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Hot Topic (More than 35 Replies) Warlock discussion on forums (Read 15621 times)
AtomicMew
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Warlock discussion on forums
Apr 4th, 2016 at 6:40pm
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I must be playing a different game, because I haven't found warlock to be high DPS.  Sure DC warlocks are really strong at the moment, but they lag behind wizard shiradi spammers as far as I'm concerned. 

https://www.ddo.com/forums/showthread.php/474157-My-warlock-life/

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IronClan;5810116
The complexity in a pew pew warlock is in MOVING, it's 99% of your defense, you're likely a glass cannon if you go all out DPS. side stepping incoming spells, lightning bolts and fireballs and even spears and thrown weapons. You're moving constantly. Circle strafing is a must IMO, backpedaling while blasting is also a must IMO, these add the complexity as opposed to choosing which spell is off cooldown or timing your "rotation" of spells. I find this to be a welcome relief from normal DDo gameplay personally. Of course the same can be done with a Mechanic or repeater/Shuri thrower, but the slower meatier E-blasts are more satisfying at least for me. Also because Warlocks are so slow and do not have IPS they are more challenging than Shuri's and Mechanics.

They COULD make the "Pew pew warlock", more interesting by allowing us an optional check box to AIM. Aiming is the missing component that makes Warlock feel like a faceroll (in competent FPS/mouse lookers hands if not for everyone) the ability to fire "pixel perfect" as they call it these days would not only improve warlocks in some ways but would solve some of their frustrations as well.

They could also get rid of the silly long wind up which would at least relieve this pressure we feel to keep the LMB pressed at all times.

I have played multiple warlock lives now and I am commiting one alt to be permanently a warlock because the mindless "hold down the button and crush stuff" gameplay is a nice change of pace, this is an alt however and not my 37 life epic/heroic completionist character which tells you that yes sometimes facerolling with the warlock gets boring and I want that substantial more complex play that a caster provides. Saving my best character for an SP based casting role because lets face it it's going to gain more utility and use from those past lives.

All in all I don't think having a pew pew warlock option is a bad thing, I wish there was a melee style that played similarly, slower bigger hits no cleave wack-a-mole just turn brain off and smash stuff... as long as it wasn't actually better DPS than other Melee's there's room for this sort of thing as a change of pace, and something that can appeal to newer players or vets who get bored of constantly clicking. In MMO parlance this is refered to as "sit back" gameplay and "sit forward" gameplay, there's room for both within the same game IMO... it's a shame that barbarian doesn't have some turn brain off "sit back" options... Barb's end up being the most clickie intensive melee in the game shy of monks who actually use finishers.


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KoobTheProud;5810139
Pew Pew Clerics are ok at the moment.  They're better with a few FS levels for crit/mana, but they work ok.  Again, this is from a solo perspective.

For DPS you have Sorcerors, Wizards and then Cleric/FS in the Pew Pew category.  Defensively they rank Cleric/FS, Wizards, Sorcerors with Bladeforged and Warforged at the head of the pack for Wizard and Sorceror.  A Cleric/FS is a nice blend of offense and defense.

Obviously, none of them rank with Warlocks but I don't think Warlocks are supposed to be in the normal power spectrum, particularly from a solo perspective.

I'm enjoying playing a human Cleric/FS as much as a deep gnome Wizard/Rog and both a bit better than my Warlock at this point.  That's because the Cleric/FS and Wizard/Rog can't auto-pilot as much and so the play time is more rewarding.


  
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Grand
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Re: Warlock discussion on forums
Reply #1 - Apr 4th, 2016 at 7:25pm
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Ironclan is such a tumor.
  
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Re: Warlock discussion on forums
Reply #2 - Apr 4th, 2016 at 8:54pm
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This reminds me of a few years ago on the forums,  "omg,  shiradi mm builds are the highest dps in the game".  No dumbass,  they're mediocre dps but efficient on sp,  allowing you to solo easily.  I swear that most of the people on the mobo's have about 6 int in real life and chew on the keyboard rather than playing most the time.
  
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Re: Warlock discussion on forums
Reply #3 - Apr 4th, 2016 at 10:11pm
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Didn't check the thread, but aren't warlocks one of the most stupidly dominating classes on heroic tier?
  
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Re: Warlock discussion on forums
Reply #4 - Apr 4th, 2016 at 10:24pm
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Knight Solaire wrote on Apr 4th, 2016 at 10:11pm:
Didn't check the thread, but aren't warlocks one of the most stupidly dominating classes on heroic tier?


