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Very Hot Topic (More than 75 Replies) Things you miss from the 'Eberron Unlimited' era? (Read 50025 times)
Rose-tinted Goggles
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #300 - Oct 2nd, 2018 at 10:07pm
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Sergod wrote on Oct 1st, 2018 at 9:29pm:
I would come back to this game for a classic server.


We could go back to the glory days where you yelled at rangers for having gimp dps in eChrono lol

Munkenmo wrote on Oct 2nd, 2018 at 2:59am:
So many of us would, I've a feeling it'd be the most populated in no time.


I got a couple friends that would play classic in a heartbeat. Shame ssg will never do it.  Undecided

Dark_Helmet wrote on Oct 2nd, 2018 at 4:06am:
The issue is that we would have a lot less content. You can't meld the older code with the newer dungeons, so it would just be a whinefest about the lack of content.


Anyone who whines about lack of content in a classic server are retarded. The whole point of a classic server is to re-live the leveling, game mechanics, and content at a certain period of time/patch in the game.

A progression server in ddo would be equally retarded. As you would spend a year grinding just for MotU to essentially destroy all your hard work. Then you get the massive power creep forcing you to update your entire gear set every six months. You're better off playing current.

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So you're willing to invalidate my experience with the game because it differed from yours? Casual was hardly my stance, and it seems you were trying to be derogatory which hey it's the vault being a twatbasket is par for the course. But the server I was playing on? very very strict on being meta or not being, which forced me to play with only certain folk who didn't care about the meta. My skill was never in question, just my build, which would regularly get called into question with a tell from the group leader of "are you a warchanter?" to which I would say no, to which the group leader would reply with request denied. You got along in your server? That's awesome, but for me on mine your little nostalgia trip was fucking awful gaming experience from both a community and a systems standpoint. The only saving grace that kept my interest at all was the build diversity.


I never invalidated your opinion. Just showed flaws in your assumptions coming from someone who hasnt played the game fully. You state running the same content (raids) was boring and tring was tedious. This is true. Unfortunately this is the same in every single mmo. You grind and grind, the majority of it being boring and tedious. You should have chose a different game genre. 

What did you expect would happen when you played a support class that didnt support? Would you play a healer that didnt heal?
« Last Edit: Oct 2nd, 2018 at 10:08pm by Rose-tinted Goggles »  

Update 1-13: The golden age of DDO

rest wrote on Oct 26th, 2012 at 12:53pm:
DDO is still the old fat wife I have at home who I can't fucking stand, but we've been together so long I can't see myself leaving.
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Gramh_the_Bard
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #301 - Oct 3rd, 2018 at 9:30am
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Rose-tinted Goggles wrote on Oct 2nd, 2018 at 10:07pm:
I never invalidated your opinion. Just showed flaws in your assumptions coming from someone who hasnt played the game fully. You state running the same content (raids) was boring and tring was tedious. This is true. Unfortunately this is the same in every single mmo. You grind and grind, the majority of it being boring and tedious. You should have chose a different game genre. 

What did you expect would happen when you played a support class that didnt support? Would you play a healer that didnt heal?


But Shroud was like, 10x worse than Slavelords and people hate the fuck out of slavelords, so my point i guess is that it was so needlessly tedious because there wasn't anything else to support the game because it was young and they were still fleshing it out? And now that the game has had some time to fatten up and there isn't a need to play the same 5 quests 200 times a day that it's a lot more palatable?

Also i was playing a support class that supported, the problem was I wasn't doing it the way the meta wanted me to, so I was labeled not good enough. Sorry that that's hard to understand?
  
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #302 - Oct 3rd, 2018 at 9:54am
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Rose-tinted Goggles wrote on Oct 2nd, 2018 at 10:07pm:
We could go back to the glory days where you yelled at rangers for having gimp dps in eChrono lol


I got a couple friends that would play classic in a heartbeat. Shame ssg will never do it.  Undecided


Anyone who whines about lack of content in a classic server are retarded. The whole point of a classic server is to re-live the leveling, game mechanics, and content at a certain period of time/patch in the game.

A progression server in ddo would be equally retarded. As you would spend a year grinding just for MotU to essentially destroy all your hard work. Then you get the massive power creep forcing you to update your entire gear set every six months. You're better off playing current.


I never invalidated your opinion. Just showed flaws in your assumptions coming from someone who hasnt played the game fully. You state running the same content (raids) was boring and tring was tedious. This is true. Unfortunately this is the same in every single mmo. You grind and grind, the majority of it being boring and tedious. You should have chose a different game genre. 

