Rubbinns wrote on Nov 7
th, 2017 at 3:46am:
Replace every instance of impulse in the gear set with radiance. Using Utterdark enhancement to convert everything into evil(radiance) dmg. You're going ES Aura+Blaster and you should consolidate everything into light damage. The impulse gear set up is to save ap for dc based builds that do not aura or burst. Get a Pansophic Circlet and you no longer need to slot pact power and the only non-light/pact thing warlocks can do damage with is Evard's using force, which Circlet will also cover. You would only need to get pact lore. Enchantment secondary can be covered with Shimmer cloak ( also your spell pen item ), and Brazenbrand ring ( covers striding, ins dodge, and ins evo 2 ).
All very good information and just in time before I started actually crafting my gear. Thanks

So, should I not be using the soul eater tree at all then? I only opened it up because everyone (and everyone who isn't here tends to be an idiot) keeps rattling on about the cone damage.
Can't say I'm impressed or really liking cone so far (though there's a good chance I'm fucking it up). The range seems much shorter and I don't think the damage is higher than the regular blast either.
I've got the slavers orb and brazenband. I've ran memoirs about 50 million fucking times but haven't pulled the headpiece yet (I've hit ransack once already).
No luck on the rod either and I can't get shimmer (don't have the pack). I'm looking at putting con, insightful con and sheltering on a ring and chr, insightful chr and dodge on a cloak.
Right now I'm planning on putting int, resistance and insightful MRR on a helm - I can easily replace two with slightly lower augments if I pull the fucking circlet (or maybe I can switch the slavers wis for int, depending which has a higher plus in the augment at level 14 - I'll have to check).
That really just leaves the weapon. If I don't need the rod for the impulse, what's a better weapons for my build?