/4 (2 pts)
Haste Boost 3/3
Improved Dodge 3/3
Ascetic Training (Contemplation) 3/3
Dex +1
Dex +1
Athletic Mastery 3/3
Shattering Shot 1/3
Strike at the Heart
One with the Blade
Keen Edge
Deepwood Stalker: 23AP
Core 2/6
Stealthy 3/3
Increased Empathy 3/3
Survivalist (2 pts)
AB:RP 3/3
Thrill of the Hunt 3/3
Dex +1
Survivalist 2 (2 pts)
Killer 3/3
Ninja: 12 AP
Core 2/6
Ninjutsu 2/4
Sneak Attack Training 1/4 (2 pts)
Stealthy 1/3
Agility 3/3
Sting of the Ninja (2 pts)
Arcane Archer: 12 AP
Core 1/6
Energy of the Wild 2/3
Elemental Arrows 3/4 (6 pts)
Inferno Shot 3/3
Racial: 1 AP
Damage Boost
Epic Destiny: Shadowdancer
Stealthy 3/3
Dex +1
Lithe 1/3
Dex +1
Grim Precision 3/3
Shrouding Shot 1/3
Dex +1
Improved Invis 1/3
Dex +1
Untouchable
Dex +1
Shadow Form
Dex +1
Twists: 4/3/1/1/1
Piercing Clarity
Whirling Wrists
Stay Frosty
Rejuvenation Cocoon
Enlightenment
L Executioner's Helm (Ins deception +7, Relentless Fury, Seeker 17, Mythic +3)
E Golden Guile (Improved Deception, Ghostly)
E Litany (+2 stats, +4 hit and damage)
CC Cloak (Spell Saves 12/Dodge 15/i Wis 7/2 slots)
Slave craft belt (False life 68/Deception 14/-/Q PRR 11/Mythic 3)
L Ring of Prowess (Deadly 14, Accuracy 28, RP 8, Mythic +3)
CC Gloves(DS 9 of Hamp 61 Ins Dex 7)
Slave craft ring (Wis 17, Resistance 14/-/Q Wis 4/+3 Mythic)
Slave craft Boots (Dex 17/Magnetism 185/Tendon Slice/Q Dex 4/+3 Mythic)
Slave craft Bracers (Con 17/Devotion 185/-/Q Con 4/+3 Mythic)
LGS Goggles (70 HP, 39 dex skills)
Outfit of the Celestial Guardian (Fort 159, Q Deadly 3, Sheltering 38, Parrying 7, Deathblock 9, Angelic Grace, 2 slots, mythic +4)
T3 TF Shuri/Rebellion (-25% threat, Sneak Attack +5, Improved Deception, Armor Piercing 20%, red slot)
EE Quiver of Poison
Slave Lord's Might set +2 Dex/Str, +4 Art RP, +4 Art Deadly
Dodge: 15 item + 3 Past Life + 6 monk levels + 3 dodge feat + 3 Kensei + 12 Grand Ocean stance= 42%
Max Dodge: 25 base + 2 guild + 3 Ninja + 3 Kensei + 8 Grand Ocean stance = 41%
109 average base sneak attack (10d6+33 standing hide mod+25 SoS boost+16 from deception) * (1.5*111 RP=166.5 effective MP)(30 epic levels+20 ToEE+24 SD levels+20 Kensei+6 gear+11 feats)= 290.485 + 160% ANT/SE = 755.261 + 60% DS = 929.552 of just sneak attack damage per animation. (no helpless)
5.75d2+15 enhancement+35 dex +12 deadly + 10 WS = 80.625x1.35 (crit profile) = 80.625+9.35 (17 seeker) x 2.11 (MP) = 189.84725 x 2.6 (ANT/SE) = 493.60285 + .60 (DS) = 607.5112
plus
Mainhand 27 ToS + 10.35 DE + 36 MF + 10.5 CW Ruby + 67.5 Element Arrow (5d8 w/ 300sp) + 15 sting +10.5 harbinger = 112.74 x 1.65 (DS) = 176.85
= 1713.9132 ballpark red name damage per animation while auto attacking