Who cares?  Heroics are so easy it doesn't matter.
« Last Edit: Apr 4th, 2016 at 10:25pm by Bigjunk »  
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Re: Warlock discussion on forums
Reply #5 - Apr 4th, 2016 at 10:29pm
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Bigjunk wrote on Apr 4th, 2016 at 10:24pm:
Who cares?  Heroics are so easy it doesn't matter.

This.
  

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Re: Warlock discussion on forums
Reply #6 - Apr 4th, 2016 at 11:35pm
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Grand wrote on Apr 4th, 2016 at 7:25pm:
Ironclan is such a tumor.


Yep.
  

Groo The Wanderer wrote on Sep 8th, 2013 at 10:43pm:
they will probably congratulate themselves on how long they "kept it going" never able to see that it could have easily managed to keep itself going for far longer if they had just meddled far less drastically and with some semblance of an actual gameplan.
Darth Anonymous wrote on Feb 1st, 2014 at 1:11pm:
Hearing something has "merit" but we don't have "time" kind of says everything about how Turbine works on things.
eighnuss wrote on May 27th, 2014 at 12:52pm:
everyone but turbine knows that we are sad they are destroying our game
majmalphunktion wrote on Aug 30th, 2013 at 12:12am:
I don't make the game, I just get tested what they build. Sorry you are not happy.
Skoodge wrote on Nov 27th, 2014 at 6:54am:
DDO is easy to summarize - the greatest game to suck the most ass.
GooFY wrote on Mar 2nd, 2015 at 5:36pm:
Turbine - So incompetent that we are skeptical when they report their own incompetence.  
Meursault wrote on May 11th, 2015 at 8:10pm:
Other companies will settle for shitting out garbage, Turdbin actually prefers to. Especially if they can get us to buy it, that just cracks them up.
Meursault wrote on Nov 12th, 2015 at 2:50pm:
Breaking something and putting it back together isn't as good as not breaking it to begin with, it's not even close.
palmer01 wrote on Nov 20th, 2015 at 9:05am:
Devs do not care what players want - they already have an agenda and give out token gestures so the paladins can feel worthy.
PersonaNonGrata wrote on Oct 4th, 2016 at 1:24am:
The DDO devs aren't motivated by a positive user experience.

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Re: Warlock discussion on forums
Reply #7 - Apr 4th, 2016 at 11:53pm
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Knight Solaire wrote on Apr 4th, 2016 at 10:11pm:
Didn't check the thread, but aren't warlocks one of the most stupidly dominating classes on heroic tier?

To be fair... so are artificers, but we see how they turn out in epics...
  
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Re: Warlock discussion on forums
Reply #8 - Apr 4th, 2016 at 11:54pm
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Knight Solaire wrote on Apr 4th, 2016 at 10:11pm:
Didn't check the thread, but aren't warlocks one of the most stupidly dominating classes on heroic tier?

Yes heroics, the area of the game where you can roll up a 6 con 8 str max int and cha barbarian if you wanted and still dominate elites.  Acting like heroic is in anyway shape or form relevant to today's game and balance is one of the dumbest god damn things.
  
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Re: Warlock discussion on forums
Reply #9 - Apr 5th, 2016 at 12:35am
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Knight Solaire wrote on Apr 4th, 2016 at 10:11pm:
Didn't check the thread, but aren't warlocks one of the most stupidly dominating classes on heroic tier?


Even on heroics, I'd say they aren't even better than sorcs.  Sorcs basically have burst and blast at full range and on shorter cooldowns, not to mention double range single target instakill rays.
  
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Re: Warlock discussion on forums
Reply #10 - Apr 5th, 2016 at 9:49am
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Yes heroics, the area of the game where you can roll up a 6 con 8 str max int and cha barbarian if you wanted and still dominate elites.  Acting like heroic is in anyway shape or form relevant to today's game and balance is one of the dumbest god damn things.

Well, for most people, no. But I still have friends that I introduce to this game occasionally, and the last time we played someone got really bored with Warlock and quit the game for the exact reasons posted in the MoBo OP. All those spells and no real reason to cast them because the gameplay came down to "Serious Sam" with auto targeting.
  
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Re: Warlock discussion on forums
Reply #11 - Apr 5th, 2016 at 12:16pm
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Erofen wrote on Apr 4th, 2016 at 11:53pm:
To be fair... so are artificers, but we see how they turn out in epics...

You're doing it wrong.
  

