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Very Hot Topic (More than 75 Replies) MtG Arena Beta (Read 14602 times)
Rubbinns
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Re: MtG Arena Closed Beta
Reply #50 - Feb 16th, 2019 at 2:28pm
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5 Foot Step wrote on Feb 16th, 2019 at 12:49pm:
You can choose to do best of 1 or best of 3 for the ladder now.

Nice. Some decks get way better after sideboarding. Namely control decks. Often times bringing in anywhere from 4 to 8 cards in a match-up. Best of 1 would be really bad if it were Legacy or Vintage formats. Some decks have insane g1 win percentages, most of them are combo decks like Dredge, or ANT. Even decks like Workshops are insane g1 especially if they win the die roll to go first. I am assuming this standard format currently has no combo decks. Best of 1s should then be an aggro fest. Like Hearthstone is on ladder.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: MtG Arena Closed Beta
Reply #51 - Feb 16th, 2019 at 2:47pm
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I read that first article in detail and it is fucking great.

I spent my wilds on some of the Boros cards and I'll slowly transition into it. I liked the vanilla white deck the best anyway. I can't stand long matches but short ones are annoying to (white value here we come). I'll stay mono-white until I get all the phoenix and burn cards I figure. My win rate has definitely improved.

I'll go ahead and buy the starter pack but I'm still a bit confused about how I should spend gems, if at all. I'm not sure I'm experienced enough to profit off it. Should I be running the Ravnica Allegiance or Guilds if I want to get the best bang for my draft-buck? Any help is much appreciated.

Quote:
Merfolk are probably the most potent starter deck. You can make that into a top tier aggro deck with very little work.


Cool beans. Tyty. You still playing Dinos? There's that 12/12 one at the end of the singleton event but fuck me if I'll get it.

~~
~~

Traditional Draft (Ravnica Allegiance). Spend 1500 gems.
  • So I get 3 draft packs but they are chosen (which is huge)
  • 1 pack + 1 pack per win
  • 800gems at 2nd win, 1500 at 3 wins, 1800 at 4 wins, 2100 at 5 wins, with only 1 loss to progress because 2 losses and I'm out


Draft (Guilds of Ravnica). Spend 750 gems or 5000 gold.
  • So I get 3 draft packs but they are chosen (which is huge). Are these better or worse cards than the Ravnica Allegiance cards?
  • 1 pack + 1 pack per win
  • 50 gems at 0 wins, 100 gems at 1W, 200 gems at 2W, 300 gems at 3W, 450 gems at 4W, 650 gems at 5W, with 2 losses to progress because 3 losses and I'm out


Constructed Event. Spend 500 gold, or 95 gems
  • 100 gold + 100 gold per win, with only 2 failures to progress because 3 fails and I'm out
  • Some miscellaneous cards with at least a rare after 5 wins


Traditional Constructed (Similar to constructed event, but with 2 losses to get out, and a bit more rewards.)

~~~
~~~
« Last Edit: Feb 16th, 2019 at 2:54pm by WonderfulFoppyBint »  

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volt_ wrote on Mar 23rd, 2017 at 4:43pm:
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Re: MtG Arena Closed Beta
Reply #52 - Feb 17th, 2019 at 11:17am
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WonderfulFoppyBint wrote on Feb 16th, 2019 at 2:47pm:
Cool beans. Tyty. You still playing Dinos?


My new deck is cavalcade goblins. Destroying all comers at high gold on the ladder currently. More on this later.

Dinos is still fun. It is a bit slow for the ladder (or rather, aggro opponents have sped up with the new set) It's kind of midrangey. Your best aggro draw is something like

turn1: Commune with Dinosaurs
turn2: Otepec Huntmaster
turn3: Swing with 4/5 hasted Ripjaw Raptor

Otherwise you want to set up a Forerunner of the Empire and then either lock them down with Needletooth Raptor (if they are showing aggro) or win via card advantage with Ripjaw Raptor (if they are showing control). Carnage Tyrant is a big finisher.

WonderfulFoppyBint wrote on Feb 16th, 2019 at 2:47pm:
There's that 12/12 one at the end of the singleton event but fuck me if I'll get it.


I've got one of those too. It's surprising how often you can get it out on the cheap. I do those "special rules" events quite a bit when they are available. They don't cost much in coins and are pretty fun for a deck-building nerd like me. I'd like to remake the planeswalker singleton deck I had in closed beta before the wipe, but...it's too costly for now.

Quote:
I'll go ahead and buy the starter pack but I'm still a bit confused about how I should spend gems, if at all. I'm not sure I'm experienced enough to profit off it. Should I be running the Ravnica Allegiance or Guilds if I want to get the best bang for my draft-buck? Any help is much appreciated.


"Draft (Whatever set). Spend 750 gems or 5000 gold." is the format you want to focus on.

