So my final build is:
6 Fighter Kensei Core 3 6 Ranger for Sniper, Feats/Manyshot and AA T5 8 Monk for 10k, etc Helf
My final AP will be: 11 DWS 6 NjS 4 Helf (AB) 15 Kensei (Ki Regen, +1 Multi, +3 AB) 34 AA (Slayer and Imbue) 4 Tempest (Deflect Arrows 2/sec)
6 Leftover I went with 3 more dex in trees.
So the biggest consideration for this build in my mind is whether you want Crit Multi and Deepwood Sniper with Slayer, or just Crit Multi and Slayer +20% Doubleshot and +4 Dex from Racial AA Capstone
Losing 20%DS and +4 Dex hurts, but it allows you take Kensei crit and Sniper Shot with Slayer arrow. The difference in Burst damage with and without Sniper Shot, especially with +1 Crit Multi, is HUGE. My calcs have Sniper shot/Adrenaline increasing burst damage over 20 seconds by ~30% versus without it. That's a huge difference. Losing 20% DS and +4 Dex is nowhere near 30% of your DPS. In the end for Min/Max it's the only choice.
Of course Kensei crit multi works for Manyshot with a bow too, for x4 crits. Finally, Sniper Shot helps to maximize the SA damage. With Smiting Arrows, Grim Precision, and Shattering Shot from Kensei, you can bypass: Precision 25 Shattering Shot 15 Smiting Arrows 25 Armor Piercing 28 Grim Precision 15 ---------------------- 98% Fort Bypass. That's BEFORE Destruction/Improved Destruction, Insightful Armor Piercing, Wrack Construct, etc. You can pretty much crit and Sneak Attack anything. You also have pretty good range from DWS on the SA damage.
Of course, if you disagree with me or play differently, you can skip DWS and go with AA Capstone through Helf. That's the best part of 8/6/6, it's a great platform for a lot of different AP spreads and even feat choices. This life I went with:
1-6 Monk (ShuriExp, Precision, PBS, Quickdraw, 10k, Completionist) 7-12 Ranger (Rapid Shot, Zen Archery, Precise Shot, Manyshot, Master of Forms) 13-14 Monk 15-20 Fighter (IC Thrown, IPS, IC Ranged, WF Thrown, WSpec Thrown, WF Ranged) Epic: OC, Deflect Arrows, Pierce Silver, Blinding Speed, Doubleshot, Harbinger of Chaos, Scion Ethereal, WSpec Ranged
Burst damage is nuts on this character, and SA damage + Imbues means non-burst damage is really good too. Should be a nice bump to thrower builds, though given the AP requirements not as much as some might have thought.
I considered other splits including 12 FIghter/8 Monk but you can't do Racial AA and still have enough AP for Power Surge no matter what. I thought about 12 Monk 6 Fighter 2 Ranger is gimped without Sniper Shot. 14 Paladin/6 Monk seems like it could be cool, but you're VERY feat strapped, and lose out on Manyshot which is the best part of your burst damage.
In the end, this is the only split I think really makes sense for a furyshotter/thrower.
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