What did you expect would happen when you played a support class that didnt support? Would you play a healer that didnt heal?


I mean they probably did have gimp dps. Or the glory days of me kiting echrono boss and soloing him from 70% to 0 with a Pale Master, while 11 soul stones watched.
« Last Edit: Oct 3rd, 2018 at 9:56am by Sergod »  
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #303 - Oct 3rd, 2018 at 3:10pm
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Sergod wrote on Oct 3rd, 2018 at 9:54am:
Or the glory days of me kiting echrono boss and soloing him from 70% to 0 with a Pale Master, while 11 soul stones watched.

Kiting? You could practically afk from a safe spot.
  

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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #304 - Oct 3rd, 2018 at 9:07pm
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But Shroud was like, 10x worse than Slavelords and people hate the fuck out of slavelords, so my point i guess is that it was so needlessly tedious because there wasn't anything else to support the game because it was young and they were still fleshing it out? And now that the game has had some time to fatten up and there isn't a need to play the same 5 quests 200 times a day that it's a lot more palatable?


Are you sure you're talking about ddo? Ever since MotU the game was designed around xp treadmill. Running the same quests over and over again. No endgame. Just Epic destinies, iconic/racial/epic pastlives, reaper tree.

Quote:
Also i was playing a support class that supported, the problem was I wasn't doing it the way the meta wanted me to, so I was labeled not good enough. Sorry that that's hard to understand?


I dont know what your build was but there were tons of viable bard builds. Its doesnt help that each raid only requires 1 bard. Although in epic quests I would have taken a spellsinger any day. Can heal, cc, and buff. If you were declined from Shrouds/vods/Hoxs/reavers than you were doing something very very wrong. I was declined on a few lfms since I mained a dps rogue but this was a rare occasion. I highly doubt you were declined every time. Most likely an exaggeration on your end.

Sergod wrote on Oct 3rd, 2018 at 9:54am:
I mean they probably did have gimp dps. Or the glory days of me kiting echrono boss and soloing him from 70% to 0 with a Pale Master, while 11 soul stones watched.


Your Palemaster was called Necrobarbie right? Ran with you a decent amount in classic.
  

Update 1-13: The golden age of DDO

rest wrote on Oct 26th, 2012 at 12:53pm:
DDO is still the old fat wife I have at home who I can't fucking stand, but we've been together so long I can't see myself leaving.
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Gramh_the_Bard
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #305 - Oct 3rd, 2018 at 10:39pm
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It's a lot better for the TR grind than it was, because you didn't have to do the same quest 10 times to ransack the xp to move on, now you can do a handful of quests for first time bonus and move on, and TRing and getting completionist was the only thing that made DDO even worth considering for a long term game investment MMO wise. Endgame as it was only existed because TRing was such a time and patience sink that most people walked away from the idea of it, and now that there is a stronger endgame base people just push it off for more grinding showing that the only thing that kept people enjoying pre motu shrouds every day was the shit slog that was TRing.

I don't know what server you were on, but the amount of viable bard builds was Warchanter or not wanted in most high difficulty groups. I can't say that your server wasn't more lenient because I probably wasn't there. All I can say is there were more instances than not of getting declined from groups for me.
  
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #306 - Oct 3rd, 2018 at 10:55pm
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Rose-tinted Goggles wrote on Oct 3rd, 2018 at 9:07pm:
Are you sure you're talking about ddo?


I'm fairly sure he's not at this point. Heroic shroud was ~7 runs to runs to fibnish a tear3 weapon(also note the guy saying its "10x worse than slavers" claimed to be able to solo harry in under a minute on his apparently gimp-ass bard).  Sure, you did need more than 10 runs to finish a wearable greensteel item, but since you wanted to get 20 runs in anyway to get that cleansing item it was easy. There were runs happening multiple times a night and pugs filling in minutes. And the shroud was fucking FUN, even a gimp-ass bard should have been able to enjoy the experience, unless he was as anti-social and combative in-game as he is on here.


Rose-tinted Goggles wrote on Oct 3rd, 2018 at 9:07pm:
I dont know what your build was but there were tons of viable bard builds. Its doesnt help that each raid only requires 1 bard. Although in epic quests I would have taken a spellsinger any day. Can heal, cc, and buff. If you were declined from Shrouds/vods/Hoxs/reavers than you were doing something very very wrong. I was declined on a few lfms since I mained a dps rogue but this was a rare occasion. I highly doubt you were declined every time. Most likely an exaggeration on your end.


