Dr Faustus wrote on Jun 29
th, 2016 at 1:07pm:
25% precision
5% ship
15% grim
21% armor piercing
25% assassins trick
25% mark of the hunted
-------------------
106% fortification and sneak bypass w/ 1 ranger and 1 mechanic in party (add on 50% on constructs from wracking shot and smiting arrows)
Plenty of fort/sneak bypass when raiding
It doesn't matter how much fortification you bypass if the mob is immune to sneak attack. Sneak attack immunity is a yes/no flag separate from fortification.
Kuldjargh:
(Acid_DamageResistance): 0
(Acid_DamageVulnerability): 100%
(AI.Combat@NPC.m_PrimaryMissileDID): (item_weapon_ThrowingDagger_epic_throwing_axe)
(AI.SpellSelection@NPC.m_bDoesNotAcceptHealing): True
(AI_CastFrequency): Never
(AI_HearingAbility): Medium
(AI_HearingAbility_Value): 50
(AI_MakeDecision_Int): 4
(AI_MaxStunHitCount): 0
(AI_SeeingAbility): Medium
(AI_SeeingAbility_Value): 50
(AI_WaitingForEntrance): True
(BehaviorState_CharismaZero): False
(BehaviorState_DexterityZero): False
(BehaviorState_IntelligenceZero): False
(BehaviorState_StrengthZero): False
(BehaviorState_WisdomZero): False
(Chaotic_DamageVulnerability): 100%
(Character_Base_FortitudeSaveBonus): 40
(Character_Base_ReflexSaveBonus): 35
(Character_Base_WillSaveBonus): 39
(Character_ChallengeRating): 59
(Character_CreatureSize): Medium
(Character_TotalLevel): 59
(Charisma_Base): 1
(Cold_DamageResistance): 0
(Cold_DamageVulnerability): 0%
(Collect_OnceADayQuestBag): Undef
(Collect_OnceADayQuestItem): Undef
(Collect_PercentChanceCorpseLoot): 0
(Combat.Damage@Agent::m_bIsInvulnerableToDamage): True
(Combat.Damage@Agent::m_bIsInvulnerableToProcs): True
(Combat_BaseAttackBonus): 99
(Combat_BlockingArmorBonus): 0
(Combat_BlockingDamageReduction): 0
(Combat_CriticalHitResistance): 100%
(Combat_FlankingAttackBonus): 2
(Combat_GhostTouch): False
(Combat_HasTrueSeeing): False
[b][i](Combat_ImmuneToSneakAttack): True[/i][/b]
(Combat_InnateArmorBonus): 44
(Combat_InnateAttack_Array): ARRAY[2]
(Combat_InnateAttack_Entry): ARRAY[12]
(Durability_PenetrationValue): 59
(Combat_CriticalHitRange): 19-20
(Combat_CriticalHitMod): x3
(Durability_WearValue): "2d2-2"
(DamageFlags): Pierce
(Combat_DamageAbilityMod_Multiple): Strength
(Material): (material_bone)
(Combat_HitAbilityMod_Multiple): Strength
(Combat_InnateAttackID): mn_r_hand
(Combat_HandednessDamageMod): 100%
(Effect_OnHitEffects): ARRAY[1]
(Effect_Entry): ARRAY[1]
(Effect): (eff_impeded)
(DamageValue): "5d18"
(Combat_InnateAttack_Entry): ARRAY[12]
(Durability_PenetrationValue): 59
(Combat_CriticalHitRange): 19-20
(Combat_CriticalHitMod): x3
(Durability_WearValue): "2d2-2"
(DamageFlags): Pierce
(Combat_DamageAbilityMod_Multiple): Strength
(Material): (material_bone)
(Combat_HitAbilityMod_Multiple): Strength
(Combat_InnateAttackID): mn_l_hand
(Combat_HandednessDamageMod): 100%
(Effect_OnHitEffects): ARRAY[1]
(Effect_Entry): ARRAY[1]
(Effect): (eff_impeded)
(DamageValue): "5d18"
(Combat_InnateShieldBonus): 0
(Constitution_Base): 0
(Creation_ReceiveNotice): "<rgb=0x00FFFFFF>You gather #1: from #2:{the[!n]} #2:.</rgb>"
(Creature_Genus): Undead
(Creature_ShowName): True
(Creature_Species): Skeleton
(Creature_Traits): Boss, Evil, NoConstitution, UnderstandsCommon
(Creature_TraitsExtended): Undef
(Damage_Agent_DefensiveRating): 0
(Damage_Agent_MagicalRating): 0
(Death_CanBeResurrected): True
(Death_LifeState): Alive
(Death_RotDelay): 15
(Dexterity_Base): 14
(DR_Base_Array): ARRAY[1]
(DamageReductionEntry): ARRAY[2]
(DamageReductionFlags): Bludgeon
(DamageReductionValue): 39
(Dungeon_CasualDifficulty): (mn_(Skeleton)_kuldjargh_[normal])
(Dungeon_EasyDifficulty): (mn_(Skeleton)_kuldjargh_[normal])
(Dungeon_EpicCasualDifficulty): (mn_(Skeleton)_kuldjargh_[epic])
(Dungeon_EpicDifficulty): (mn_(Skeleton)_kuldjargh_[epic])
