I'm curious: what are people's thoughts on something like a 8 arti/6 fighter/6 ranger combination (tentative); ditching Horizon Walker in favor of DWS?
The reason I bring this up is because I ran a DWS-focused repeater for a couple heroic lives months ago and I remember it was stupidly powerful. Also, I remember when Horizon Walker came out and everyone thought it looked lackluster. I still think it looks lackluster. The main things you're getting from it are A) 25 stacks of archer's focus (which DWS gets too) and B) misty step and the ranged power it entails. RP is nice, but you'll need to be stepping all over the place every 12s. Maybe that 20 RP edges out in theory... but I can't imagine myself having to Misty Step every 12 seconds, especially as a ranged character. It just seems like it'll get extremely annoying and chaotic.
By comparison, DWS gets: 10 standing RP, 3d6 Sneak Attack, Sniper Shot (usable every 6s w/+2 crit multiplier), 30 RP action boost in case you ever run out of Fusillades, Thrill of the Hunt, +3 damage/hit against favored enemies, Merciful Shot, Aimed Shot, Killer, +20% standing doubleshot, Head Shot, an extra Favored Enemy... and 60 HP as a nice bonus. Of particular note, Aimed Shot works really well w/repeaters because it's an automatic +9 archer's focus stacks, even while moving. All this stuff feels like it more than compensates for anything Horizon Walker offers. Oh also, 6 ranger gets you Ram's Might for a whopping +2 damage (lol), plus free Rapid Shot and Precise Shot, allowing you to slot in two more feats, like the rogue active PL or something, idk.
If I did my math right, then with an Arti/Ftr/Rgr split, you'd still have enough AP to get the 3 action boosts and +1 crit multiplier from Kensei (11). You'd still have enough AP to get Fusillade and +10% Doubleshot (26). You'd still have enough AP to get KTA and int to hit from Harper (7 w/universal enhancement tome). And you'd have 36 AP for DWS stuff, so you'd get everything you want from the tree, except 1 T5 ability. So at that point, Improved Archer's Focus is a shoe-in, +20% doubleshot is a no-brainer, and Head Shot is great, so I'd go with that instead of the extra favored enemy.
Personally, I am much more interested in the Heroic game, and know for a fact that DWS works better for repeaters in heroics than Horizon would (bc of the scaling nature of Misty Step). So maybe there are things in epics which make Horizon Walker edge out. But I'm kind of skeptical and feel that all the goodies in DWS should compensate. All in all, it looks like, at cap, HW only gets +20 RP (but has to Misty Step every 12s to maintain it), while DWS would have: +10% more standing doubleshot, +3d6 SA, +3 damage/hit against favored enemies, +3 damage from Thrill of the Hunt, +2 damage from Ram's Might, 12 30 RP action boosts in case you run out of Fusillades, Aimed Shot, Merciful Shot, Sniper Shot, Head Shot, +20% doubleshot from Killer, and 2 extra feat slots.
The only annoying thing, for me, is that the build can't fit in evasion. You'd need 9 ranger, but that's a problem. You need 6 fighter for +1 crit multiplier. You need 6 arti for insightful damage. So that only leaves 8 levels for ranger. Anyway, all this comes to say: I'm wondering what other people's thoughts on DWS Repeater are, and how it stacks up to Horizon Walker. From where I'm standing, it looks like DWS is better, but I could be wrong.
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