Skoodge wrote on Mar 8
th, 2019 at 6:25pm:
Meh. You're probably on my "too much attitude to bother grouping with" list.
Probably!
Quote:I am absolutely, totally, and completely not good enough to be in ascendent. No where near that level.
That's fine! There's absolutely nothing wrong with being a casual player, everyone should play DDO in whatever way works for them with very few exceptions.
The problems start when casual players
a) decide to hand out advice without making it clear that the advice is coming from a casual player directed towards other casual players - an easy example of that sort of advice would be "play warlock to easily complete quests". Good advice for a new player who wants to be a casual, terrible advice for someone who wants to learn how to contribute in the endgame scene.
b) attempt to bully the developers into catering for them. There's a large subset of casual players in DDO who feel entitled to everything that DDO has to offer without having to put in any effort. They're the type of people who complain that content is too difficult, past lives should be even easier to get, and reaper points take too much time to acquire.
c) attempt to join groups where they cannot contribute and either get rejected and whine or get accepted and pike (whether or not they understand that's what they're doing)
Quote:But here's what I contribute to the game and what I achieve.
I give muckbanes to newbs who have just discovered the game.
I provide GS ings and collectables to our solid, newer players so they can be a little more viable.
I give decent build advice to people that have been playing for a few months or under a year.
I spend way more fucking time than I'd like on Crafting tutorials so the new players can suck slightly less and enjoy the game more.
Collectables, augs, stacks and stacks of essences, you name it and I hand it out in hopes these people will play, enjoy and contribute something more to the game than just a soulstone.
That's fantastic. Having people like you to help out the completely clueless new players is just as important as having serious players to help other serious players improve. DDO is an old game with a steep learning curve, and new player retention will be the biggest factor determining how long the servers stay up (yes, I understand how ironic it is that I'm talking about the servers being up during a 3 day downtime. Lol).
Quote:If you're happy in a "pro" level guild where you slap each other on the asses and brag about how awesome you all are: rock on.
It isn't about bragging, it's about how we enjoy playing the game.
Quote:If you want to look down on me for not joining you: see my tagline.
Ascendance isn't for everyone. That's okay!
As long as we can agree that the stuff I listed earlier aren't things that should be happening, you're cool as far as we're concerned.