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string table error, tableDID
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Re: u28 survuble ranger TWF melee build
Reply #25 - Dec 1st, 2015 at 9:34am
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GrizzlyBear wrote on Dec 1st, 2015 at 6:23am:
Which are the differences between Tempest and DWS capstones?
Which is better?


Tempest T5 + DWS capstone = pure DPS

Tempest T5 + Tempest capstone = more AP for balancing your toon
  

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Re: u28 survuble ranger TWF melee build
Reply #26 - Dec 1st, 2015 at 9:46am
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string table error, tableDID wrote on Dec 1st, 2015 at 9:34am:
Tempest T5 + DWS capstone = pure DPS


To take DWS capstone you are going to end using a lot of AP in useless stuff in DWS tree, those AP would be of better use (dps) in Tempest tree, I am not sure 10 extra MP and 3 SA dice is worth all the wasted AP to unlock DWS capstone on a tempest.

EDIT: You can use some of those in Harper tree too, to unlock KTA and some MP
« Last Edit: Dec 1st, 2015 at 9:49am by Macvann »  
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Re: u28 survuble ranger TWF melee build
Reply #27 - Dec 1st, 2015 at 10:13am
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Macvann wrote on Dec 1st, 2015 at 9:46am:
To take DWS capstone you are going to end using a lot of AP in useless stuff in DWS tree, those AP would be of better use (dps) in Tempest tree, I am not sure 10 extra MP and 3 SA dice is worth all the wasted AP to unlock DWS capstone on a tempest.

EDIT: You can use some of those in Harper tree too, to unlock KTA and some MP


Was going to write exactly that: Why give up KTA for a slightly? better capstone.
  
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Re: u28 survuble ranger TWF melee build
Reply #28 - Dec 1st, 2015 at 10:14am
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Yeah, go Tempest T5 and capstone, 25 points in DWS for killer and survivalist 3, then the rest is gravy. The only time I'd go DWS capstone is if I were primarily bow-focused.
  
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Re: u28 survuble ranger TWF melee build
Reply #29 - Dec 1st, 2015 at 11:15am
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Is KTA worth to take in a ranger?
  

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Re: u28 survuble ranger TWF melee build
Reply #30 - Dec 1st, 2015 at 11:47am
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ILoveExploits wrote on Dec 1st, 2015 at 11:15am:
Is KTA worth to take in a ranger?


It won't make much difference in heroic, but into epics, that extra damage really adds up.
  

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Re: u28 survuble ranger TWF melee build
Reply #31 - Dec 1st, 2015 at 12:05pm
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Macvann wrote on Dec 1st, 2015 at 9:46am:
To take DWS capstone you are going to end using a lot of AP in useless stuff in DWS tree, those AP would be of better use (dps) in Tempest tree, I am not sure 10 extra MP and 3 SA dice is worth all the wasted AP to unlock DWS capstone on a tempest.

EDIT: You can use some of those in Harper tree too, to unlock KTA and some MP


This and...
25% offhand double strike (with 100% off hand proc chance) adds more to your dps than 10 mp and 3sa die especially since you already have a rather high MP (assuming LD) and so get diminishing returns from additional MP.

If x is your mp and y = x + 10
The higher x is the smaller the difference in dps from x mp is compared to dps from y mp.

  
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Re: u28 survuble ranger TWF melee build
Reply #32 - Dec 1st, 2015 at 2:40pm
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ILoveExploits wrote on Dec 1st, 2015 at 11:15am:
Is KTA worth to take in a ranger?


One of the advantages of the pure ranger is that you really only need two stats to do TWF, so a human 36 point build can go 8,18,18,12,8,8 or 18,8,18,12,8,8 and with completionist, ships, tome and basic gear and augments can get that 12 up to a 34-38 with minimal effort.  That's a +6 or +7 to damage, (along with a weapon enhancement +1 and some HP) isn't a bad investment for 8 AP. 

  
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Re: u28 survuble ranger TWF melee build
Reply #33 - Dec 1st, 2015 at 2:52pm
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I have a 16/4 ranger/fighter. He's quite a little bad-ass. I went halfling for the fun of watching a little dude run around with duel bastard swords Smiley

At lvl 28, I have 57 str, 36 dex, 40 con, 21 int, 30 wis, and 27 cha. 1166 hps and 675 sps when I'm in LD destiny. I usually run in DC destiny but I switched to LD because I had max Divine karma. I'm running around with 134 PRR and 55 MRR. I also have a base 30% double strike and a base 46 melee weapon power.