Really, unless someone had built there bard extremely retardedly(to the point of being so gimp they could barely solo heroic casual over level), you could go into the Shroud and contribute. Pugs usually ran on normal or hard, so without any effort you could get CC spells high enough. You could also backup heal the tank(it ALWAYS helped to have an extra guy throwing heals at the main tank). Even if you had no items to boost spellpower or crit chance.

Shroud was a social activity back then. Veterans were excited to show newbs the ropes, and the teamwork elements were quick and easy to learn. On my second shroud, on a gimp-AF artificer, I still helped out very decently and got in to the movements. Our party was racing around part 1 like a flock of birds, it was a beautiful moment.

And sure, every raid only "required" one bard, but again unless someone was gimped to the point of uselessness even outside the raid, they were doing something in shroud.

Rose-tinted Goggles wrote on Oct 3rd, 2018 at 9:07pm:
Your Palemaster was called Necrobarbie right? Ran with you a decent amount in classic.


Was he constantly making unprovided and childish attacks on everyone who disagreed with him, then following them around? Yup, that'd be gramgram. Bonus points if someone ever genuinely attempted to apologize and reconcile, and he interpreted that as an attack.


Gram, it sounds like you were just a huge newbtarded asshole in-game who didn't know what the fuck he was doing. Now you've come here, talked shit, and got slapped for it. Hey, wasn't that KNNs origin story?
  

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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #307 - Oct 4th, 2018 at 1:23am
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Burn
  

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Gramh_the_Bard
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #308 - Oct 4th, 2018 at 2:42pm
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wow nomnoms you're special, i never said anything about soloing harry ever in the history of ever, so maybe lay off the dicks till you can get your head straight some of them seem to have been poking into your last remnants of grey matter.

I don't know where I ever said i wasn't capable of contributing, I like how that gets pulled out of the ass when needed to shut somebody down around here, you're a bunch of average players at best yourselves.

As for KNN and your constant references, borrow better material from the people who's dicks you've sucked nomnoms, and maybe don't parade around like a retarded child that not only can't you get past level 4 in under 2 hours by yourself but that you blocked me for saying it's possible and that you're a shit player.
  
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #309 - Oct 4th, 2018 at 4:04pm
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Rose-tinted Goggles wrote on Oct 2nd, 2018 at 10:07pm:
I got a couple friends that would play classic in a heartbeat. Shame ssg will never do it.  Undecided


Your couple of friends who will quickly drop out again aren't going to bring the revenues that a 'classic' server would require.  They don't even have the old code to lode so they'd have to recreate that shit and that's money down the drain praying for a recoup.  They have a golden monkey all lined up already with the current servers so why would they risk anything on old shit?
  

No, let me be Frank.

Digimonk wrote on Dec 8th, 2016 at 12:39pm:
I've had multiple RoSS rot just from doing the explorer points in Sands across multiple lives since it is exclusive.


Smart players know how to use buyback.

Digimonk wrote on Dec 22nd, 2016 at 1:58pm:
I will not chone.

I did what I did intentionally and while my primary purpose was not to annoy the other Vaulties, I acknowledge that it was a side effect.


Smart people don't elicit "side effects."  They understand in advance the consequences of their actions.
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #310 - Oct 4th, 2018 at 4:22pm
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Frank wrote on Oct 4th, 2018 at 4:04pm:
Your couple of friends who will quickly drop out again aren't going to bring the revenues that a 'classic' server would require.  They don't even have the old code to lode so they'd have to recreate that shit and that's money down the drain praying for a recoup.  They have a golden monkey all lined up already with the current servers so why would they risk anything on old shit?


With DDO's waning population they definitely wouldn't. The only real hope for a classic server is an emulated one. Unfortunately it doesn't seem like the player population is high enough to support such a project.

Anyone feel like hacking SSG's data center and stealing a copy of the code? Tongue
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #311 - Oct 4th, 2018 at 5:49pm
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Weird, population is waning but they keep having success and hiring people every update  Huh
  
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #312 - Oct 4th, 2018 at 7:09pm
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Frank wrote on Oct 4th, 2018 at 4:04pm:
Your couple of friends who will quickly drop out again aren't going to bring the revenues that a 'classic' server would require. 


I was unaware I was the only person who would play on a classic server.

Frank wrote on Oct 4th, 2018 at 4:04pm:
They don't even have the old code to lode so they'd have to recreate that shit and that's money down the drain praying for a recoup.  They have a golden monkey all lined up already with the current servers so why would they risk anything on old shit?


