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Asheras
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End game Khopeshes
Jul 20th, 2016 at 11:36pm
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Here's what I have available for my TWF khopesh wielder (either a Ranger or a Fighter of some sort.  Trying to decide which I like better):

Leg GS Vacuum Khopesh
Leg GS Ice Khopesh
Leg GS Mineral Khopesh
ToEE Khopesh w/ set bonus and +2 mythic on it
Thunderholme T3 Mortal Fear Khopesh

What are other folks wielding at end game? 

The Vacuum LGS and ToEE Khopesh is what I have been using a lot, but the armor is really not all that impressive anymore, outside the set bonus.  Is the 20 MP still worth it?  Anything else to consider?

I do use the Ice one a bit when soloing and looking for some more CC when clearing trash.  The freeze proc seems to happen regularly.  The Mineral was really just in case I needed a DR breaker.  But I find I rarely use it.
  
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Re: End game Khopeshes
Reply #1 - Jul 21st, 2016 at 1:46am
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What I use:
20 Epic Chaosblade + Lightning GS
21 Drow Stun khop + Epic Chaosblade
24 Balizarde + Drow Stun khop
26 T2 TF + Lightning Toee khop
28 MF TF khop + Toee khop

What I'd like ( but not really ): TF Reinvigoration - which is not gonna happen since I ran TF raids to death and I have like 70 shadow phlogs and non fire on my melees haha.

Maybe Affirmation LGS - if I didn't always forget to bring my lgs ingredients bag to Shrouds. Besides, only place where getting one shot vs two shot makes a difference is elite Shroud, which does not happen that often.
It's like cold absorb dagger gs on my wizard lol. I try to get rid of unneeded or barely used shit.
  
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Re: End game Khopeshes
Reply #2 - Jul 21st, 2016 at 3:33am
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I'm normally using +++ LGS plus a lightening TOEE with the set bonus, but now I finally have the mats i'd like to make a vacuum LGs.... And switch to celestial armour.
For me the question is whether I'll lose dps without the set bonus.?
I'm way too lazy and generally numericallyilliterate to work it out, so some help would be appreciated.
Base damage number on the +++ is about 61 and on the TOEE its about 51...
  

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Re: End game Khopeshes
Reply #3 - Jul 21st, 2016 at 3:58am
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Asheras wrote on Jul 20th, 2016 at 11:36pm:
The Mineral was really just in case I needed a DR breaker.  But I find I rarely use it. 


Aha! I found the owner of the Marshal Lance sock. heh.

OK just shit posting without useful info. NM. carry on.
  
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Re: End game Khopeshes
Reply #4 - Jul 21st, 2016 at 8:31am
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So, LGS Vaccuum is the fastest way to stack vulnerability?
  

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Re: End game Khopeshes
Reply #5 - Jul 21st, 2016 at 8:35am
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Hmmm... So that's two people recommending the triple positive/affirmation.  The wiki said that the proc for the HP had a one minute cooldown.  That seemed like it was too long.  So is it just the 3 tiers of good damage that is compelling?
  
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Re: End game Khopeshes
Reply #6 - Jul 21st, 2016 at 8:40am
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Mokune wrote on Jul 21st, 2016 at 8:31am:
So, LGS Vaccuum is the fastest way to stack vulnerability?


Seems that way to me.   
  
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Re: End game Khopeshes
Reply #7 - Jul 21st, 2016 at 10:20am
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Triple pos lgs is fucking garbage.

1min cooldown is retarded, the weapon damage is crap v and most mobs in LE  raids hit for over 1k hp anyways.
  

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Re: End game Khopeshes
Reply #8 - Jul 21st, 2016 at 10:32am
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What's your mlee power with and without the ToEE set? And doublestike? The armor covers a lot of doublestrike and has speed XV, so it may give you DPS from extra doublestrike or from opening gear slots that you sued for that. I'm with the same dillema to my thrower, specially if it is worth on a bow because in this case you can't make the set with an off-hand weapon.
« Last Edit: Jul 21st, 2016 at 10:33am by Vaultaccount »  
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Re: End game Khopeshes
Reply #9 - Jul 21st, 2016 at 10:53am
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Pierce Specced.

