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Poll Question: In which year will DDO die?



« Created by: DDOcrackhead on: Nov 4th, 2013 at 2:38pm »
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Very Hot Topic (More than 75 Replies) In which year will DDO die? (Read 35096 times)
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Re: In which year will DDO die?
Reply #25 - Nov 5th, 2013 at 2:55am
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CaptainObvious wrote on Nov 4th, 2013 at 9:43pm:
Probably when their license ends and it's given to a freshly created MMO


This font color... Was this meant to be hidden?  Undecided

Btw regarding the poll, my guess is that DDO will not die soon but with the current level of mismanagement, it may take a couple of years to see many people abandoning the game...
  
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Re: In which year will DDO die?
Reply #26 - Nov 5th, 2013 at 2:58am
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1992fxrs wrote on Nov 5th, 2013 at 1:04am:
Turbine is hemmoraging accounts at a fast rate.  A few die-yards will hang in there, but they will run the game into the ground completely in another year and a half.


NWO is hemorrhaging them faster... The only thing I keep doing at NWO is the crafting... because they made a relatively nice crafting system... and for that I don't even have to log into the game.
  

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Re: In which year will DDO die?
Reply #27 - Nov 5th, 2013 at 3:00am
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I quit NWO during beta after the astral shards bug.
  
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Re: In which year will DDO die?
Reply #28 - Nov 5th, 2013 at 4:25am
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You cannot kill that which is already dead
  
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Re: In which year will DDO die?
Reply #29 - Nov 5th, 2013 at 4:29am
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CosmicCharlie wrote on Nov 5th, 2013 at 4:25am:
You cannot kill that which is already dead


That is not dead which can eternal lie. And with strange aeons even death may die.
  
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Re: In which year will DDO die?
Reply #30 - Nov 5th, 2013 at 5:19am
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1992fxrs wrote on Nov 5th, 2013 at 4:29am:
That is not dead which can eternal lie. And with strange aeons even death may die.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl ghostbane fhtagn.

  

stainer wrote on May 16th, 2013 at 9:26am:
Oh you are good. I will be watching you.


QuantumFX wrote on Jun 5th, 2013 at 11:11am:
You are an evil human being. 


m4lacka wrote on Mar 29th, 2014 at 7:04am:
wow that post hurt a lot more than any of the namecalling i expected. Now I see why ppl consider you evil.
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Re: In which year will DDO die?
Reply #31 - Nov 5th, 2013 at 8:15am
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1992fxrs wrote on Nov 5th, 2013 at 3:00am:
I quit NWO during beta after the astral shards bug.

meh I stuck around till I figured out how easy it was to hack the client and that the client was trusted.  I tried to log back in and see if there were improvements a month later and discovered they had a data loss and lost my toons.  Wasn't a hack because my mules were still there with fully loaded bags.
  
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Re: In which year will DDO die?
Reply #32 - Nov 5th, 2013 at 8:37am
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in the year 2525, if man is still alive...
  
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Re: In which year will DDO die?
Reply #33 - Nov 5th, 2013 at 9:27am
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the license is up in 2015.  You think WoTC will renew a 3.5 game with these ass-clowns when DDO Next will be out?
  
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Re: In which year will DDO die?
Reply #34 - Nov 5th, 2013 at 9:33am
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Bigjunk wrote on Nov 5th, 2013 at 9:27am:
the license is up in 2015.  You think WoTC will renew a 3.5 game with these ass-clowns when DDO Next will be out?


Yes.
  
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Re: In which year will DDO die?
Reply #35 - Nov 5th, 2013 at 10:07am
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majmalphunktion wrote on Nov 4th, 2013 at 11:36pm:
QFT.
No end in sight.


Wow. This is about the coolest, badass sarcasm I've seen in weeks on the whole net. By the grim dev hahaha!

Don't be sad, maybe you can assist Turdbine with another project and drive it to closure.
  


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Re: In which year will DDO die?
Reply #36 - Nov 5th, 2013 at 10:35am
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Flav wrote on Nov 5th, 2013 at 2:58am:
NWO is hemorrhaging them faster... The only thing I keep doing at NWO is the crafting... because they made a relatively nice crafting system... and for that I don't even have to log into the game.


Yeah NWO has a high turnover, but they have the recruitment to keep up with it. DDO doesn't have that luxury. I'm not saying DDO will fold this year and NWO flourish for years to come, but the churning is hurting DDO a lot more than it's hurting NWO.