Currently equipped:
ML 26 TF Bastard Sword with Dragon's Edge and Touch of Flames.
EE First Blood
Epic Death's Rampart
Epic Ethereal Bracers
Epic Boots of the Innocent
Necklace of Mystic Eidolons
ML 24 Cloak of Night
EE Shadowsight
Epic Emerald Gaze
Voice of the Master (because FU I hate changing it out all the time)
Fort 120 Prot +9 Belt
Con +9 Seek +8 Ring
Cha +8 Heal +15 Ring


  
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Re: u28 survuble ranger TWF melee build
Reply #34 - Dec 1st, 2015 at 3:04pm
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Vaniir wrote on Dec 1st, 2015 at 2:52pm:
I have a 16/4 ranger/fighter. He's quite a little bad-ass. I went halfling for the fun of watching a little dude run around with duel bastard swords Smiley

At lvl 28, I have 57 str, 36 dex, 40 con, 21 int, 30 wis, and 27 cha. 1166 hps and 675 sps when I'm in LD destiny. I usually run in DC destiny but I switched to LD because I had max Divine karma. I'm running around with 134 PRR and 55 MRR. I also have a base 30% double strike and a base 46 melee weapon power.

Currently equipped:
ML 26 TF Bastard Sword with Dragon's Edge and Touch of Flames.
EE First Blood
Epic Death's Rampart
Epic Ethereal Bracers
Epic Boots of the Innocent
Necklace of Mystic Eidolons
ML 24 Cloak of Night
EE Shadowsight
Epic Emerald Gaze
Voice of the Master (because FU I hate changing it out all the time)
Fort 120 Prot +9 Belt
Con +9 Seek +8 Ring
Cha +8 Heal +15 Ring




Pretty decent setup without any raid loot.  I'd recommend swapping in a Mysterious Cloak for the Cloak of Night.  I don't see any Heal Amp items in there and I always try to get some Hamp in on any melee build.  I didn't see you list gloves, though, so maybe you have some Mitts on for some Hamp. 

You could be really beastly if you got a Sightless, Memoriam or Litany, Battleragers Harness, a Circle of Malevolence, and a Strange tidings. 

« Last Edit: Dec 1st, 2015 at 3:06pm by Asheras »  
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Re: u28 survuble ranger TWF melee build
Reply #35 - Dec 1st, 2015 at 3:05pm
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Vaniir wrote on Dec 1st, 2015 at 2:52pm:
(because FU I hate changing it out all the time)


Duuuude, run threnal, get cloak, cloak + voice + token = 5% xp colourless augment.
  

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Re: u28 survuble ranger TWF melee build
Reply #36 - Dec 1st, 2015 at 3:15pm
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Starkjade wrote on Dec 1st, 2015 at 3:05pm:
Duuuude, run threnal,


Yeah, good luck with that.
  
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Re: u28 survuble ranger TWF melee build
Reply #37 - Dec 1st, 2015 at 3:36pm
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[] wrote on Dec 1st, 2015 at 3:15pm:
Yeah, good luck with that.


Threnal's an easy solo now, Coyle can't even die anymore.
  

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Re: u28 survuble ranger TWF melee build
Reply #38 - Dec 1st, 2015 at 4:18pm
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Asheras wrote on Dec 1st, 2015 at 3:04pm:
Pretty decent setup without any raid loot.  I'd recommend swapping in a Mysterious Cloak for the Cloak of Night.  I don't see any Heal Amp items in there and I always try to get some Hamp in on any melee build.  I didn't see you list gloves, though, so maybe you have some Mitts on for some Hamp. 

You could be really beastly if you got a Sightless, Memoriam or Litany, Battleragers Harness, a Circle of Malevolence, and a Strange tidings. 



Oh yeah I have the Iron Mitts for 60 Hamp for a total of 110 hamp.

I forgot to mention saves which are 62 fort, 57 ref, and 48 will.
  
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Re: u28 survuble ranger TWF melee build
Reply #39 - Dec 1st, 2015 at 6:09pm
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Vaniir wrote on Dec 1st, 2015 at 4:18pm:
Oh yeah I have the Iron Mitts for 60 Hamp for a total of 110 hamp.

I forgot to mention saves which are 62 fort, 57 ref, and 48 will.