Balizarde in your main hand.

Draconic reinvigoration weapon in offhand.

  
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Re: End game Khopeshes
Reply #10 - Jul 21st, 2016 at 11:17am
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Bigjunk wrote on Jul 21st, 2016 at 10:53am:
Pierce Specced.

Balizarde in your main hand.

Draconic reinvigoration weapon in offhand.



For Piercing, I agree that 2.5[1d8] +8 with a 15-20 x3 profile is stronger than 5[1d6] + 7 with a 17-20 x 2, but when you are losing the 22 Melee Power on top of that?  You still like it?  Interesting. 

The TF Draconic Reinvigoration, if you go with 1st degree burns, you still get up to 20 stacks of vulnerability in about 40 seconds and you have the boost regen.  But your damage profile is:

3.5[1d6]+9 17-20 x 2 vs. 5[1d6] +14 17-20 x2.  You are giving up about 10 damage per non-crit swing, before melee power or vulnerability is calculated. 

Does the boost regen really trigger that often?  The wiki says 2% chance with a 100 second cool down.

I can see the Balizarde as the main hand weapon just on the strength of that crit profile and die step, I'm just not sure if the best offhand is the TF, the ToEE set, or the Vacuum LGS.  I guess for very long fights, it would be worth it.  Being double boosted is the best DPS possible.  I guess you really only need to equip the TF Draconic weapon every 90 seconds until you get your proc, then you could swap it for a better DPS weapon.  If you remember to do that.  I'm bad about weapon swaps mid fight.


  
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Re: End game Khopeshes
Reply #11 - Jul 21st, 2016 at 12:42pm
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Vaultaccount wrote on Jul 21st, 2016 at 10:32am:
What's your mlee power with and without the ToEE set? And doublestike? The armor covers a lot of doublestrike and has speed XV, so it may give you DPS from extra doublestrike or from opening gear slots that you sued for that. I'm with the same dillema to my thrower, specially if it is worth on a bow because in this case you can't make the set with an off-hand weapon.

I'm not sure about the bow portion of your question, but for a shuri thrower, the ToEE set bonus is almost irreplacable in my opinion, especially on a ranger-splashed shuri.  There is a lot of synergy with 20 ranged and spell power with adrenaline shots,  SA, and elemental imbues scaling.

Several months of experimenting with a 15/7 Dex LGS offhander vs the ToEE offhander in actual gameplay led me to believe that the ToEE set bonus was as good as, if not better than, 6 additional Dex.  I really wanted to drop the ToEE set for LGS offhander and Celestial armor but it always seemed less effective.
« Last Edit: Jul 21st, 2016 at 12:44pm by Digimonk »  
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Re: End game Khopeshes
Reply #12 - Jul 21st, 2016 at 1:19pm
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Mokune wrote on Jul 21st, 2016 at 8:31am:
So, LGS Vaccuum is the fastest way to stack vulnerability?

by far. couple seconds to fully stack depending on attack speed or just MM spam. It has no cooldown allowing your aoe to inflict stacks on everything it touches, potentially
  

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Re: End game Khopeshes
Reply #13 - Jul 21st, 2016 at 1:50pm
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Digimonk wrote on Jul 21st, 2016 at 12:42pm:
I'm not sure about the bow portion of your question, but for a shuri thrower, the ToEE set bonus is almost irreplacable in my opinion, especially on a ranger-splashed shuri.  There is a lot of synergy with 20 ranged and spell power with adrenaline shots,  SA, and elemental imbues scaling.

Several months of experimenting with a 15/7 Dex LGS offhander vs the ToEE offhander in actual gameplay led me to believe that the ToEE set bonus was as good as, if not better than, 6 additional Dex.  I really wanted to drop the ToEE set for LGS offhander and Celestial armor but it always seemed less effective.

When U32 hits, you can craft that 15/7 dex on an accessory with cannith crafting or make it using the Slavers named loot crafting. 
« Last Edit: Jul 21st, 2016 at 1:50pm by Asheras »  
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Re: End game Khopeshes
Reply #14 - Jul 21st, 2016 at 2:13pm
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Asheras wrote on Jul 21st, 2016 at 1:50pm:
When U32 hits, you can craft that 15/7 dex on an accessory with cannith crafting or make it using the Slavers named loot crafting.