Drafting is a great deal (just for the cards you get) if you don't have much of that set yet. My strategy is to stockpile coins for when a new set comes out, and once it comes out not to open any boosters until I run though all my coins on drafting. Because, getting a 5th copy of whatever card in a booster is worth more than getting it in a draft.  (5th in a booster progresses your wildcard wheel, 5th in a draft goes to vault%)

If you've got gems saved up, I would spend them on this format as well. Although you might want to keep some set aside. Sometimes special events pop up that are gems-only.

The higher stakes (1500 gem) draft, I avoid. I like to grab the high value cards even if they don't fit my draft deck even though it affects my win%.

I don't get why they even offer buy-in vanilla constructed events when you can just play the ladder for free.
  

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Re: MtG Arena Beta
Reply #53 - Feb 18th, 2019 at 2:35pm
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I got up to low tier gold last night with a pretty standard white angels deck. Am up to 2 lyra, 2 resplendent, and 4 shalai. I've still got a few Serra and Serra's guardian in, with the 4/4 cat-boy and some adanto mooks.

I noticed at gold you only gain one rank upon winning, whereas previously you gain 2. You still only lose 1 rank when losing though so that's good. I'll probably try to work through gold but I feel like that's probably the sweet spot for me.

Cavalcade wrecked me earlier this morning. Pretty fun deck IMO. I was surprised that shalai's hexproof didn't stop the ability that hits my face. I still don't have a great grasp of the rules.

Quote:
I'd like to remake the planeswalker singleton deck I had in closed beta before the wipe, but...it's too costly for now.


I watched the streamer merchant's run of singleton on this deck. It was hilarious. Very cool deck.
  

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Rubbinns
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Re: MtG Arena Beta
Reply #54 - Feb 18th, 2019 at 2:42pm
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WonderfulFoppyBint wrote on Feb 18th, 2019 at 2:35pm:
hexproof didn't stop the ability that hits my face

Only if it states target player/opponent.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: MtG Arena Beta
Reply #55 - Feb 18th, 2019 at 3:27pm
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Rubbinns wrote on Feb 18th, 2019 at 2:42pm:
Only if it states target player/opponent.


Ah so clarion call, citywide break, and wreckage are general and not targeted. Roger. tytyty
« Last Edit: Feb 18th, 2019 at 3:28pm by WonderfulFoppyBint »  

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volt_ wrote on Mar 23rd, 2017 at 4:43pm:
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Re: MtG Arena Beta
Reply #56 - Feb 19th, 2019 at 1:53pm
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I used some of my combinatorics knowledge for the first time outside a classroom.

The Traditional Draft Ravnica Allegiance has a 2 losses and you're out format. So! I calculated my average number of wins if I had a 50/50 chance of winning any given match. (also did a 2/3 chance of winning)

w is chance of winning
l is chance of losing
You use a multi-set to solve the binomial coefficients.
The other coefficient is the exponent of w, since that is the number of wins.

Microsoft mathematics formula:
Quote:
solve({(w^5)*5+5(5l^1w^5)+4(5l^2w^4)+3(4l^2w^3)+2(3l^2w^2)+(1*2wl^2)=x,w=0.7,l=0
.3})



~~

It turns out you'll have an average of 1.85 wins for a 50/50 win rate.
With a 67% win rate, you'd only have an average of 3 wins. 3 wins is the break even point in terms of gems; however, it's VERY hard to get that high of a win rate in card games like this in my experience. Kripparian (Hearthstone, diablo, dude) talks about how in standard certain decks only average slightly about 50% win rates. I'm pretty bad, so I probably have a 33% chance to win. This averages to 1 win in the format. There's also a huge systemic problem with these gem formats... ...only the winners keep playing these formats. If you lose are you gonna play the format again? No. Only the winners are. This pushes the skill curve higher than a P2P format should have IMO. On the other hand, it seems to use your ranking to match you, but I matched with a Gold player when I was Bronze. (Luckily I had a Golgari midrange deck from the draft so I actually got a win in.)

I'll see about doing the other formats, the average pack return, and the average gem returns for various win rates.
« Last Edit: Feb 19th, 2019 at 2:14pm by WonderfulFoppyBint »  

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Re: MtG Arena Beta
Reply #57 - Feb 19th, 2019 at 6:07pm
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WonderfulFoppyBint wrote on Feb 19th, 2019 at 1:53pm:
It turns out you'll have an average of 1.85 wins for a 50/50 win rate.
With a 67% win rate, you'd only have an average of 3 wins. 3 wins is the break even point in terms of gems; however, it's VERY hard to get that high of a win rate in card games like this in my experience. Kripparian (Hearthstone, diablo, dude) talks about how in standard certain decks only average slightly about 50% win rates. I'm pretty bad, so I probably have a 33% chance to win. This averages to 1 win in the format. There's also a huge systemic problem with these gem formats... ...only the winners keep playing these formats. If you lose are you gonna play the format again? No. Only the winners are. This pushes the skill curve higher than a P2P format should have IMO. On the other hand, it seems to use your ranking to match you, but I matched with a Gold player when I was Bronze. (Luckily I had a Golgari midrange deck from the draft so I actually got a win in.)

