Digimonk wrote on Jan 30
th, 2018 at 1:47am:
You are correct though about one thing though. Until you can post some accurate numbers and math that prove otherwise, there's no point in claiming manual farming is more efficient than scripting it.
Let me try this slowly.
Other people aren't you (shocking, right?).
Other people don't do the same things as you.
Other people aren't willing to put the same amount of effort into a stupid fucking game as you are.
Yes, technically - if you have the resources and the know-how and you're starting from scratch, scripting would be the way to go and produce the best yield.
But for other non-you people (which are the majority, there are far more non-you people than you. I know, shocking) when you look at amount of effort vs gain, your method requires far more work and resources than just casual farming.
If I needed, or even wanted, thousands of uncommon collectables, yes, I would probably go scripting. I don't and I don't. Once in a blue moon, I need like 5. Maybe 10. I put a little effort into making a farmer, but I could easily farm them with an existing toon, when needed, with far less effort and time than creating the system you propose.
Or, which is most often the case, when I have an undetermined amount of play time (usually around 5-15 minutes while waiting for my wife) I pop over and do some farming since I really don't have time to do much of anything else, which keeps my stocks full and keeps me in shards.
So if you want to make a hard-core farmers guide, have at it and I wish you the best of luck. I made this to help out the non-you players cut down on their grind without having to duel box.
If you're happy with your system, rock on. Believe it or not, when I made this I wasn't think "man, I sure hope this helps out that Digimonk guy."
If you still seek attention over something so fucking trivial, I suggest getting a puppy for approval. Your Barcelot level obsession with this topic has long since gotten boring.