Yes, I'm still updating this build. Tested out FotW vs DC. Fury damage was good even without adrenaline, but had big to-hit problems.
No-Brainer v2.0
Race: Bladeforged Alignment: Lawful Good Class: 20 Paladin
Stats:..........Level 1 (32 pt build)
Strength............18 + level ups Dexterity............6 (+7 tome required) Constitution.......16 Intelligence.........8 Wisdom..............6 (tome recommended) Charisma...........16
Feat Progression
Level 1 : Adamantine Body Level 3 : Two Handed Fighting Level 6 : Power Attack Level 9 : Improved Critical: Slashing Level 12 : Improved Two Handed Fighting Level 15 : Greater Two handed Fighting Level 18 : Weapon Focus: Slashing Level 21 : Overwhelming Critical Level 24 : Construct Exemplar Level 26 : Perfect Two Handed Fighting Level 27 : Epic Damage Reduction Level 28 : Perfect Two Weapon Fighting Level 29 : Dire Charge Level 30 : Precision (Weapon focus if no dex tome) Level 30 : Arborea
Enhancements 83 AP
Knight of the Chalice: 23 AP (w/o racial AP: 15) Core 4/6 Extra Smite 2/2 Attack Boost 3/3 Divine Might 3/3 (6 AP) Exalted Cleave 3/3 Melee Power AB 3/3 Empowered Smite (2 AP) (w/o racial AP, drop Empowered Smite, Cores 2-4, Exalted Cleave 2-3, Attack Boost 3)
Sacred Defender:41 AP Core 6/6 Item Defense 1/3 Extra Lay on Hands 3/3 Resilient Defense 3/3 Armor Mastery 3/3 Durable Defense 3/3 Strong Defense 3/3 Cha+1 (splitting between Con and Cha here makes both stats even for me) Con+1 Swift defense Tenacious Defense 3/3 Reinforced Armor 3/3 Harbored By Light 3/3 Reprisal 2/3 Hardy Defense 3/3
Racial: 11 AP Core 1/5 Healer's Friend 3/3 Inscribed Armor 1/3 Communion of Scribing 3/3
Falconry: 13 AP Cores 3/6 (Str) Rugged 3/3 Out in Nature 3/3 Sprint Boost 1/3 Conditioning (2 pts)
Epic Destiny: Divine Crusader Purge the Wicked Endless Turning 2/3 Str+1
Consecration 3/3 Confront Any Foe
Sacred Ground Blessed Blades
Crusade No Regret
Celestial Champion Heavenly Presence
Strike Down Wrath of the Divine (+10 to hit & damage)
Twists: Martial Hymn Endless Lay on Hands A Dance of Flowers (Swap for Energy Sheath when needed) Legendary Tactics
Gear:
Umbral Soul Docent: Fortification +94%/+214%, Physical Sheltering +19/+54, Repair Amplification +30/+85, False Life +29/+81 Legendary Symphonic Lenses (Goggles): Charisma +19, Perform +22, Anthem, Feat: Mobility, Blue Augment Slot, Adherent of the Mists Set (Legendary) Arcsteel Crown Helmet: Will Saving Throws +6/+17, Insightful Magical Sheltering +9/+26, Magical Sheltering +19/+54 Family Recruit Sigil Necklace: True Seeing, Armor Piercing +12/+33, Deadly +6/+17, Relentless Fury Bloodrage Chrism (Trinket) Healing Amp +83, Calamitous Blows, Bloodrage Defense, Rune-Fueled Warding, Blue Slot, Green Slot, Unnatural, Crypt Raider Set (Legendary) Legendary Mantle of Fury (Cloak): Constitution +19, Raging Resilience (+4 Fortitude), Doublestrike 22%, Dodge +19%, Green Augment Slot, Adherent of the Mists Set (Legendary) Legendary Vistani Fighter's Sash (Belt): Stunning +22, Vertigo +22, Vitality +67, Deadly +16, Yellow Augment Slot, Adherent of the Mists Set (Legendary) Legendary Cursebane Ring (Ring): Insightful Curse Resistance +7, Vitality +67, Quality Magical Sheltering +12, Deathblock, Green Augment Slot, Adherent of the Mists Set (Legendary) Hamfisted Gloves: Insightful Doublestrike, Cannith Combat Infusion, Seeker +8/+21, Insightful Deadly +2/+8 Legendary Softsole Slippers (Boots): Ghostly, Anthem, Perform +22, Insightful Charisma +9, Green Augment Slot, Adherent of the Mists Set (Legendary) Celestial Ruby Ring Ring: Nearly Finished (DEX+21), Stunning+9/+23, Accuracy +12/+33,Insightful Physical Sheltering +9/+26 Brand of Kalok Shash Bracer Minor Artifact: Maximum Filigree Slots: 3, Strength +22, Quality Accuracy +8, Quality Deadly +5, Fire Absorption +53% Quiver of Alacrity 30% Striding The Reflection of Blackrazor Greatsword Damage Dice: 7[2d6+6] (+2W from Keen), Soul Devouring: On hit, applies a stack of Soul Scar - Reduces AC, Fortification, and Will Saves by 1, stacks 20 times. On hit, Blackrazor can attempt to devour the Soul of a non-boss monster (DC 100 Phantasmal Killer vs Will negates, no effect vs mobs at 5,000 or more HP). When you kill a target, this adds a stack of Devoured Soul to you, max 20, which provides a profane bonus of 1 to Damage and Melee power per stack. On Block or unequip, consumed souls are released. Souls last for 20 seconds, Keen V, Entropic (Bane damage on hit), Vampirism 4d2, Mind Control Immunity, Empty Red Augment Slot, Empty Orange Augment Slot
Filigree:
Sanctified Fervor Filigree Set Rare Set! When 2 pieces are equipped: +5 Healing Amplification When 3 pieces are equipped: +5 Melee and Ranged Power When 4 pieces are equipped: +2% Doublestrike, +2% Doubleshot When 5 pieces are equipped: When you activate Smite Evil you gain: +5 Melee Power and an additional +1 Melee Power per Religious Lore Feat you have. Charisma +1 -~- Rare Version: & +2 MRR Melee Power +3 -~- Rare Version: & +2 Melee Power Physical Resistance Rating +3 -~- Rare Version: & +2 MRR Uses of Smite Evil per Rest +2 -~- Rare Version: & +2 MRR Strength +1 -~- Rare Version: & +2 PRR
Shattered Device Filigree Set Rare Set! When 2 pieces are equipped: +3 to Attack and Damage with weapons When 3 pieces are equipped: +3% Doublestrike and Doubleshot When 4 pieces are equipped: Your Melee and Ranged attacks have a chance to reduce enemy PRR and MRR by 10 for 10 seconds Fortification Bypass +5% -~- Rare Version: & +2 PRR Magical Resistance Rating +3 -~- Rare Version: & +2 PRR Melee Power +3 -~- Rare Version: & +2 Melee Power Physical Resistance Rating +3 -~- Rare Version: & +2 MRR
Treachery 2 Pieces: +5 Melee and Ranged Power Treachery: Melee Power +3 Melee Power +2 Melee Power Treachery: Threat Reduction +50% Melee Threat Reduction +2 PRR
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