Frank wrote on Jul 18
th, 2016 at 4:29pm:
How can you claim this?
Is the 'content challenge level' higher or lower if you eat an Otto's Box XP stone and then go run Korthos?
There can be no valid argument that an Otto's Box XP stone doesn't make content easier, simply because it levels the user past the point where the content is a challenge at all.
The player whose character eats a heroic Otto's Box XP stone isn't going to be running LE content, but they have magically made themselves able to run a huge pile of HE content without any challenge at all.
That is the very definition of 'trivializing content.'
I'd say a few past lives (and build points, if we are comparing to a base 32 point build) are less valuable than unlimited mana. And let's not use Korthos as the measuring stick. Past lives and extra build points are magnified at level 1. +1 or +3 to damage, for example from Monk PL, at level 1 is somewhere between a 20-30% improvement in damage. Whereas, at level 25-30, it is maybe 1%. Anything under level 12, except maybe TOEE on Heroic Elite, isn't even in the discussion. The content is already trivial without past lives or mana pots or rez cakes.
Challenging content would be the more recent additions in heroic (Curse the Sky, Creeping Death, Larcener, Search and Rescue, etc) or LE content or higher end EE content.
In any challenging content, unlimited mana and unlimited ressurrections are more likely to get a mana using class through the content to completion than a pile of past lives. Raids aren't necessarily a fair evaluation criteria because rez cakes don't work there.
Let's take ToEE end fight. On a sorc, wizard, cleric, favored soul, or druid (non wolf), would you prefer a stack of mana pots and rez cakes on a 32 point build or heroic completionist with no mana pots and only a jibbers blade if you had to ensure you could complete that end fight? What about WGU on EE? Think about it in a group vs. solo.
There is a reason most of the major solo/duo achievements in game have been done by caster classes using unlimited mana. Unlimited mana is game breaking in terms of balance.