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Re: Warlock discussion on forums
Reply #12 - Apr 5th, 2016 at 12:53pm
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Everyone should roll up juggernauts again.
  
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Re: Warlock discussion on forums
Reply #13 - Apr 5th, 2016 at 2:41pm
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If you're playing a DC warlock or a "pew pew" warlock after you reach level 12, you're doing it horribly wrong.

Yes, warlocks are "stupidly dominating" in heroics, but they're also unquestionably* the most powerful class overall at level 30, especially if you plan on soloing newer content.

Even post-nerf, the aoes in ES will easily wipe out lower end EE mobs, and combined with energy burst and hellball they're enough to completely obliterate the packs found in higher end EE content. Add ruins and you've got good boss dps.

Complaining about warlocks being boring and easy to play is completely valid, but if you're complaining about them not being strong enough you need to learn how to play DDO.



*Unless you don't know what you're doing
« Last Edit: Apr 5th, 2016 at 4:53pm by Pseudonym »  
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Re: Warlock discussion on forums
Reply #14 - Apr 6th, 2016 at 11:53am
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i still dont get why OP there is complaining - there are so many different ways to get Wlock past life via muticlassing which dont suck. that he wants to do it the boring way is his problém not warlock one.
  
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Re: Warlock discussion on forums
Reply #15 - Apr 6th, 2016 at 3:36pm
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Pseudonym wrote on Apr 5th, 2016 at 2:41pm:
If you're playing a DC warlock or a "pew pew" warlock after you reach level 12, you're doing it horribly wrong.

Yes, warlocks are "stupidly dominating" in heroics, but they're also unquestionably* the most powerful class overall at level 30, especially if you plan on soloing newer content.

Even post-nerf, the aoes in ES will easily wipe out lower end EE mobs, and combined with energy burst and hellball they're enough to completely obliterate the packs found in higher end EE content. Add ruins and you've got good boss dps.

Complaining about warlocks being boring and easy to play is completely valid, but if you're complaining about them not being strong enough you need to learn how to play DDO.



*Unless you don't know what you're doing

I assume that post script is about some "feature". 

But I don't agree about warlocks being the most powerful class.  Any caster can wipe out mobs pretty quickly.  But wizard also has way higher boss DPS (stronger and cheaper ruins). 

On the other hand, I notice DC warlocks/casters performing really well in raids, where trash mobs have ~30K HP on LH.  They always seem to be on top of the kill count.
  
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Re: Warlock discussion on forums
Reply #16 - Apr 6th, 2016 at 7:06pm
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AtomicMew wrote on Apr 6th, 2016 at 3:36pm:
I assume that post script is about some "feature". 

But I don't agree about warlocks being the most powerful class.  Any caster can wipe out mobs pretty quickly.  But wizard also has way higher boss DPS (stronger and cheaper ruins). 

On the other hand, I notice DC warlocks/casters performing really well in raids, where trash mobs have ~30K HP on LH.  They always seem to be on top of the kill count. 


I'm not referring to any "feature", no. There are still some bugs with aura, but they don't make much of a difference if you're playing a pure warlock.

As far as any casters being able to wipe out mobs fairly quickly goes, I'd like to repost something that I said several days ago in a different thread:

Pseudonym wrote on Mar 31st, 2016 at 6:04pm:
Light/evo divines are far from the worst thing you could do but just like any somewhat traditional caster (easiest example being PM) they're going to fall far behind any class that has an almost 100% sustainable damage output.

The people who make DDO decided when they were releasing Shadowfell that more mobs = more difficulty, and it's a formula that they've stuck with ever since. Even if it were possible to have a 100% success rate on every single spell that you cast, PM would be bad. Why? Because you're going to regularly encounter packs of mobs far larger than you're able to kill without waiting for stuff to come off cooldowns. You walk in a room, kill a maximum of 10 mobs with your aoe instakills, and you've still got 10 mobs left in the pack.

It's easy to pick them off with single target spells, kite, or do whatever the hell you want to do but at the end of the day even if you duped an infinite number of sp pots it isn't going to be a particularly efficient playstyle if you plan on soloing newer content.


Warlock is significantly better than any other caster for several simple reasons including
- trash killing that's both more sustainable and more powerful
- better damage mitigation and overall survivability
- better boss dps

I'm not sure where you got the idea that wizard does better boss dps than warlock. Warlock ruins are more powerful than wizard ruins, and their other damage-dealing options are more sustainable and deal more damage than anything a wizard is casting while his ruins are on timer.

