lama is up.
https://www.ddo.com/forums/showthread.php/481592-Update-33-Patch-2-Update-34-Lam...!
Quote:We are doing a preview of Update 33 Patch 2 and Update 23 on Lamannia! This preview runs until mid-morning on Friday, December 16th. Click here for the Release Notes!
Notes:
We have done a character wipe so players can look at Reaper with their most updated characters.
The Lamannia DDO Store is currently unavailable due to a technical issue.
Remember that both Reaper and the new free quest are NOT coming to the game with Update 33 Patch 2, but will tentatively arrive in January.
Update 33 Patch 2 is set to release before the holidays, most likely.
We have a small amount of Reaper rewards in, which are a special form of Mythic Bonus applicable to items in Reaper. Rewards are in a very early state, so anything you see may well change. That's why we're focusing on gameplay, gameplay flow, and difficulty feedback this time around.
We'd love to get your thoughts on Reaper difficulty and the new quest, along with other things you see by actually being on Lamannia. While forum theory-crafting is nice, it's not as valuable as actually checking things out yourself.
At this time we do not have a specific dev meetup planned for this preview.
https://www.ddo.com/forums/showthread.php/438926-Lamannia-Release-Notes-(Last-Up... Quote:Update 33 Patch 2 Release Notes
Here are the Release Notes for Update 33 Patch 2 and Update 34 on Lamannia, released on Wednesday, December 14th. These notes will change over time.
Of Special Note:
Reaper Difficulty (for Update 34) - We've updated Reaper Difficulty with various bug fixes, systems improvements, and development work. You can enter most quests and raids on Reaper Difficulty through the quest entrance UI.
Tower of Frost (for Update 34) - A new, free quest is now available for preview! The quest-giver's name is Crawben Bix, and can be found in The Marketplace near Cydonie and the Gianthold NPCs. The quest is level 14 on Heroic, and 28 on Epic.
News and Notes (For Update 33 Patch 2):
Classes
Monks have had some updates:
Monk finishing moves now incorporate Stunning bonuses into their DC calculations.
Ki Shout has had its cooldown reduced to match Intimidate, and its Ki cost lowered slightly.
Meditation of War is no longer considered a Defensive stance.
Flash Bang should now add Stunning DCs.
Ki Bolt now scales with 3x Melee Power, and adds Stunning DCs.
Incinerating Wave now scales with 3x Melee Power, and adds Stunning DCs.
Cauldron of Flame's damage has changed to 1d2 Fire Damage per Monk level, scaling with 2x Melee Power, at each tier, to a maximum of 10d2 per Monk level before scaling. In addition, while wielding a quarterstaff inside your Cauldron of Flame, you gain +20 PRR, +10 MRR, and +15% Dodge that ignores Dodge Cap.
Serenity grants an additional boost to Cauldron of Flame: While wielding a quarterstaff inside your Cauldron of Flame, you gain +5 to hit and damage, and a +1 Critical Multiplier.
Serenity now grants a +15% attack speed with quarterstaves.
Henshin Mystic has a new Tier 5 ability called Henshin Staff Training: +3 to hit and damage with quarterstaves.
Lighting the Candle now deals abotu twice as much damage as before.
Void Strike now adds +1 to Critical Threat Range and Multiplier with its attack.
Shintao's Touch the Void Dragon now also passively grants +1[w] with handwraps or while unarmed.
Shintao's to Seek Perfection now also passively grants +2[w] with handwraps or while unarmed.
Ninja Spy's Diversion now also grants +5 Sneak Attack Dice for 20 seconds when activated.
Ninja Spy's Ninja Master now also passively grants +5 Sneak Attack Dice.
Diversion and Touch the Void Dragon no longer share a cooldown.
Hit boxes for monks with handwraps have been restored to their previous size.
Every Light Casts a Shadow should no longer give negative levels to friendly members of your party.
Combat
We've corrected a long-standing bug where groups of enemies would not aggro correctly. Players will find that they can no longer use a ranged attack to pull singular enemies from a group without aggroing nearby enemies.
Bluff and Deception will no longer cause bosses and enemies using ranged attacks or spells to turn around. This corrects an issue where ranged enemies would stop attacking after being bluffed or affected by Deception, and improves the enemy combat experience. Red-named bosses are still affected by sneak attack damage vulnerability.
Raid and named bosses can no longer be champions.
Crafting
We've corrected some text display errors in Cannith Crafting where there was a conflict between where the crafting machine says a shard can go and where the shard says it can go. The following effects should be allowed by the crafting machine in the listed slots, and their respective shards should list these same slot locations:
Armor Piercing - Prefix: Weapon, Suffix: Gloves, Trinket
Insightful Deadly - Extra Weapon, Shield (Bound)
Spell Resistance - Prefix: Cloak, Belt, Armor, Ring, Trinket
Parrying - Suffix: Helm, Belt, Boots, Trinket, Extra Slot: Bracers, Armor
Weapon damage effects: Acid, Cold, Electric, Fire, Sonic, Force, Light, Negative - Prefix: Weapon
Deathblock (Bound only, unbound properly showed belt) - Suffix: Belt, Armor
Doublestrike - Prefix: Belt, Gloves, Trinket; Suffix: Weapon
Doubleshot - Prefix: Belt, Gloves, Trinket; Suffix: Weapon
Incite - Prefix: Helmet, Trinket; Suffix: Weapon
Items
Many old loot effects that were made specifically for old-style handwraps now work properly on updated handwraps.
Vampirism and Lesser Vampirism now provide their proper effects on handwraps.
Heroic and Legendary Greensteel handwraps are now available!
The Amulet of the Medusa no longer claims to be a Menace of the Underdark pre-order ticket.
Scaling Melee and Ranged Alacrity 10% is now applying its proper bonus.
Quests and Adventure Areas
Maps: Fog of War no longer conceals quest and portal entrances.
Against the Slave Lords
Crossbow-using half-orcs now actually shoot their crossbows.
Fixed an issue where a boss' escort would not aggro with him.
Monsters should no longer get aggro through secret doors.
Fixed a ladder which was causing some problems due to physics clipping.
Temple of Elemental Evil
A frog will no longer draw aggro. Why would someone get angry at a frog?!?
To Curse the Sky
Abishai will now stop flying when they make a basic melee attack.
Known Issues:
Some quests are displaying a String Table Error instead of their XP Reward on Reaper difficulty.