I'll see about doing the other formats, the average pack return, and the average gem returns for various win rates.

Same thing with Magic Online. I had 70% win rates in Classic ( now defunct format ) and Legacy dailies and premier events, with Dredge, Sneak and Show, Merfolk, and Bant decks. Same with old reanimator deck before they banned mystical tutor in Legacy. That was years ago, around 2010-2012. 

If you can't go infinite then rare drafting is a good way to build up a collection quickly. MTGArena works differently than MTGO, though.

If you need any rules clarified ; I still retained most of the knowledge, hit me up whenever. Standard format is less complex with its interactions since it is designed to be played with only a few sets.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: MtG Arena Beta
Reply #58 - Feb 20th, 2019 at 8:59am
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Should I be mulligan'ing on a two and four mana hand? I suppose if I have curve then I can chance it but getting flooded or starved sucks fucking balls.
  

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Re: MtG Arena Beta
Reply #59 - Feb 20th, 2019 at 9:30am
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I finished the data. Here's a stinkinlinkin, check it out!

IMO if you have a good enough deck, you can go infinite on coins with only about a 67% win rate. You use the Constructed Even (3 loses to get out, max 7 wins).

Going infinite on gems via traditional draft (2 loses to get out, max 5 wins) is only possible if you have a 75% win-rate. Even at a 67% win-rate you're going to be losing about 200 gems on the traditional draft.

IMO guild draft is a much butter format as FFS thought via impressions. If you have a win-rate of 33% and you spend 5000 coins, you're still getting a pack for 684 coins on average. (This means you're not getting wildcards as often though which is a big deal.) You also get decent gem return from coins in Guild Draft.

Cheers and love,
« Last Edit: Feb 20th, 2019 at 9:30am by WonderfulFoppyBint »  

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Re: MtG Arena Beta
Reply #60 - Feb 20th, 2019 at 2:29pm
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WonderfulFoppyBint wrote on Feb 20th, 2019 at 8:59am:
Should I be mulligan'ing on a two and four mana hand? I suppose if I have curve then I can chance it but getting flooded or starved sucks fucking balls.

Usually you should not. Unless the hand is so bad that you do not have any plays to start the game. Playing lands -> go, for the first few turns, without any way to interact with your opponent or further your own game plan is bad. And the risk of getting mana screwed is greater than than the risk of getting flooded. If you are an aggro deck then you probably will never keep a 4 land hand unless the other 3 cards are 1s and 2s.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: MtG Arena Beta
Reply #61 - Feb 20th, 2019 at 3:33pm
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Don't be afraid to play a 4-5 land hand if you are running Jump-start cards. Risk Factor is a lovely use for extra lands.
  

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Re: MtG Arena Beta
Reply #62 - Feb 20th, 2019 at 5:19pm
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I've just been playing casually, doing my dailies.
I created the RDW that is pretty much geared to just blast the other person in the face as quickly as possibly.

the other RDW I see as the Steam Kins and Goblin Chainwhirler.  That's a good deck when not facing my RDW deck... other player has two many creatures, and I kill those Steamkins as soon as they drop.

However, after this latest update, when playing RDW deck, it now takes about 2 minutes to get a matchup and 80% of the time it is against another RDW deck (the other 20% is White Weenie, Mono Blue Tempo, green stompy... fuck  you Steel Leaf Champion, or red/blue izzet).

I've still only spent the $5 for starter kit.
I've got a Gate Deck and Esper Control, but dammit, I usually get on and just want to get my daily quests and at least 4 wins done... so gate and Esper just take too long to win.
  
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Re: MtG Arena Beta
Reply #63 - Feb 21st, 2019 at 1:57pm
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5 Foot Step wrote on Feb 17th, 2019 at 11:17am:
My new deck is cavalcade goblins.


4x Fanatical Firebrand
4x Cavalcade of Calamity
4x Goblin Instigator
4x Goblin Gathering
4x Goblin Warchief
1x Squee the Immortal
4x Goblin Chainwhirler
4x Risk Factor
4x Volley Veteran
1x Goblin Barrage
4x Siege Gang Commander
22x Mountain


  

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Re: MtG Arena Beta
Reply #64 - Feb 21st, 2019 at 4:50pm
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I'm pretty sure I've run into that Cavalcade deck several times... It's killed me more than I've killed it.
  