(Dungeon_EpicEliteDifficulty): (mn_(Skeleton)_kuldjargh_[epic_elite])
(Dungeon_EpicHardDifficulty): (mn_(Skeleton)_kuldjargh_[epic_hard])
(Dungeon_HardDifficulty): (mn_(Skeleton)_kuldjargh_[elite])
(Dungeon_MediumDifficulty): (mn_(Skeleton)_kuldjargh_[hard])
(Dungeon_SoloDifficulty): (mn_placeholder_kobold)
(Durability_PenetrationValue): 25
(Durability_WearValue): "2d2-2"
(Effect_OnCreationEffects): ARRAY[1]
(Effect_Entry): ARRAY[1]
(Effect): (eff_see_invisibility)
(Electric_DamageResistance): 0
(Electric_DamageVulnerability): 100%
(Entity_AdditionalScriptTables): ARRAY[2]
(ScriptTable_DBScriptTable): Resource 0x07004E0B ""
(ScriptTable_DBScriptTable): Resource 0x07004ECE ""
(Entity_Monitors): ARRAY[3]
(Entity_Monitor): ARRAY[3]
(Monitor_BoxMin): -1, -1, -0.5
(Monitor_BoxMax): 1, 1, 2.5
(Monitor_Name): NearVolume
(Entity_Monitor): ARRAY[4]
(Monitor_BoxMin): -60, -60, -0.5
(Monitor_BoxMax): 60, 60, 10
(Monitor_RejectNotDetectableObjects): False
(Monitor_Name): SightVolume
(Entity_Monitor): ARRAY[5]
(Monitor_DynamicEntitiesOnly): True
(Monitor_BoxMin): -60, -60, -0.5
(Monitor_BoxMax): 60, 60, 10
(Monitor_Name): DetectVolume
(Monitor_ClientOnly): True
(Evil_DamageVulnerability): 100%
(Examination@Target.m_aControllers): ARRAY[6]
(Examination@Target.m_didController): (examination_default)
(Examination@Target.m_didController): (examination_challengerating)
(Examination@Target.m_didController): (examination_genus)
(Examination@Target.m_didController): (examination_species)
(Examination@Target.m_didController): (examination_description)
(Examination@Target.m_didController): (examination_effects)
(Feat_ArmorPiercing): 0%
(Feat_Evasion): 0
(Feat_ImprovedEvasion): 0
(Feat_SneakAttack): 0
(Fire_DamageResistance): 0
(Fire_DamageVulnerability): 100%
(Force_DamageVulnerability): 100%
(Generator_DontIncludeInCount): True
(Good_DamageVulnerability): 100%
(HitDice): "1D22193+105580"
(HP_Percentage): 100%
(HP_Threshold_High_Percentage): 75%
(HP_Threshold_Low_Percentage): 25%
(HP_Threshold_Medium_Percentage): 50%
(Intelligence_Base): 8
(Lawful_DamageVulnerability): 100%
(Light_DamageVulnerability): 100%
(Material): (material_bone)
(MaxSpellPoints): 0
(MonsterManual_VariantOverrideDID): Undef
(MoveToController_TurnRate): 1800
(Name): "Kuldjargh"
(Name_Qualified): "Kuldjargh"
(Negative_DamageVulnerability): -100%
(NPC_AttackPlayers): True
(NPC_IsPotentialPlayerTarget): True
(NPC_RecoveryTime): 1
(NPC_StunTime): 0
(Physics_EtherealityType): Monster
(Physics_EtherealToType): Default, Water, Ethereal
(Physics_MissileEtherealToType): Camera, Default, Projectile, Monster, Water, Ethereal
(Physics_MissilePlacementRaycastEtherealToType): Camera, Default, Projectile, Monster, Water, Ethereal, Admin, Player
(Physics_NotDetectable): True
(Physics_PlacementEtherealToType): Default, Monster, Water, Ethereal
(PhysObj): Resource 0x4700428F ""
(PluralName): ""
(Poison_DamageVulnerability): 0%
(Positive_DamageVulnerability): -100%
(Repair_DamageVulnerability): 0%
(Rust_DamageVulnerability): 0%
(Scaling_Lookup_General): Undef
(Scaling_Lookup_Ranged): Undef
(Scaling_Lookup_Spells): Undef
(Skill_Balance): 49
(Skill_Hide): 0
(Skill_MoveSilently): 0
(Slavery_Can_Be_Raised_X_Times): 1
(Slavery_Role): Independant_As_Undead
(Sonic_DamageResistance): 0
(Sonic_DamageVulnerability): 100%
(SpellPoints_AbilityBonus): 0
(Spell_CasterLevel): 59
(Spell_CastingAbility): Charisma
(Spell_DamageMod_SpellPower): 0%
(Spell_IsSpellGod): True
(Spell_Resistance): 0
(Strength_Base): 64
(Title): "Skeletal Battlerager"
(Toggle.Creation@Entity::m_didEntity): Undef
(Toggle.Creation@Entity::m_ePlacement): Give
(Usage@Usable.m_didAction): (action_)
(Usage_CanBeUsed): False
(Usage_CanBeUsedOnlyOnce): True
(WeenieType): Monster
(Wisdom_Base): 13
(Combat_CriticalHitResistance): 100%
(Combat_ImmuneToSneakAttack): True