I've said this more than once, but I'll say it again: DC casting is currently a pretty bad playstyle. Nobody should be playing DC warlocks.
  
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Re: Warlock discussion on forums
Reply #17 - Apr 6th, 2016 at 9:10pm
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Pseudonym wrote on Apr 6th, 2016 at 7:06pm:
I'm not referring to any "feature", no. There are still some bugs with aura, but they don't make much of a difference if you're playing a pure warlock.

As far as any casters being able to wipe out mobs fairly quickly goes, I'd like to repost something that I said several days ago in a different thread:


Warlock is significantly better than any other caster for several simple reasons including
- trash killing that's both more sustainable and more powerful
- better damage mitigation and overall survivability
- better boss dps

I'm not sure where you got the idea that wizard does better boss dps than warlock. Warlock ruins are more powerful than wizard ruins, and their other damage-dealing options are more sustainable and deal more damage than anything a wizard is casting while his ruins are on timer.

I've said this more than once, but I'll say it again: DC casting is currently a pretty bad playstyle. Nobody should be playing DC warlocks.

I'll second most of what Pseudo said.  I can't really speak towards a DC caster as I haven't played a properly min-maxed one lately but I have run with several that seemed highly effective.

I have played pure Warlocks though.  They are one of the ultimate horde killers in DDO and they don't have to stop at every shrine or chug potions to do it.  Outside of the LE stuff where trash has EE boss level HPs, a properly built ES auralock pretty much kills anything in range of their AEs with 2, maybe 3 button presses.  Nothing in EE slows them down.  It's the only build I have played where I had PUGs complaining they weren't having any fun and leaving my groups because there was nothing for them to fight.

Even if Wizards are slightly higher red-named dps with slightly better ruins, Warlocks still seem better when you look at the entirety of a mission from start to finish and completion times since the bulk of most newer missions is to kill tons of trash.

The really weird thing is that most of the random warlocks I have grouped with seem to be mediocre.  They either pew pew and kill slow or they go aura but for some reason don't seem to lay waste like I know warlocks can.  It's odd because a good ES auralock build is about the most Capt. Obvious build you can roll up in my opinion.
  
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Re: Warlock discussion on forums
Reply #18 - Apr 6th, 2016 at 11:23pm
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Digimonk wrote on Apr 6th, 2016 at 9:10pm:
...Even if Wizards are slightly higher red-named dps with slightly better ruins....


They aren't.


Digimonk wrote on Apr 6th, 2016 at 9:10pm:
The really weird thing is that most of the random warlocks I have grouped with seem to be mediocre.  They either pew pew and kill slow or they go aura but for some reason don't seem to lay waste like I know warlocks can.  It's odd because a good ES auralock build is about the most Capt. Obvious build you can roll up in my opinion.


Most of the random people you'll group with are somewhere on the bad-mediocre scale. Warlock is incredibly straightforward and easy to play, but plenty of people are determined enough to suck that it won't stop them.
  
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Re: Warlock discussion on forums
Reply #19 - Apr 7th, 2016 at 12:45am
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Pseudonym wrote on Apr 6th, 2016 at 7:06pm:
I'm not sure where you got the idea that wizard does better boss dps than warlock. Warlock ruins are more powerful than wizard ruins, and their other damage-dealing options are more sustainable and deal more damage than anything a wizard is casting while his ruins are on timer.

I've said this more than once, but I'll say it again: DC casting is currently a pretty bad playstyle. Nobody should be playing DC warlocks.


Wizard does have better boss DPS and significantly stronger ruins.  ~100 higher spellpower, +60% crit damage (+70% with a 3 warlock splash), 12-15% higher crit chance compared to warlock due to enhancements. 

Wizard can sustain just fine thanks to just rewards - possibly even more so than warlock, due to free maximize hellballs/ruins etc. 

DC casting does seem to dominate the kill count in raids, from my observation.  Mobs fall down before you can even get in burst range.  It doesn't matter if they eventually run out of steam, unless the other members aren't pulling their weight.
  
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Re: Warlock discussion on forums
Reply #20 - Apr 7th, 2016 at 2:17am
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AtomicMew wrote on Apr 7th, 2016 at 12:45am:
Wizard does have better boss DPS and significantly stronger ruins.  ~100 higher spellpower, +60% crit damage (+70% with a 3 warlock splash), 12-15% higher crit chance compared to warlock due to enhancements. 