Those saves are decent too.  Considering its a heavy armor, strength toon.
  
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Re: u28 survuble ranger TWF melee build
Reply #40 - Dec 1st, 2015 at 10:00pm
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Starkjade wrote on Dec 1st, 2015 at 3:05pm:
Duuuude, run threnal, get cloak, cloak + voice + token = 5% xp colourless augment.


Or ask around and find someone willing to sell you one via BtCoE gear.
Will require AS though  Wink
  

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Re: u28 survuble ranger TWF melee build
Reply #41 - Dec 2nd, 2015 at 12:06am
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SayWhatAgain wrote on Dec 1st, 2015 at 12:05pm:
This and...
25% offhand double strike (with 100% off hand proc chance) adds more to your dps than 10 mp and 3sa die especially since you already have a rather high MP (assuming LD) and so get diminishing returns from additional MP.

If x is your mp and y = x + 10
The higher x is the smaller the difference in dps from x mp is compared to dps from y mp.



Wasting less AP is appealing, but DWS capstone is possibly more damage in some situations. Let's do the math.

Basically, tempest is going to add 25% of your average total damage (base plus procs) and then multiply the base damage by 1.1 and the SA by 1.15 and DWS is going to multiply your base damage by 1.2 and your SA by 1.3 (after adding 3d6 to it.)

So let's assume we hit for 90 base damage (4.5d8+13+20x1.7) on average and have a ToF/Wrath/MF weapons with a meteoric slotted and 100 melee power/60% double strike.

(90x2.1)+35+15.2+36+7.84+(7x2.1)+(20.5x0.15)=300.815
25% of 300.815 is 75.20375, plus 2.5(90x.1)+(7x.1)+(20.5x.15) damage added to mainhand/offhand/doublestrike via MP.
Tempest capstone adds 87.97875 damage per attack animation with these variables.

vs

DWS
90x0.2+(3d6x2.8)+(3d6+10x0.3)=53.55x2.5=133.875 more damage per attack animation.

This is assuming that MP works as described, but is still pretty compelling that tempest DWS capstone is optimal at cap for a full time melee ranger IMO.

Edited:
Added MP to Tempest, offhand/doublestrike to DWS and level 20 calculations.


Level 20

So let's assume we hit for 52.7 base damage (2d8+7+15x1.7) on average and have T3 Epic Elemental Khopesh of Water weapons with a meteoric slotted and 74 melee power/35% doublestrike.

(52.7x1.84)+4.95+10.5+5.6+(7x1.84)+(20.5x0.15)=133.973
25% of 133.973 is 33.43925, plus 2.25(52.7x.1)+(7x.1)+(20.5x.15) damage added to mainhand/offhand/doublestrike via MP.
Tempest capstone adds 53.7905 damage per attack animation with these variables.

vs

DWS
52.7x0.2+(3d6x2.11)+(3d6+10x0.3)=38.845 x 2.25=87.40125 more damage per attack animation
« Last Edit: Dec 5th, 2015 at 10:19pm by 5 Foot Step »  

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Re: u28 survuble ranger TWF melee build
Reply #42 - Dec 2nd, 2015 at 12:37am
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Vaniir wrote on Dec 1st, 2015 at 2:52pm:
ML 26 TF Bastard Sword with Dragon's Edge and Touch of Flames.
EE First Blood
Epic Death's Rampart
Epic Ethereal Bracers
Epic Boots of the Innocent
Necklace of Mystic Eidolons
ML 24 Cloak of Night
EE Shadowsight
Epic Emerald Gaze
Voice of the Master (because FU I hate changing it out all the time)
Fort 120 Prot +9 Belt
Con +9 Seek +8 Ring
Cha +8 Heal +15 Ring


http://ddowiki.com/page/Item:Token_of_the_Proven_(level_28)
http://ddowiki.com/page/Item:Epic_Belt_of_Thoughtful_Rememberance

you do not need charisma item, change that ring out too

2 open ring slots;
http://ddowiki.com/page/Item:Seal_of_House_Avithoul

depending on what your Int stat is with an 11 item, exceptional augment,  and 2 insightful augment. You may want KtA and an epic beholder ring.  Slot the heal skill augment elsewhere.