Be careful, NoWorries has said nothing about what level of stats will be available in CC or Slavers crafting.
  

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Re: End game Khopeshes
Reply #15 - Jul 21st, 2016 at 3:05pm
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QuantumFX wrote on Jul 21st, 2016 at 2:13pm:
Be careful, NoWorries has said nothing about what level of stats will be available in CC or Slavers crafting.


You are right.  He hasn't.  My bad.
  
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Re: End game Khopeshes
Reply #16 - Jul 21st, 2016 at 4:54pm
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QuantumFX wrote on Jul 21st, 2016 at 2:13pm:
Be careful, NoWorries has said nothing about what level of stats will be available in CC or Slavers crafting.

Additionally, it's highly unlikely they will allow 15/7/2 levels of stats to be crafted in the new system since that would make LGS even more mediocre than it already is.  Turbine seems to be terrified of allowing something that takes a large amount of time and resources to acquire to be more than marginally useful when it comes to crafting.
« Last Edit: Jul 21st, 2016 at 4:55pm by Digimonk »  
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Re: End game Khopeshes
Reply #17 - Jul 21st, 2016 at 5:03pm
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Digimonk wrote on Jul 21st, 2016 at 4:54pm:
Additionally, it's highly unlikely they will allow 15/7/2 levels of stats to be crafted in the new system since that would make LGS even more mediocre than it already is.  Turbine seems to be terrified of allowing something that takes a large amount of time and resources to acquire to be more than marginally useful when it comes to crafting. 

Quality and exceptional are not in the cannith crafting system.  Only Enhancement (regular) and insightful.  My personal guess is that Enhancement will reach +15 and Insightful will reach +6, maybe +7.  In any case, you couldn't craft a 3rd stat onto a single CC item.  But, you could have an augment slot and put an exceptional augment in there.  I think you will be able to get to +22 total bonus to a single stat on a single CC item, using a +15 stat, +6 insightful, and a +1 execptional augment in a slot on the item.  You will be able to get a 3rd effect on there with masterful craftsmanship, as well.  Maybe another +15 stat or something else useful.  I think cannith crafting is going to more than marginally useful.  Sure, LGS brings more to the table, but then it should. 

Quality is only found on named loot (RLG and CC loot can't have it).  Quality stats will be available on the slavers crafted loot, iirc (In extra slot +2).  But the slavers crafted loot can't have insightful on it.  Just enhancement and quality.  Tier 3 of LGS isn't a Quality bonus.  It is an Exceptional bonus.  Which is something that is only found on colorless augments and a few named items. 
« Last Edit: Jul 21st, 2016 at 5:09pm by Asheras »  
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Re: End game Khopeshes
Reply #18 - Jul 21st, 2016 at 6:01pm
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would settle for 14/6, 3rd ability and slots on my items. worth to level up to 420 crafting levels
  

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Re: End game Khopeshes
Reply #19 - Jul 21st, 2016 at 6:06pm
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Digimonk wrote on Jul 21st, 2016 at 4:54pm:
Additionally, it's highly unlikely they will allow 15/7/2 levels of stats to be crafted in the new system since that would make LGS even more mediocre than it already is.  Turbine seems to be terrified of allowing something that takes a large amount of time and resources to acquire to be more than marginally useful when it comes to crafting.


I could see 15/7 on the Slaver’s crafting being a thing.  We’ll need incentive to grind out those legendary quests as well.

Rubbinns wrote on Jul 21st, 2016 at 6:01pm:
would settle for 14/6, 3rd ability and slots on my items. worth to level up to 420 crafting levels


I would as well.  But, I am expecting +11/+5 and a giant photo of the devs flipping us the bird for Cannith Crafting.
  

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Re: End game Khopeshes
Reply #20 - Jul 21st, 2016 at 6:44pm
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QuantumFX wrote on Jul 21st, 2016 at 6:06pm:
I could see 15/7 on the Slaver’s crafting being a thing.  We’ll need incentive to grind out those legendary quests as well.