I have no doubt they'll play it safe and keep collecting dividends on current ddo. As far as them coding a classic server, I think the risk may pay off if they can grab the attention of all the players who quit over the years.
  

Update 1-13: The golden age of DDO

rest wrote on Oct 26th, 2012 at 12:53pm:
DDO is still the old fat wife I have at home who I can't fucking stand, but we've been together so long I can't see myself leaving.
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #313 - Oct 4th, 2018 at 7:16pm
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Weird, population is waning but they keep having success and hiring people every update  Huh

They have had a revolving door, spikes in hirings before ravenloft and declines immediately after. Success, at this point, is getting the last thousand or so people who still play to spend money on the game.
  

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I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #314 - Oct 4th, 2018 at 7:38pm
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Rose-tinted Goggles wrote on Oct 4th, 2018 at 7:09pm:
As far as them coding a classic server, I think the risk may pay off if they can grab the attention of all the players who quit over the years.


They'd never be able to. All of those people have moved on to other games by now, or are unwilling to start over from scratch. Even if they did bring up a classic server, how many people do you really think would jump at the chance to start over on that triple-completionist character they abandoned years ago?

Just starting over in a brand new game and getting sufficiently invested is hard enough, starting fresh in a game you've already played heavily isn't going to be entice people to open their wallets.

Rubbinns wrote on Oct 4th, 2018 at 7:16pm:
They have had a revolving door, spikes in hirings before ravenloft and declines immediately after. Success, at this point, is getting the last thousand or so people who still play to spend money on the game.


We've heard from ex-employees that even back when the company was profitable it was a living nightmare to work there. I don't imagine things have much improved. So, yeah, lots of higherings probably means lots of firings/quittings in disgust/and, given what we know about Sev... suicides.
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #315 - Oct 4th, 2018 at 8:54pm
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Rubbinns wrote on Oct 4th, 2018 at 7:16pm:
They have had a revolving door, spikes in hirings before ravenloft and declines immediately after. Success, at this point, is getting the last thousand or so people who still play to spend money on the game.


The key to all of this are the whales. Im curious at what point is the game deemed worthy of shutting down. I dont think Asherons Call 2 had a cash shop so it was only subs? Was it 500 subs, 1000? Would be interesting to know.

noamineo wrote on Oct 4th, 2018 at 7:38pm:
They'd never be able to. All of those people have moved on to other games by now, or are unwilling to start over from scratch. Even if they did bring up a classic server, how many people do you really think would jump at the chance to start over on that triple-completionist character they abandoned years ago?

Just starting over in a brand new game and getting sufficiently invested is hard enough, starting fresh in a game you've already played heavily isn't going to be entice people to open their wallets.


Very valid point. Personally I think it would be fun starting over from scratch with everyone else. Especially under the premise that its a classic server. I can definitely see the majority of people being too attached to their current account.
  

Update 1-13: The golden age of DDO

rest wrote on Oct 26th, 2012 at 12:53pm:
DDO is still the old fat wife I have at home who I can't fucking stand, but we've been together so long I can't see myself leaving.
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #316 - Oct 4th, 2018 at 9:01pm
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I love all the baseless speculation. Have you guys tried critiquing quarterbacks on Sundays?
  
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #317 - Oct 5th, 2018 at 12:24am
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i think nomnoms and digimonk don't know what triggered means >.>

edit: no they definitely don't know what triggered means XD

Denies being triggered on demand by making 3 posts back to back and says other people don't know what triggered means.  LOL.

#auto-triggered #gram_the_bad #ass-clown
  
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #318 - Oct 5th, 2018 at 1:29am
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Rose-tinted Goggles wrote on Oct 4th, 2018 at 8:54pm:
The key to all of this are the whales. Im curious at what point is the game deemed worthy of shutting down. I dont think Asherons Call 2 had a cash shop so it was only subs? Was it 500 subs, 1000? Would be interesting to know.


AC 1 & 2 had gone into "buy the account for a one-time fee, play forever" mode by the time of the shutdown. They'd also closed down the ability to buy accounts well before then, so for the last 6-12 months the games were generating 0 revenue. They were just beloved by both the turbine team and the remaining playerbase. Its hard to get round figures, but I recall reading somewhere that there were only around 3,000 active players by the end, minus the thousands more who re-installed and logged in just to be there at the end. I never got to be a part of it, but AC was really something special; keep in mind this was a game with a 500 square mile seamless world...

in 1999.