Get epic emerald guard hvy arm. and a 2 armor mastery augment to take advantage of the higher max dex bonus and dodge item. Should be at ~9 dodge IIRC. You only lose 10 inherent elemental resistances and 2 to saves for 50 extra fort and some dodge. Slotting draconic augment covers for the 30 to all.

you don't really lose any stats this way to hp because the old ins con 4 will be replaced by insight 3 on armor and 2 from upgrading from 9 to 11 con item. You do lose 2 insightful dex. but you gain much more in seeker, lsr displace, sheltering, dodge, imp deception, sneak attack bonus and 200 fort.

every thing non-raid drop.
« Last Edit: Dec 2nd, 2015 at 12:40am by Rubbinns »  

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Re: u28 survuble ranger TWF melee build
Reply #43 - Dec 2nd, 2015 at 1:48am
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5 Foot Step wrote on Dec 2nd, 2015 at 12:06am:
Wasting less AP is appealing, but DWS capstone is possibly more damage in some situations. Let's do the math.

First off, it's 20 MP, not 10.


The 10 MP represents the delta between the 20 DWS gives you and the 10 that Tempest grants therefore your calculations should result even more in favor of Tempest.
  
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Re: u28 survuble ranger TWF melee build
Reply #44 - Dec 2nd, 2015 at 2:00am
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SayWhatAgain wrote on Dec 2nd, 2015 at 1:48am:
The 10 MP represents the delta between the 20 DWS gives you and the 10 that Tempest grants therefore your calculations should result even more in favor of Tempest.


Woops.

...

Yeah, totally go Tempest.


Yeah. I also forgot to adjust the DWS damage by 2.5 since it applies to mainhand/offhand/doublestrike. It turns out DWS is always better.

Edited the math.
« Last Edit: Dec 2nd, 2015 at 2:53am by 5 Foot Step »  

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Re: u28 survuble ranger TWF melee build
Reply #45 - Dec 2nd, 2015 at 6:20am
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Now if only we could get 100 AP instead of 80...
  
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Re: u28 survuble ranger TWF melee build
Reply #46 - Dec 2nd, 2015 at 8:52am
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5 Foot Step wrote on Dec 2nd, 2015 at 12:06am:
DWS capstone is possibly more damage in some situations


The "possibly more/situations" is what gets me. Can't.....get....past....that....line.

Sorry
  
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Re: u28 survuble ranger TWF melee build
Reply #47 - Dec 2nd, 2015 at 9:19am
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5 Foot Step wrote on Dec 2nd, 2015 at 2:00am:
Woops.

...

Yeah, totally go Tempest.


Yeah. I also forgot to adjust the DWS damage by 2.5 since it applies to mainhand/offhand/doublestrike. It turns out DWS is always better.

Edited the math.



Tempest capstone is superior than DWS for melle dps and here is why:
It's actually a lot simpler than what was presented earlier.

Say MP in Tempest is 70 for an effective multiplier of 1.7 and so a DWS would have 80 MP for an effective multiplier of 1.8.
The ratio between the two is 1.8/1.7= ~1.06 for a 6% increase in dps (will get to procs and adds later).

It is incorrect to multiply whatever 6% equates to by 2.5 because regardless of number of attacks that will be the increase in damage compared to the same number of attacks done by a Tempest.

Now looking at the Tempest, an extra 25% chance for an off hand attack is an increase of 2.75/2.5 in dps (main,off hand, double strike, off hand ds) which is 1.1 or a 10% increase in dps.

So we have 10% (tempest) vs 6% (DWS) base damage increase.
The tempest 10% is an increase of 10% to sneak attack and proc damage beyond just the base damage.This outweighes DWS 3d6 sneak attack damage at MP higher by 10.

Take into account the dps sacrifices in taking the DWS capstone in the first place over the Tempest one and you have a slam dunk in favor of tempest.

  
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Re: u28 survuble ranger TWF melee build
Reply #48 - Dec 2nd, 2015 at 10:16am
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SayWhatAgain wrote on Dec 2nd, 2015 at 9:19am:
Tempest capstone is superior than DWS for melle dps and here is why:
It's actually a lot simpler than what was presented earlier.

Say MP in Tempest is 70 for an effective multiplier of 1.7 and so a DWS would have 80 MP for an effective multiplier of 1.8.
The ratio between the two is 1.8/1.7= ~1.06 for a 6% increase in dps (will get to procs and adds later).

It is incorrect to multiply whatever 6% equates to by 2.5 because regardless of number of attacks that will be the increase in damage compared to the same number of attacks done by a Tempest.