I would as well.  But, I am expecting +11/+5 and a giant photo of the devs flipping us the bird for Cannith Crafting.


You can't get insightful the crafted slavers, I don't think.  The prefix can be an attribute and the 2nd extra effect can be a quality attribute.  So that would be +15/+4.  Have to get the insightful somewhere else.  Cannith crafted, RLG, LGS, or a named item with insightful on it.  I can't think of any named items with better than Insightful +4 though, so I think you will be looking at just Cannith Crafted, RLG or LGS for a good insightful bonus. 

Really here are your options:

+13 or better enhancement stat bonus:

LGS, RLG, CC loot, or Slavers Crafted Loot

+5 or better Insightful stat bonus:
LGS, RLG, CC loot.

+4 or Quality bonus
U29,U30,U31 Named items, Slavers Crafted Loot.

+2 Exceptional Bonus
LGS

+2 or better Profane bonus
Epic Litany or Slavers Armor

+2 or better Artifact bonus
Slavers Set bonuses


Really, you can only get the profane and quality stat bonuses on (non-crafted) named loot at end game.  Everything else has to be crafted or come from random loot.  Otherwise, you are limited to +11 or +12 on regular stat bonuses and +4 on the insightful bonuses from the U23-U28 content.


« Last Edit: Jul 21st, 2016 at 6:45pm by Asheras »  
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Re: End game Khopeshes
Reply #21 - Jul 21st, 2016 at 11:55pm
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Digimonk wrote on Jul 21st, 2016 at 12:42pm:
I'm not sure about the bow portion of your question, but for a shuri thrower, the ToEE set bonus is almost irreplacable in my opinion, especially on a ranger-splashed shuri.  There is a lot of synergy with 20 ranged and spell power with adrenaline shots,  SA, and elemental imbues scaling.

Several months of experimenting with a 15/7 Dex LGS offhander vs the ToEE offhander in actual gameplay led me to believe that the ToEE set bonus was as good as, if not better than, 6 additional Dex.  I really wanted to drop the ToEE set for LGS offhander and Celestial armor but it always seemed less effective.


The last calcs I did where I regressed backwards the contribution to damage for one of my shuri/bow hybrids had Dex at something Dex:RP as 1:0.45%

So yeah 20 RP in a Fury Build is probably worth more than 6 Dex. But 6 Dex also nets you 3 base damage, which is 1:0.38 versus a Dex. So you're still ahead but the gap is a lot closer. I would still keep ToEE set. For the proc builds I made that needed DC I offhanded a Wisdom item, but that's a different story.
  
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Re: End game Khopeshes
Reply #22 - Jul 22nd, 2016 at 8:35am
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Rubbinns wrote on Jul 21st, 2016 at 1:19pm:
by far. couple seconds to fully stack depending on attack speed or just MM spam. It has no cooldown allowing your aoe to inflict stacks on everything it touches, potentially


I have a Tier 2, +15 Cha POS/+7 Ins Cha Pos LGS (planning on Hamp on T3 and L. AFF) in my main hand and upgraded ToEE Fire Caster SS in my off-hand.  I am not wearing the upgraded ToEE armor in favor of BP of Cel.Sage so was looking at Legendary Radiance for my Warlocks off-hand.  Wiki claims light damage scales with SP and doesn't mention a save or CD for the blindness effect.

However, it looks like I should scrap the Leg Aff idea and work out the stats for a L.Vac and L.Rad.



  

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Re: End game Khopeshes
Reply #23 - Jul 22nd, 2016 at 8:50am
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Mokune wrote on Jul 22nd, 2016 at 8:35am:
However, it looks like I should
... Kill yorself, Faggot, that's what you SHOULD do in the first place Smiley


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Re: End game Khopeshes
Reply #24 - Jul 22nd, 2016 at 9:25am
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() wrote on Jul 22nd, 2016 at 8:50am:
... Kill yorself, Faggot, that's what you SHOULD do in the first place Smiley


Grin Grin Grin


It would be easier for you to get a date with me if I was dead.  I don't give up this sweet sweet ass to just anybody.  You would have to pry a piece of my ass from my cold dead hands.

You got nothing useless twat and are nothing.
  

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