The thing is, NWO is decent for casual players. It sucks for people who want to learn a complex rule set and figure out high yield paths, but with the constant changes so does DDO for all but the fastest players. DDO is painting themselves into a corner where their customer base is people who want the complexity AND can level fast enough to keep ahead of the constant changes.

That "AND" makes for a small intersection of 2 already modest player bases.

There is a lot DDO could learn from Neverwinter, though unfortunately even what they try to learn they corrupt.

Neverwinter has a fantastic crafting system. Not a ton of "end game" to it, but it's more addictive than Farmville on your phone. DDO has more than a dozen crafting systems, none of which are compatible with each other, and most of which produce irrelevant trash.

Neverwinter gives characters a ton of free storage for crafting ingredients, and they are transferable between characters. DDO makes you buy storage, which is buggy and bound to character, and it's the source of constant exploits.

NWO has a web interface that works on my iPad, and I can mail, auction, and craft there. DDO killed their web interface, and even at it's (admittedly sickly) peak it couldn't handle mail, crafting, or auction.

NWO has 3 currencies, and switching between them isn't too difficult. DDO has serious currency problems and conversion, for the most part, isn't possible. Even the attempt to reduce the number of currencies (Tokens to Commendations) was screwed up by making them BtC and required in stacks too large to fit in the bags you have to buy. It's not like Turbine couldn't figure out account wide currency, they do it with Astral Shards. They could easily have made Commendations work the same way.

I hate the 4.0 rule set, but I can log in on any given night and have a high probability of finding at least one guild mate. And we haven't done a guild run on DDO in months, but usually have at least one a week in NWO. Even if nobody's on, I can find a 20 minute adventure regardless of what level I am. I play MMOs to socialize with my friends, and for nearly all my friends DDO died earlier this year.

It kills me to see Cryptic take their 4.0 lemons and make a drinkable, if somewhat bland and saccharine, lemonade, while Turbine takes their 3.5 Cabernet Sauvignon grapes and makes vinegar.

I can't decide if I hope Hasbro lets Turbine keep the license in 2015, or if I hope they give it to another company and let them have a try - "... a game with 8 bit graphics based on d20 could steal your whole player base ..."


« Last Edit: Nov 5th, 2013 at 10:37am by Meursault »  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: In which year will DDO die?
Reply #37 - Nov 5th, 2013 at 10:42am
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Meursault wrote on Nov 5th, 2013 at 10:35am:
"... a game with 8 bit graphics based on d20 could steal your whole player base ..."



  
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Re: In which year will DDO die?
Reply #38 - Nov 5th, 2013 at 11:02am
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Durk wrote on Nov 5th, 2013 at 12:23am:
I don't know how to respond to this...

OH! I DO I DO! PICK ME!
  

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Re: In which year will DDO die?
Reply #39 - Nov 5th, 2013 at 11:02am
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Quote:

LOL, I said 8 bit, not ASCII! But well played Smiley
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: In which year will DDO die?
Reply #40 - Nov 5th, 2013 at 11:03am
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Alex DeLarge wrote on Nov 4th, 2013 at 11:57pm:
Perfect quote on the Closet Fanboi (a.k.a. Asheras) Grin



Meh, again.  MMO Gaming Forums.  Where critical thinking = Fanboi and childish temper tantrums and poor anger management = Realistic/Rational Thinker. 

I have been critical of Turbine's mistakes.  I just don't over-react like a 3 year old who had my lollipop taken away. 

I also still enjoy playing the game and don't want to see it fail. 

Most of you treat DDO like an ex-girlfriend (try to imagine actually having had one for a second) who broke up with you (obviously) and you spy on her and call your mutual friends cutting on her new boyfriend and talk about how ugly she is and you can't believe how you even went out with her in the first place.  Oh, and dreaming up scenarios where she loses her job, becomes unemployed, and is forced into prostitution. 

Quit acting like a stalker-ish butt hurt loser. 









  
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Re: In which year will DDO die?
Reply #41 - Nov 5th, 2013 at 11:08am
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Meursault wrote on Nov 5th, 2013 at 10:35am:
<stuff>




Good post.

What kills me is DDO still has the potential to be great if these fucking muppets would stop changing the systems every update and just release more quests.
  
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Re: In which year will DDO die?
Reply #42 - Nov 5th, 2013 at 11:09am
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Asheras wrote on Nov 5th, 2013 at 11:03am:
Meh, again.  MMO Gaming Forums.  Where critical thinking = Fanboi and childish temper tantrums and poor anger management = Realistic/Rational Thinker. 