Most MODERN mmos dont even try to match that, and this was made for the era of dialup, and yet was fast enough to support twitch gameplay(not the streaming service, think reaction-based combat with split-second timing). It was a remarkable achievement both technologically and historically, so it was being kept alive for that reason, not because it was making money.

Rose-tinted Goggles wrote on Oct 4th, 2018 at 8:54pm:
Very valid point. Personally I think it would be fun starting over from scratch with everyone else. Especially under the premise that its a classic server. I can definitely see the majority of people being too attached to their current account.


I think with the piss-poor state of the game community, even trying to make a "classic-like" server where all they did was turn off the epic content and reaper would cost them more than it would ever earn. Honestly, looking at it as a revenue-generator, its just never going to pay for itself,

AND its going to hurt the game by further fracturing the playerbase.

Consider: we currently have endgamers, heroic/racial TR grinders, epic tr grinders, iconic tr grinders, multiple levels of reaper players, perma deathers, tight-knit guilds, and just plain antisocial people who log in but only solo. Combine all that with low server populations, and its damn hard to find a group these days.

ADDING another server with yet another play-mode would result in fewer LFMs over all, which leads to more players quitting because there's no one to play with.

Basically, it would cost too much to make, probably loose more paying customers than it would bring in, and not make as much money as the current game since there's so much less to monetize(fewer adventure packs, no store tomes, no bypass timers, not ottos boxes, etc, etc, etc).

The only reasonable hope for a classic server is through an emulator project. As a labor of love its absolutely possible, but as a money-making venture its a non-starter.

Keep in mind, I'm not saying all this to be mean. I'd love to see a classic server as much as you would, just realistically I can't imagine it happening.
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #319 - Oct 5th, 2018 at 9:20am
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noamineo wrote on Oct 5th, 2018 at 1:29am:
Keep in mind, I'm not saying all this to be mean. I'd love to see a classic server as much as you would, just realistically I can't imagine it happening.


Oh definitely.  As you stated as well, unfortunately ddo hasn't fostered a large enough community to warrant a private server.
  

Update 1-13: The golden age of DDO

rest wrote on Oct 26th, 2012 at 12:53pm:
DDO is still the old fat wife I have at home who I can't fucking stand, but we've been together so long I can't see myself leaving.
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #320 - Oct 5th, 2018 at 11:06am
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Rose-tinted Goggles wrote on Oct 5th, 2018 at 9:20am:
Oh definitely.  As you stated as well, unfortunately ddo hasn't fostered a large enough community to warrant a private server.


I don't think its a question of size so much as lack of technical ability and knowhow.

To compare, EverQuest Online Adventures, an EQ MMO for the playstation 2, has a server-emulator project in progress. Its tough to get round figures, but even at it's zeneth, that game probably had a smaller population than than DDO does now. Our problem is we're all too busy grinding out past lives to work on such a thing Tongue Also we lack a community organizer to spearhead such a project, as well as individuals with the technical skills required.

It also doesn't help that SSG would sue the crap out of us if we tried Tongue
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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I Love Drama!

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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #321 - Oct 5th, 2018 at 12:09pm
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I love all the baseless speculation. Have you guys tried critiquing quarterbacks on Sundays?

the fuck would you watch sports then if you hadnt? it's either critique or cheerlead. you pom-pom waving faggot
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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noamineo
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All men fear time, but
time fears the pyramids

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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #322 - Oct 5th, 2018 at 12:24pm
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Does anyone want to tell gram that its  "monday-morning quarterbacking" not "sunday"?
  

I'll never understand the propensity of people to brag about being good at a video game. Its a toy you play with for fun. The only person who should be proud of you is your mother. If you're 3.
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Gramh_the_Bard
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #323 - Oct 5th, 2018 at 12:30pm
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Rubbinns wrote on Oct 5th, 2018 at 12:09pm:
the fuck would you watch sports then if you hadnt? it's either critique or cheerlead. you pom-pom waving faggot


well yeah you only have those two choices if you're retarded and incapable of realizing that you have no way of changing the outcome and can either enjoy it for what it is or do something else.  Much like the vault's constant whining that the devs are idiots when it would just be simpler to walk away. But hey keep doing you little buddy.
  
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Gramh_the_Bard
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Re: Things you miss from the 'Eberron Unlimited' era?
Reply #324 - Oct 5th, 2018 at 12:31pm
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noamineo wrote on Oct 5th, 2018 at 12:24pm:
Does anyone want to tell gram that its  "monday-morning quarterbacking" not "sunday"?


as usual your reading comprehension skills are super on point nomnoms you're a fucking genius.
  
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