Now looking at the Tempest, an extra 25% chance for an off hand attack is an increase of 2.75/2.5 in dps (main,off hand, double strike, off hand ds) which is 1.1 or a 10% increase in dps.

So we have 10% (tempest) vs 6% (DWS) base damage increase.
The tempest 10% is an increase of 10% to sneak attack and proc damage beyond just the base damage.This outweighes DWS 3d6 sneak attack damage at MP higher by 10.


Pretty much that, I knew ther was something wrong with 5Foot maths (ther could not be such a diference for only 10 MP) but coudn't find it myself ty  Wink
SayWhatAgain wrote on Dec 2nd, 2015 at 9:19am:
Take into account the dps sacrifices in taking the DWS capstone in the first place over the Tempest one and you have a slam dunk in favor of tempest.


That's key cuz you are giving up a lot of dps.

Most easy way to make some maths easy to understand (for me) is calculating a sequence of 20 atacks.

Going to use tempest who does 100 base damage, has 100 MP, 50% DS and 100% offhand porc as example (I will keep crits and procs apart since it wont change resutls much and to make it as simple as possible)

Over a sequence of 20 atacks such tempest woud hit 30 times with main hand and 20 with off hand.

Lets start with tempest:

30 hits main hand --> 30 hits x (100 base damage x 2.1 110 MP) --> 30 hits x 210 = 6300

25 hits off hand--> 25 hits x 210 (base damage + 110 MP) = 5250
(5 extra hits from tempest capstone)

TOTAL = 6300 + 5250 = 11550

Deepwood :

30 hits main hand --> 30 hits x (100 base damage x 2.2 120 MP) --> 30 hits x 220 = 6600
(10 extra MP from DWS capstone)

20 hits off hand--> 20 hits x 220 (base damage + 120 MP) = 4400
(10 extra MP from DWS capstone)

SA from DWS 3d6 --> 10.5 dmg on average x hit (it scales with 150% MP)
DWS MP is 120, 150% of 120 = 180, so MP for SA on the example DWS would be 180.

10.5 SA x 2.8 ( 180 MP for SA calculation) = 29.4 SA x hit
50 hits over 20 atacks ( 30 main hand 20 offhand) --> 50 x 29.4 = 1470 SA (over 20 atacks/50 hits)

TOTAL = 6600 + 4400 + ( 1470 SA ) = 11000 + 1470 SA

So to recap Tempest have sightly better base damage output but overall damage is sightly higer on DWS due to SA, that said I dont think 1470 SA damage over 20 atacks is worth the dps lost in AP wasted to get DWS capstone, also i think if we take into account procs and crits it probably make the base damage diference higer in favor of tempest.
« Last Edit: Dec 2nd, 2015 at 10:21am by Macvann »  
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Re: u28 survuble ranger TWF melee build
Reply #49 - Dec 2nd, 2015 at 2:02pm
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Rubbinns wrote on Dec 2nd, 2015 at 12:37am:
http://ddowiki.com/page/Item:Token_of_the_Proven_(level_28)
http://ddowiki.com/page/Item:Epic_Belt_of_Thoughtful_Rememberance

you do not need charisma item, change that ring out too

2 open ring slots;
http://ddowiki.com/page/Item:Seal_of_House_Avithoul

depending on what your Int stat is with an 11 item, exceptional augment,  and 2 insightful augment. You may want KtA and an epic beholder ring.  Slot the heal skill augment elsewhere.

Get epic emerald guard hvy arm. and a 2 armor mastery augment to take advantage of the higher max dex bonus and dodge item. Should be at ~9 dodge IIRC. You only lose 10 inherent elemental resistances and 2 to saves for 50 extra fort and some dodge. Slotting draconic augment covers for the 30 to all.

you don't really lose any stats this way to hp because the old ins con 4 will be replaced by insight 3 on armor and 2 from upgrading from 9 to 11 con item. You do lose 2 insightful dex. but you gain much more in seeker, lsr displace, sheltering, dodge, imp deception, sneak attack bonus and 200 fort.

every thing non-raid drop.


Thanks for that. I have the Token and could easily slot the 5% augment.

The only reason I have the Charisma ring (besides the heal) is for UMD. I have 40 at lvl 28 and while losing 8 cha wouldn't hurt too bad, it would mean an 85% chance to cast Heal and Res scrolls instead of 105%. Of course, I might be able to work in a +7/8 augment somewhere also...
  
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