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Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock (Read 27559 times)
Rubbinns
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th
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Re: Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock
Reply #75 -
Jan 28
th
, 2016 at 1:27pm
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Sergod wrote
on Jan 28
th
, 2016 at 12:41pm:
I dropped intensify for g ruin.
told you so
Mockduck wrote
on Aug 30
th
, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Sergod
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Re: Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock
Reply #76 -
Jan 31
st
, 2016 at 9:40am
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Rubbinns wrote
on Jan 28
th
, 2016 at 1:27pm:
told you so
You was right. 55k g ruins was nom.
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Rubbinns
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Re: Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock
Reply #77 -
Jan 31
st
, 2016 at 2:11pm
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Sergod wrote
on Jan 31
st
, 2016 at 9:40am:
You was right. 55k g ruins was nom.
all the cool kids are using it. ee mod solos, hox duos.
Mockduck wrote
on Aug 30
th
, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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nietzsche
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Re: Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock
Reply #78 -
Feb 9
th
, 2016 at 5:56am
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I haven't access to completionist and PL:wiz. What I could take instead of them?
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GrizzlyBear
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duh?!
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nd
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Re: Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock
Reply #79 -
Feb 9
th
, 2016 at 6:31am
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nietzsche wrote
on Feb 9
th
, 2016 at 5:56am:
I haven't access to completionist and PL:wiz. What I could take instead of them?
Enlarge spell.
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nietzsche
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Re: Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock
Reply #80 -
Feb 9
th
, 2016 at 7:19am
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maybe I'll gomwith enlarge and SF:spellcraft or 2 reflex saves
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Sergod
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Re: Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock
Reply #81 -
Feb 9
th
, 2016 at 9:27am
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enlarge and either extend or sf:spellcraft.
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AtomicMew
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Re: Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock
Reply #82 -
Feb 9
th
, 2016 at 3:42pm
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Another option is augment summoning. Grab a legendary ooze while youre at it
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Rubbinns
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Re: Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock
Reply #83 -
Apr 3
rd
, 2016 at 4:49pm
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My AP
Mockduck wrote
on Aug 30
th
, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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AtomicMew
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Re: Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock
Reply #84 -
Apr 3
rd
, 2016 at 5:25pm
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Looks good bro. I'd go for another rank of intense faith instead of action boost (intense faith also ups arcane blast/bolt). Also, flamesword looks better.
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Sergod
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Re: Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock
Reply #85 -
Apr 4
th
, 2016 at 12:30am
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Old build is old. They nerfed MoK.
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Rubbinns
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th
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Re: Zergod5.0-Magic Missiles Revisited-Wiz/FVS/Warlock
Reply #86 -
Apr 4
th
, 2016 at 1:24am
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AtomicMew wrote
on Apr 3
rd
, 2016 at 5:25pm:
I'd go for another rank of intense faith instead of action boost (intense faith also ups arcane blast/bolt). Also, flamesword looks better.
Didnt see flamesword;p
I know the caster level increases will also add to hellball. dont know if that actually does anything, like adjust DC? 10 cl on hellball normally, 18 w all gear and intense faith. too lazy to test energy burst to see if the increases in cl applies to it.
the CL of CM is at 15 on that set up, and 17 with doj gloves. MM, scorch ray and force missile are maxed by levels alone. That leaves CM, conjuration(acid)spells, Eladar's, Niac's, DBF and Recon that arent maxed.
Sergod wrote
on Apr 4
th
, 2016 at 12:30am:
Old build is old. They nerfed MoK.
but u can be a gnome too!
Mockduck wrote
on Aug 30
th
, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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