I have been critical of Turbine's mistakes.  I just don't over-react like a 3 year old who had my lollipop taken away. 

I also still enjoy playing the game and don't want to see it fail. 

Most of you treat DDO like an ex-girlfriend (try to imagine actually having had one for a second) who broke up with you (obviously) and you spy on her and call your mutual friends cutting on her new boyfriend and talk about how ugly she is and you can't believe how you even went out with her in the first place.  Oh, and dreaming up scenarios where she loses her job, becomes unemployed, and is forced into prostitution. 

Quit acting like a stalker-ish butt hurt loser. 










Quick! He's getting gall defensive and butt hurt, hit him while he's down!
  

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Re: In which year will DDO die?
Reply #43 - Nov 5th, 2013 at 11:21am
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Bigjunk wrote on Nov 5th, 2013 at 11:08am:
What kills me is DDO still has the potential to be great if these fucking muppets would stop changing the systems every update and just release more quests.

Yeah, BigJ, you're dead on. I'd be back in a heartbeat with wallet open if their updates were content and bug fixes instead of rules and UI changes.
  

Turdbin, keep changing the DDO rules, because McDonalds sold over 200 billion hamburgers by changing the recipe for their Special Sauce every couple of months to keep interest up.
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Re: In which year will DDO die?
Reply #44 - Nov 5th, 2013 at 11:25am
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Meursault wrote on Nov 5th, 2013 at 11:21am:
Yeah, BigJ, you're dead on. I'd be back in a heartbeat with wallet open if their updates were content and bug fixes instead of rules and UI changes.

And for my part not content designed to nickle and dime players thru, "want a teleport/access to x/etc,  please give me some shards".
  
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Re: In which year will DDO die?
Reply #45 - Nov 5th, 2013 at 11:59am
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When we get to 30, and there will be " expansion " with 4 quests instead of much more shit to do, that's when.
All that would be left, different hamster wheels without any fucking purpose.
http://progressquest.com/
  
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Re: In which year will DDO die?
Reply #46 - Nov 5th, 2013 at 1:47pm
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Bigjunk wrote on Nov 5th, 2013 at 11:08am:
Good post.

What kills me is DDO still has the potential to be great if these fucking muppets would stop changing the systems every update and just release more quests.

I agree with this 100%.  I hate all the systems changes and too-soon level cap raises that killed end-game.  The new Epic TR system is just another mess waiting to happen. 

Release more content.  That's the key to success. 

In fact, here would be their 3 step path to success:

1.  Consolidate ingredients.  (Comms, Tokens, Trophies, Relics, Shards, Binding Shards, Runes, Scales, etc.)  One of the best things they did was when the released Amrath they REUSED Medium Shards and Medium ingredients from Shroud.  It was fucking brilliant.  And only happened once.  If they can't change what drops in game right now, just provide a barter box vendor in the Marketplace and Eveningstar (or Hall of Heroes) to interchange them.  How hard would that be?

2.  Fix Loot so that all the prefixes and suffixes drop in game.  (Bring back the ones you took away.  Banes other than Ghostbane.  Convalesence, etc....). 

3.  Release more quests.  Then release some more.

Repeat step 3. 

Done. 

At a later time, feel free to squeeze in:

Updating Cannith Crafting to be in sync with loot that drops in game. 

Finishing 3 PrE's per class and Racial PrE's. 

But NOT at the cost of content.  Keep the content flowing. 
  
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Re: In which year will DDO die?
Reply #47 - Nov 5th, 2013 at 2:11pm
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Fuck yeah man! Been a 'uge fan of Hack/Rogue/NetHack/SlashEM since '88.   I cut my teeth learning DOS commands just to copy and save characters and interesting Bones files on an 8088 IBM clone.  DDO may eventually die but Hack will be fo'evah.
  

Welcome to your sexually transmitted death sentence served in a shit-machine meat suit.
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Re: In which year will DDO die?
Reply #48 - Nov 5th, 2013 at 2:39pm
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Persiflage wrote on Nov 5th, 2013 at 5:19am:
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl ghostbane fhtagn.




SAN Check time !!!!
  

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Re: In which year will DDO die?
Reply #49 - Nov 5th, 2013 at 2:41pm
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When Trudh quits.

If he stops playing this great game, then DDO must really be in trouble.
  
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