Wizard can sustain just fine thanks to just rewards - possibly even more so than warlock, due to free maximize hellballs/ruins etc. 

DC casting does seem to dominate the kill count in raids, from my observation.  Mobs fall down before you can even get in burst range.  It doesn't matter if they eventually run out of steam, unless the other members aren't pulling their weight. 


I was under the impression that you were talking about playing a DC wizard not a shiradi split. If you were to play a 12wiz/5fvs/3wlk, you could get a maximum of 14% additional ruin crit chance from the AM and AoV trees (15 if you take emt) and higher force spellpower* than a warlock would have.

The part where you're wrong is the crit damage. As a wizard splashing warlock you have a theoretical maximum sustainable critical damage increase of 70%, 60 from MoK and 10 from TS. In addition to that, you have a non sustainable boost to crit chance and crit damage for one round of ruins once every 1.5 minutes.

Realistically, though, you won't start most boss fights with 30 stacks of MoK. Depending on what content you're running and whether or not you like going invisible and/or running past stuff, you're probably going to have anywhere between 0 and 20-something stacks when you actually start fighting the red/purple name.

A properly built warlock has a 60% bonus to crit damage (which is equal to the amount the MoK will give if fully stacked which, again, isn't realistic in most quests at the start of the encounter especially if you aren't intentionally spending time doing it)  without wasting time casting bad metamagics and worrying about stacks. It's also important to remember that warlock does a lot more damage during the 11 seconds between ruin casts.

Just rewards is fine when you're spamming magic missiles but it won't make a dent when you're casting meta'd ruins, and if you're talking about killing trash I can't imagine that you would actually believe that any type of wizard will kill packs of mobs faster or more sustainably than a warlock.

Here's a screenshot from the last time I ran a "raid, where trash mobs have ~30K HP on LH", which was a couple of weeks before U30. The group contained mostly ranged characters (shuriken builds, mechanics, DC casters). I am not a DC caster. I am not a ranged character. I did okay anyways.



*Edit - as far as the spellpower goes, you get a maximum of 90 spellpower from MoK fully stacked (which, like I already said, it generally won't be at the start), 30 from scourge, and about 30 more from AM and AoV than warlock gets from ES (~78 to 42 if you spend 74 in AM/AoV and 6 in TS). Warlock has intensify, which makes the spellpower approximately 198 to 117 or a difference of 81 when your buffs are fully stacked. Again, it's important to remember that your math was based on MoK always being fully stacked. Basically, if you don't just run to the boss you fall behind because warlock kills packs of mobs much faster, if you do skip trash and run to the boss you fall behind because your math is based on MoK and it takes a long ass time to get it stacked.

You'd be better off playing a 12wlk/wiz/fvs but even then pure warlock is better overall.
« Last Edit: Apr 7th, 2016 at 3:08am by Pseudonym »  
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Re: Warlock discussion on forums
Reply #21 - Apr 7th, 2016 at 7:51am
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All true points, but you're overestimating crit damage and underestimating crit chance.  With 4-5 piece green steel and scion of fire, that increases the relative value of crit chance.  Calculate the marginal value of crit chance compared to crit damage under these conditions.  You'd be surprised, 14% is a big difference.  The insanely high crit chance on top of crit damage is why wizards have better boss dps imo. 

Secondly, if you add on intensify on top of the cost of maximize, that's a lot more expensive.  You won't be able to pull off as many ruins in that case.  Wizard ruins are ~40 sp cheaper than warlocks.
« Last Edit: Apr 7th, 2016 at 7:55am by AtomicMew »  
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Re: Warlock discussion on forums
Reply #22 - Apr 7th, 2016 at 10:12am
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Aura locks might be the best trash killers this game as ever seen and it doesn't take much work to make them so.  I really don't think Shiradi Wizard's compare in that department.  Wizard ruins (and greater ruins) might be the best boss F.U. in the game (2nd place to Fury Shots).
  
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Re: Warlock discussion on forums
Reply #23 - Apr 7th, 2016 at 12:03pm
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DoRayEgon wrote on Apr 7th, 2016 at 10:12am:
Wizard ruins (and greater ruins) might be the best boss F.U. in the game (2nd place to Fury Shots).


You have kobold kill-times to back that statement?   Asking as Blitzing tempest are putting out 8k+ sustainable DPS.
  
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Re: Warlock discussion on forums
Reply #24 - Apr 7th, 2016 at 12:05pm
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Nice of you to color out your name and no one else's.  Grin
  
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