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Re: MtG Arena Beta
Reply #65 - Feb 21st, 2019 at 7:46pm
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Man fuck squee. Guy is a dick
  

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Re: MtG Arena Beta
Reply #66 - Feb 21st, 2019 at 7:51pm
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I realized Boros Angels is way to fucking expensive for me, so I settled and spent most of my wildcards on a monoblue deck.

We'll see if I climb out of tier4 gold....
« Last Edit: Feb 21st, 2019 at 7:59pm by WonderfulFoppyBint »  

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Re: MtG Arena Beta
Reply #67 - Feb 22nd, 2019 at 5:40pm
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I hate that daily quest of kill 30 creatures.
My RDW deck is meant blast the face of the opponent, and it never seems to match up against a creature heavy opponent.

So I made a red/Black, slapped together deck of mainly direct damage/instakill cards, and got matched up against merfolk deck.

It was glorious... I wasn't playing to win... just wanting to kill as many creatures of his as possible... it succeeded wildly... game lasted 20 minutes and I ended up winning... I had a 1/1 token from Fungal infection that was I able to keep attacking and it eventually took him down.
  
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Re: MtG Arena Beta
Reply #68 - Feb 22nd, 2019 at 8:19pm
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pbob the builder wrote on Feb 22nd, 2019 at 5:40pm:
I hate that daily quest of kill 30 creatures.
My RDW deck is meant blast the face of the opponent, and it never seems to match up against a creature heavy opponent.

So I made a red/Black, slapped together deck of mainly direct damage/instakill cards, and got matched up against merfolk deck.

It was glorious... I wasn't playing to win... just wanting to kill as many creatures of his as possible... it succeeded wildly... game lasted 20 minutes and I ended up winning... I had a 1/1 token from Fungal infection that was I able to keep attacking and it eventually took him down.


dude this made my night

nice
  

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Re: MtG Arena Beta
Reply #69 - Feb 22nd, 2019 at 8:26pm
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I made it to plat. Not sure if I'm happy or relieved. Got a lucky string of shitty opponents through gold tier1 after spending the last few nights stuck at tier2 due to the broken green-explorer decks. My deck is a Boros agro deck using Heroic Reinforcements and other surprising turn buffs as the win condition. With opposing agro decks you need to out-agro them. With mid-range, you trick them into a holding pattern with even trades (without performing the trades) and then fury-shot them in the balls on turn 5 or 6.



Creatures
1x Haazda Marshal
3x Leonin Vanguard
2x Martyr of Dusk
1x Sunholme Stalwart
4x Goblin Instigator
1x Danitha Capashen, Paragon
1x Kinjalli's Sunwin
2x Paladin of the Bloodstained
2x Siege-gang Commander

Removal
2x Shivian Fire
3x Lightning Strike
1x Justice Strike
3x Hieromancer's Cage

Draw
1x Revitalize
3x Militia Bugler

Turn Buffs to my Minions
1x Trumpet Blast
1x Rally to Battle
4x Heroic Reinforcements

« Last Edit: Feb 22nd, 2019 at 8:37pm by WonderfulFoppyBint »  

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Re: MtG Arena Beta
Reply #70 - Feb 25th, 2019 at 10:35am
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I totally cleaned up on the "greedy" draft event over the weekend. Too bad it wasn't ranked.

It gave me an idea for some UG control action though. Centering around Wilderness Reclamation, Verity Circle, and Icy Manipulator...
  

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Re: MtG Arena Beta
Reply #71 - Feb 25th, 2019 at 10:53am
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would you call it a "tap-dancer deck"? (shitty joke intended)

Cheesy
« Last Edit: Feb 25th, 2019 at 10:53am by WonderfulFoppyBint »  

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Re: MtG Arena Beta
Reply #72 - Mar 3rd, 2019 at 3:18pm
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Lavinia is so broken in Cascade format.  Cool

Also, run lots of instants/flash. You can get a cascade trigger from each of your opponent's turns as well as your own.
« Last Edit: Mar 3rd, 2019 at 3:21pm by 5 Foot Step »  

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Re: MtG Arena Beta
Reply #73 - Mar 4th, 2019 at 8:55am
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starting to save my gold up for next release.

I've got 30+ common and uncommon wildcards
and about 9 each of Rare/Mythic rares.
at about 16,000 gold.
Will just keep running my current decks for rank and daily quests until next set drops.

Hopefully might about 70,000+ gold by then (haven't calculated how many days until next release, though)
  
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Re: MtG Arena Beta
Reply #74 - Mar 6th, 2019 at 12:05pm
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Today I played 5/10 games against Teferi decks.

I am so fucking sick of those decks. The matches take forever, and sometimes the assholes don't even run a fucking win condition.

I am done with constructed until this shit goes away. Holy fuck is it fucking retarded.
  

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